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Greedy Pull Bug

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Greedy Pull works as the host but is useless as a client.

 

The effective range for loot is shorter than the effective range for enemies (maybe +power range mods and helmet aren't affecting it?).

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I tested unmodded range and it still is shorter. Also added more range and this increased the greed range too but it is still shorter than pull range by an unknown and inconsistent value.

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Still seems to be happening while client. I could pull items from whole rooms as host, but barely able to pull items slightly away from Carrier Vacuum range as client.

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