Jump to content
DE_Adam

Hotfix 15.2.1 +15.2.2

Recommended Posts

Thx.

 

Syndicate Changes

 

  • Added standing multiplier to Sigils - the higher the tier of Sigil, the higher the multiplier.
  • Added sigil multiplier to Syndicate mission bonus if sigil matches the Syndicate hosting the mission.
  • Syndicate Standing gain per day now capped at 2000 + (2000 x Mastery Rank Number).
    • For example, I am a Mastery Rank 15 player.
    • My personal Syndicate Reputation Cap is 2000 + (2000 x 15)
    • Using BEDMAS: 2000 + 30000
    • 32000 is my Daily  Syndicate Standing cap as a Mastery Rank 15 player.
  • (Coming in next build, missed build cutoff!) Base Syndicate standing gain is now ten times faster than before

 

Warframe Changes

 

  • Removed LOS checks for Radial Javelin, Energy Vampire, and Shield Polarize (reverted the 15.2.0 change).

 

YAY!

Edited by scavenge
  • Upvote 73

Share this post


Link to post
Share on other sites

Thank you for reverting those awful LoS changes.
uBMSGeC.png

 

Ga8zbXm.png

Edited by Buldozers
  • Upvote 37

Share this post


Link to post
Share on other sites

Thank you, this is much better now.
:) And thanks for finally giving us some bonus for having high mastery!

Edited by KarlCastro
  • Upvote 12

Share this post


Link to post
Share on other sites

Fixed players not receiving Archwing during space extraction cinematic on Archwing quest mission.


 


Thanks

Share this post


Link to post
Share on other sites

Doing it right.

Have a good day all :)
 

  • Viver, Eris is now a Infested Hive mission to return Eris to a purely Infested region.
  • Removed LOS checks for Radial Javelin, Energy Vampire, and Shield Polarize (reverted the 15.2.0 change).
  • Upvote 6

Share this post


Link to post
Share on other sites
  • Removed LOS checks for Radial Javelin, Energy Vampire, and Shield Polarize (reverted the 15.2.0 change).

 

Worst Hotfix ever. Now it was just about playable... revert it back to the prior update.

 

=D

 

Also; Is the Syndicate Cap per Account ot per Syndicate?

Share this post


Link to post
Share on other sites

"(Coming in next build, missed build cutoff!) Base Syndicate standing gain is now ten times faster than before"

 

    WHAT?!   That's too high!

I am a viver farmer, and even I say that's too high, and the syndicate sigils give too little rep boost, more sigil rep boost please! D:

Edited by Hakitojin
  • Upvote 1

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×
×
  • Create New...