Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Stealth Bug


laughton
 Share

Recommended Posts

I have found an issue with both loki's invisibility and with Shade sentinel. While invisible enemy tracks my movements and shoots with 100% accuracy, downing frames that rely on invisibility for a breather for shields to recharge. It has made playing weaker characters nearly impossible. Please fix the stealth mechanics

Link to comment
Share on other sites

Yes finally someone with the same problem! the moment i go into stealth some enemies get dead aim on you the whole time ... i even had encountered moas that could shoot through their backs just to hit me while being invisible!

 

those enemies wont stop hitting you with 100% accurancy and never stop till they are dead or you are (even while rapidly moving and/or evading like mad while in stealth mode)

 

best to use invisibility while no one is near at the moment then rush to the next enemies to prevent this bug

 

this even happens to ash if th eenmies are too far for the flash but to close to see you!

Edited by Severuslanskerr
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...