HalfDarkShadow Posted November 25, 2014 Share Posted November 25, 2014 (edited) its the grineer elite lancers, their weapons seems to ignore zephyr's turbulence D: I know right? :( Even if I get closer to them enough where it should at least apply the accuracy buff, it just plain-out doesn't work anymore since Post-U15 xD It's just not possible anymore to even do high level survival missions for example especially since how squishy she can be (she's not exactly the bulkiest frame in the game) x.x Hopefully they'll be at least some tweaks to it c: Edited November 25, 2014 by HalfDarkShadow Link to comment Share on other sites More sharing options...
Arachne. Posted November 25, 2014 Share Posted November 25, 2014 still no word on the head animation/stuck head bugs :/ womp womp Link to comment Share on other sites More sharing options...
LeadToRise Posted November 25, 2014 Share Posted November 25, 2014 still no strict nat fix Link to comment Share on other sites More sharing options...
Hydroking77 Posted November 25, 2014 Share Posted November 25, 2014 I actually got 4 neural sensors from Mars XD Link to comment Share on other sites More sharing options...
6KIRA9 Posted November 25, 2014 Share Posted November 25, 2014 Woott woott more fixes =D TY DE : ) TY Devs ^__^ Link to comment Share on other sites More sharing options...
Bibliothekar Posted November 25, 2014 Share Posted November 25, 2014 Fixes Fixed the Corvas charge shot not having any additional effect or damage. Fixed an issue in Archwing Interception missions that could affect enemy spawning. So, what exactly has been fixed here? What's Corvas additional effect for a fully charged shot? Do enemies in Archwing Intercept spawn more, less, don't tend to get stuck in asteroids any more? Please, DE, tell us more about what you did, what the intended fix is - otherwise, it's rather hard to check if it works. Link to comment Share on other sites More sharing options...
Phoenix86 Posted November 25, 2014 Share Posted November 25, 2014 ty DE, 1 more step closer to 15.5! Link to comment Share on other sites More sharing options...
--SM--Devilxsid-- Posted November 25, 2014 Share Posted November 25, 2014 (edited) But we still have not seen the fix regarding - Archwing Weapons showing not level'd up and even in the purchased mode in the My Profile - Equipment - Primary/ Melee. All 6 Weapons in My Profile states that i have yet to "Buy" them. Including both Archwing Warframes Shows here they are yet to "Buy". Please Look into it. Ty Edited November 25, 2014 by devilxsid Link to comment Share on other sites More sharing options...
LepraSK Posted November 25, 2014 Share Posted November 25, 2014 Dunno if its a new bug (i tried to search before posting), but i formed Hek and maxed Hell's chamber stayed on the weapon. http://cloud-4.steampowered.com/ugc/538507634897715440/850B5507F104B10DA01919918DE70B650071F99D/ Link to comment Share on other sites More sharing options...
DarkBlade2002 Posted November 25, 2014 Share Posted November 25, 2014 Thanks for the update,but pls fix the arsenal freeze and the foundry freeze too :( Link to comment Share on other sites More sharing options...
nas711 Posted November 25, 2014 Share Posted November 25, 2014 Can you please fix the lack of invisible boundaries for archwing missions and failure when going out of these (even when enemies are 2000m away from the mission zone!) Link to comment Share on other sites More sharing options...
K45HISH Posted November 25, 2014 Share Posted November 25, 2014 Is it just me ...... I am having problems downloading this update ... i am getting speeds of 1 - 5KB/s on my 15mb/s connection ..... at this rate the update will take a day to download ... i live in india but the speeds should not be this low and i am not having problem with the internet speeds with any other game or site Link to comment Share on other sites More sharing options...
Keetsune Posted November 25, 2014 Share Posted November 25, 2014 Today is a sad day. No more taking awesome selfies while running around in space. Today is a good day to die! Link to comment Share on other sites More sharing options...
xRevelation Posted November 25, 2014 Share Posted November 25, 2014 Pretty awesome. But tbh i'd rather wait few months longer for Archwing but then have it mostly working. Though nice to see so many Fixes coming on, We love you DE Link to comment Share on other sites More sharing options...
Monolake Posted November 25, 2014 Share Posted November 25, 2014 Does it make Corvas any usable? Link to comment Share on other sites More sharing options...
Sir_Caleb Posted November 25, 2014 Share Posted November 25, 2014 Weeeee rip raptor Link to comment Share on other sites More sharing options...
AliveAfterDead Posted November 25, 2014 Share Posted November 25, 2014 still can't deploy extractors on uranus... (haha?) It seems uranus is still not allowing extractors to dig in... (no ha!) Link to comment Share on other sites More sharing options...
Storchenbein Posted November 25, 2014 Share Posted November 25, 2014 And Velocitus still has issues with hitboxes... Link to comment Share on other sites More sharing options...
Grobbus Posted November 25, 2014 Share Posted November 25, 2014 (edited) I think this extactor's bug is fixed now.Got the right resources after the daily reset, but when I had deployed them before the reset and claimed it after were still wrong ones.Edit : still bugged :/ Edited November 25, 2014 by Grobbus Link to comment Share on other sites More sharing options...
Haziqwe Posted November 25, 2014 Share Posted November 25, 2014 Apparently im having difficulties to log in after the patch Link to comment Share on other sites More sharing options...
-SL-PWNpL0xB0x Posted November 25, 2014 Share Posted November 25, 2014 Today is a good day to die! http://2.bp.blogspot.com/-4whe0e2cE7Y/VDWRA_HJzNI/AAAAAAAAabE/jKzggD6fEnE/s1600/JarvanIV_Splash_0.jpg Link to comment Share on other sites More sharing options...
QTEila Posted November 25, 2014 Share Posted November 25, 2014 Let's pray the extractors will be slapped for correction soon enough x.x Link to comment Share on other sites More sharing options...
SoanoS Posted November 25, 2014 Share Posted November 25, 2014 So... The Grineer Hellions still spawn in massive groups just behind me on Interception maps and instakill my Rhino Prime with max HP, Armour, Shield, Shield Regen and maxed defensive Archwing mods. Have you playtested the Interceptions recently? Could tone down the number of those missiles a bit... Link to comment Share on other sites More sharing options...
Namastyler Posted November 25, 2014 Share Posted November 25, 2014 Changes Raptor boss will now play a proper 3D transmission when taunting players, instead of its previous 2D image. Improved load times for clients Fixes Fixed Extractor Drones getting wrong system’s resources. Not fixed yet! Fixed the Corvas charge shot not having any additional effect or damage. Fixed error that would leave players running instead of flying in space during final Archwing quest. Fixed Archwing missions allowing players without an Archwing to start mission Fixed an issue in Archwing Interception missions that could affect enemy spawning. Fixed Archwing Interception objective point generation that was causing map generation issues. My game is crushing after this update. On Earth, Archwing mission, interception. After 2-3 min of gaming, others player seems to be disconnected with the usual "host migration" message, remaining alone (in the dark). After 30-60 sec, freeze of death, ctrl+alt+del or nothing. It's just me? Link to comment Share on other sites More sharing options...
-Maveth- Posted November 25, 2014 Share Posted November 25, 2014 Thanks Link to comment Share on other sites More sharing options...
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