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[DE]Rebecca

Update 7.9.0: The Glaive

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I can't see a blueprint of Glave...
So...
So...
If i don't have platinum - i will never get it...
The most perfect weapon for me...
​So disappointing...

  • Upvote 2

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- Added damage fall-off to all shotguns--no more shotgun sniping.

 

I am sad...

 

 

Additions:

vKAJLaB.jpg

- New melee weapon: The Glaive.

 

But now I'm happy again :D

Still disappointed... 

Edited by Voidstalker
  • Upvote 7

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Additions:

vKAJLaB.jpg

- New melee weapon: The Glaive.

- Added new damage deformers for enemies, meaning more ways to dismember your foes.

- Added Dual Dagger stealth attack (was sharing dual sword stealth attack).

- Added new Grineer death/fall sounds.

 

Changes:

 

- Frost power mods moved to common pool, increased chance for drops.

- Increased base Crit Chance and Damage on Grakata.

- Trinity and Mag's helmet effect now works with "energy" palette color changes.

- Moved Objectives to later part of missions so the route to extraction is shorter after objective is complete.

- Toned down lighting/flare on most melee weapons.

- Added damage fall-off to all shotguns--no more shotgun sniping.

- Revised sounds for security cameras.

- Revised sound for Trinity's Link power.

- Multiple improvements to various sounds events (mixing, attenuation, surface materials).

- Removed pit under Jackal spawn to prevent any accidents.

- Gorgon accuracy adjustments while aimed.

- Fire rate adjustments to Akimbo and Semi-Auto Pistols.

 

Fixes:

 

- Fixed Saryn's Miasma power not awarding XP or kills.

- Fixed Saryn's Miasma power not being affected by Continuity or Focus mods.

- Fixed Saryn's Venom power not being affected by Continuity mod.

- Fixed the linking of Loki's Decoy and Switch Teleport powers that was causing avatars to sometimes fall outside the level.

- Fixed Trinity's link ability that was affecting/destroying her Sentinel.

- Fixed Rhino Charge and Slash Dash powers framerate dependencies, powers now consistently work as intended.

- Fixed Banshee Soundquake power that was causing visibility issues for other players (not the caster).

- Fixed Ember's Fire Blast power that was causing visibility issues for other players (not the caster).

- Fixed Apex particles that would remain on ragdolls after using Nyx's Mind Control power.

- Fixed Mag's Shield Polarize power playing sound twice.

- Fixed Frost's Freeze power not being affected by Continuity mod.

- Fixed Frost's Snow Globe power not being affected by Continuity and Range mods.

- Fixed Ancient Healer power that was not healing surrounding Infested.

- Fixed Nyx's armband FX showing up with projectors.

- Fixed some Defense mission issues with enemies spawning in areas they can't get down from.

- Fixed host migration during Spy missions where objectives would reset for clients after a host migration.

- Fixed Slash Dash not dealing appropriate damage on clients.

- Fixed login rewards clobbering your current loadout.

- Fixed Long Range weapons not consistently hitting targets at 50m or greater.

- Fixed visibility of "BACK" button on color customization screen.

- Fixed various bugs and nav mesh issues in reported levels.

- Fixed common matchmaking issue where users would receive a “Disconnected” error.

- Fixed Sentinel death affect that was causing frame rate issues.

- Fixed Ash’s Bladestorm power, it will no longer target turrets or security cameras.

- Fixed Login reward handing out "0 Shotgun Ammo" boxes.

Totally Dope :D

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Haha I was actually avoiding shotguns because of the "sniping" issue. Just seemed so lame. Thanks for fixing. I look forward to getting my first shotgun.

  • Upvote 3

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"- Trinity and Mag's helmet effect now works with "energy" palette color changes."

^^At first I was like 'YAAAY'

 

"- Added damage fall-off to all shotguns--no more shotgun sniping."

And the I was like 'NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO'

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Well... Put a rank 5 or 10 or 15 requirement on that glaive but add the bp pls pls pls

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I just acquired mine from there. Are you sure you Updated?

I can confirm, no BP for me too.

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"Added damage fall-off to all shotguns--no more shotgun sniping"

 

You guys sure are persistent on making the Hek not worth using over the Strun, being that the Hek's spread is obviously made for further range =/

 

In real life shotguns actually have a pretty damn good kill range.

  • Upvote 19

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  Am personally especially grateful for the lessening of the lighting and ultimate effects.  It was super hard to play and literally painful for a person with photo sensitive eyes.    AWESOME JOB AS ALWAYS   DEV's .   

Now we just need bigger flash lights for the super low lit maps  : )

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Now this update is awesome. :D I have been playing for a bit and i was wondering if the idea of a trading system getting into this game. just an idea :)

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OMG The Dark Sector Glaive?!

VVVVVVVVVVVVVVVVVVVVVVVVV

 

 

MmgtaTb.jpg

 

 

 

I loved that game! so sad there was no sequel :( 

  • Upvote 4

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Changes:

 

- Added damage fall-off to all shotguns--no more shotgun sniping.

R.I.P. HEK?

(I have not logged in to test it, yet.)

  • Upvote 5

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Lol - not sure I like this one so much:

 

"- Fixed Ancient Healer power that was not healing surrounding Infested."

 

Bane of my life they are....  =)

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I just acquired mine from there. Are you sure you Updated?

 

Yeah, myself and all my friends on TS can't see the BP in the shop. We all just reset our game to patch, finished patching, but we only see the option to get it with ninja bucks.

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