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Paris Possible Bug


hippienut
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Tested said Paris acclaimed "Grineer Killer" came to realize that after playing with the mods on it my Rifle Crit Damage +100% did "NOT" affect this weapon at all. Tested 330 Critical head shot on Grineer. Then tested with Crit Damage mod +100% no difference still was 330 after waiting a bit for a yellow Critical to appear. Also went back to check if I had not applied the mod found I had applied so that was not the issue. I was also the host and only one in-game so that was not the issue so after all the check I have come to realize this is an actual bug. I really wanted to see the Paris shine with that awesome head-shot Crit damage, but alas I must wait for fix.

Edited by hippienut
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Well, it seems to be working fine for me. Although the Paris in general is super buggy, my grit damage mods are working fine. I hit for over 3k against corpus soldiers for some reason, and can hit a solid 300-470 crit on everything else, which usually does the job.

 

I've since tested it without mods and seen the expected drop off. My crits are only hitting for 1.4-ish k on Corpus soliders and 100-250 on everythinh else.

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+100% crit chance =/= 100% crit chance.

 

Even if you install a +100% chance mod on a weapon that just means that the base crit chance of that weapon is affectet by the mod. 

 

Fictional example: Weapon Basecrit 5%, +100% mod = 10% crit chance

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