UndeadGhostWarrior Posted November 14, 2014 Share Posted November 14, 2014 mag character model looks like 12 year old jailbait lol thats a bit extreme Link to comment Share on other sites More sharing options...
Nehemz Posted November 14, 2014 Share Posted November 14, 2014 Please don't make Rare Mods despawn.... Link to comment Share on other sites More sharing options...
Inversus Posted November 14, 2014 Share Posted November 14, 2014 I don't like the standing cap, but I get why it's there Also really happy I will get a sigil multiplier (since I already bought some of the higher rank sigils), that excal (which I only came to really like after the removal of los)/mag/trin are back to normal and more reason to actually have a mastery rank also you didn't need the brackets using bedmas :P Link to comment Share on other sites More sharing options...
.-KG-..-Ragulab-. Posted November 14, 2014 Share Posted November 14, 2014 No changes how much syndicate points you get? kinda tired of playing 10 min defense and then i only get like 100 rep Link to comment Share on other sites More sharing options...
CGs_Knackie Posted November 14, 2014 Share Posted November 14, 2014 Tenno, Over the past 48 hours we've received more posts on these forums than any other day in November. We've put out a Dev Workshop, and spoke last night on Prime Time about how everything we played and discussed that evening could be changed in the next Hotfix. And the next Hotfix is approaching. The Hotfix notes are in progress, the build is being tested, but immediately relevant to many forum readers is the following changes coming in 15.2.1: Syndicate Changes: - Added Standing multiplier to Sigils - the higher the tier of Sigil, the higher the multiplier. - Syndicate Standing gain per day now capped at 2000 + (2000 x Mastery Rank) for any non-Syndicate missions. - Added Sigil multiplier to Syndicate mission bonus if worn Sigil matches the Syndicate hosting the mission. Syndicate Missions do not affect or count toward your daily Standing Cap. For example: I am a Mastery Rank 15 Tenno. My personal Syndicate Reputation Cap is 2000 + (2000 x 15) Using BEDMAS: 2000 + 30000 32000 is my Daily Syndicate Standing cap as a Mastery Rank 15 player. Warframe Changes Removed LOS checks for Radial Javelin, Energy Vampire, and Shield Polarize (reverted the 15.2.0 change). Thanks and much love, Rebecca Thanks DE, rly! Nice Job :) Link to comment Share on other sites More sharing options...
Flamingfighter Posted November 14, 2014 Share Posted November 14, 2014 These are nice and welcome, wholly reverting what wrong was done, and also making improvements to what the real problem was in the first place. This is Humility and Progress and what sets Developers apart from their peers. Link to comment Share on other sites More sharing options...
Paul_Pianoff Posted November 14, 2014 Share Posted November 14, 2014 This is why I f!ing love DE. They listen to feedback and change accordingly faster than literally any othe dev team. That is in my experience, at least. Now I just have to go through my comments and delete the ones where I was an idiot. Link to comment Share on other sites More sharing options...
--Q--PyralisTT Posted November 14, 2014 Share Posted November 14, 2014 Excalibur yes Yes YES YYYYEEEESSSSSS!!!!!! Link to comment Share on other sites More sharing options...
DUSTCLOUD Posted November 14, 2014 Share Posted November 14, 2014 Excalibur yes Yes YES YYYYEEEESSSSSS!!!!!! lol Link to comment Share on other sites More sharing options...
kubbi Posted November 14, 2014 Share Posted November 14, 2014 Gotta admit I'm impressed with the upcoming changes. I'm happy that the nerfs are being reverted and that the system is being tied to mastery. The cap isn't too bad either. People will have a reason to have a high mastery. Sounds good so far! Link to comment Share on other sites More sharing options...
Neocyberman Posted November 14, 2014 Share Posted November 14, 2014 Something just occurred to me. With this second pass on the gaining system it seems that DE may be resolute in tying Syndicate gains to XP. Which is disheartening because it makes me realize that the system going forward will just keep being the same old grind. The repetition of the same few tiles and mission types is still there and it doesn't seem to be worth changing in the developers eyes. Link to comment Share on other sites More sharing options...
ZephyrPhantom Posted November 14, 2014 Share Posted November 14, 2014 (edited) Warframe Changes Removed LOS checks for Radial Javelin, Energy Vampire, and Shield Polarize (reverted the 15.2.0 change). Thanks and much love, Rebecca Wonderful! It's good to see DE recognizes the problem wasn't the frames, but Viver and the overall Syndicate rep system! Thank you so much, and I look forward to seeing how the new rep system works. Edited November 14, 2014 by ZephyrPhantom Link to comment Share on other sites More sharing options...
K_Shiro Posted November 14, 2014 Share Posted November 14, 2014 Okay, after all said and done I don't envy DE all that much. Even if I know that I might very well be part of their misery... Link to comment Share on other sites More sharing options...
Jaegerwal Posted November 14, 2014 Share Posted November 14, 2014 ... Woah, Woah, Woah. BEDMAS? Is that somesort of crazy canadian PEMDAS? ...yes... P for Parentheses? B for Brackets! Technically, Parentheses are under a family of Brackets; Parentheses are just rounded brackets. c: On topic though, this is wonderful news. :D Link to comment Share on other sites More sharing options...
Genoscythe Posted November 14, 2014 Share Posted November 14, 2014 Finally a good thing, Geno happy boy now, geno maybe play warframe again. Geno still want limbo buff. And ice cream. Link to comment Share on other sites More sharing options...
Altey Posted November 14, 2014 Share Posted November 14, 2014 Now there's a reason to have high MR Link to comment Share on other sites More sharing options...
Necr0Ra1se Posted November 14, 2014 Share Posted November 14, 2014 Can we get old interception for Archwings missions? It's just imposible to wi them especially on uranus or lombo quest. Link to comment Share on other sites More sharing options...
JustJesse Posted November 14, 2014 Share Posted November 14, 2014 (edited) ...yes... P for Parentheses? B for Brackets! I learned it as GEMDAS, where G stands for "Grouping". It's kind of funny, while I've heard of PEMDAS, I never even though of BEMDAS. Edited November 14, 2014 by JustJesse Link to comment Share on other sites More sharing options...
Regar Posted November 14, 2014 Share Posted November 14, 2014 i don't quite get it... i never did more then 1000 syndacate per day. meybe because i don'y farm for it... but... idk... whatever... i played a couple of times on viver to exp stuff, even before "the boom" i would farm in the void if eximus enemies weren't bugged ._. Link to comment Share on other sites More sharing options...
ThePresident777 Posted November 14, 2014 Share Posted November 14, 2014 (edited) Tenno, Over the past 48 hours we've received more posts on these forums than any other day in November. We've put out a Dev Workshop, and spoke last night on Prime Time about how everything we played and discussed that evening could be changed in the next Hotfix. And the next Hotfix is approaching. The Hotfix notes are in progress, the build is being tested, but immediately relevant to many forum readers is the following changes coming in 15.2.1: Syndicate Changes: - Added Standing multiplier to Sigils - the higher the tier of Sigil, the higher the multiplier. - Syndicate Standing gain per day now capped at 2000 + (2000 x Mastery Rank) for any non-Syndicate missions. - Added Sigil multiplier to Syndicate mission bonus if worn Sigil matches the Syndicate hosting the mission. Syndicate Missions do not affect or count toward your daily Standing Cap. For example: I am a Mastery Rank 15 Tenno. My personal Syndicate Reputation Cap is 2000 + (2000 x 15) Using BEDMAS: 2000 + 30000 32000 is my Daily Syndicate Standing cap as a Mastery Rank 15 player. Warframe Changes Removed LOS checks for Radial Javelin, Energy Vampire, and Shield Polarize (reverted the 15.2.0 change). Thanks and much love, Rebecca +10000000000......... As far as I'm concerned, this resolves the entire issue, no further need for changes here. The warframe nerfs were my primary concern. Removing them satisfies me. Edited November 14, 2014 by ThePresident777 Link to comment Share on other sites More sharing options...
Noteybook Posted November 14, 2014 Share Posted November 14, 2014 Seems like a decent compromise. We'll see how it works out in game Link to comment Share on other sites More sharing options...
JustJesse Posted November 14, 2014 Share Posted November 14, 2014 Syndicate Changes: - Added Standing multiplier to Sigils - the higher the tier of Sigil, the higher the multiplier. - Syndicate Standing gain per day now capped at 2000 + (2000 x Mastery Rank) for any non-Syndicate missions. - Added Sigil multiplier to Syndicate mission bonus if worn Sigil matches the Syndicate hosting the mission. Syndicate Missions do not affect or count toward your daily Standing Cap. I'm a little unclear on the third point here. Does the Sigil multiplier in Point A stack with Point 3? For example, if my sigil for Suda grants, say, a 3x multiplier, and doing a mission hosted by Suda with a Suda multiplier grants a 6x multiplier, will I have an overall multiplier of 6x? Link to comment Share on other sites More sharing options...
Ziegrif Posted November 14, 2014 Share Posted November 14, 2014 What sort of multipliers are we talking about anyway? Link to comment Share on other sites More sharing options...
KezwikTHEMOVIE Posted November 14, 2014 Share Posted November 14, 2014 For example: I am a Mastery Rank 15 Tenno. My personal Syndicate Reputation Cap is 2000 + (2000 x 15) Using BEDMAS: 2000 + 30000 32000 is my Daily Syndicate Standing cap as a Mastery Rank 15 player. Seems legit. Link to comment Share on other sites More sharing options...
ShireDB Posted November 14, 2014 Share Posted November 14, 2014 Removed LOS checks for Radial Javelin, Energy Vampire, and Shield Polarize (reverted the 15.2.0 change). And just like that, my Excal Prime was resurrected! Thanks, guys! Link to comment Share on other sites More sharing options...
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