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Hotfix 15.5.8


Warframe Changes:




Changes to Energy Vampire are being made as per: https://forums.warframe.com/index.php?/topic/357844-trinity-energy-vampire


  • Damage dealt is now direct-to-health damage instead of Slash (ignoring armor).

  • Damage is now only scaled off of HP instead of HP + Shields.

  • Damage will scale off of their current HP or ¼ of their max, whichever is greater.

  • Damage will always be at least 5 HP per pulse.

  • You will no longer be able to cast on targets that won’t take damage from it; this specifically applies during the invulnerability phases of certain bosses.

  • Multiple Trinities can no longer drain energy from a single target simultaneously.

  • Players can no longer gain energy while in Nyx’s Absorb or Mesa’s Peacemaker.




  • Emotes are now able to be interrupted by other emotes.

  • Infested Alad V’s mind control ability should no longer attack the players in a bleed-out state and should instead return to Alad V.

  • Enemies that spawn from enemies already inside of Limbo’s Rift will now also be considered within Limbo’s Rift (eg: Boilers).

  • Made various animation tweaks to the Kubrow Charge Ability.

  • Mission nodes will now always display the specific mission type during an Alert / Event when players highlight a node affected by an Alert / Event.

  • Made various audio tweaks to Mesa’s Regulator pistols, in addition to some visual tweaks to Peacemaker’s effects.

  • Optimized the performance of beam weapons when fired at groups of enemies.

  • Improved Glaive ricochet targeting.




  • Fixed a number of issues with NVIDIA® Optimus™ and DirectX 11.

  • Fixed the non-Syndicate Gammacor being a tradeable weapon.

  • Fixed various issues that Mutalist Alad V’s mind control power would cause on player Warframe Abilities.

  • Fixed various issues with Mutalist Alad V’s mind control power affecting players that are mid-air when hit.

  • Fixed an issue when a player uses Alt-F4 when affected by Alad V’s mind control power, preventing Alad V from using the collar for the rest of the fight

  • Fixed Dojo decorations not appearing immediately when you first load into a Dojo.

  • Fixed Gammacor’s laser not appearing when fired.

  • Fixed newly spawned enemies being able to attack Limbo when he is in inside the Rift, but not Cataclysm.

  • Fixed players not being able to trade Arcane Helmets.

  • Fixed various issues with opening / sorting through Gear inventory.

  • Fixed various issues on Ice Planet, including zoning and elevator related problems.

  • Fixed various improper localization on Mastery Rank 15 / 16 test completion.

  • Fixed UI displaying friends in an incorrect mission, if their mission was on a node with a simultaneous event occurring.

  • Fixed issue with Gammacor caused by using the Barrel Diffusion, Lethal Torrent and Seeker Mods all at once.  

  • Fixed various crash-related issues making space a safer place for us all.

  • Fixed issue where using a Thrown weapon when on a ledge would cause Tenno to step off the ledge.

  • Fixed players being unable to scroll beyond 54 Warframe slots.

  • Fixed Mutalist Alad V’s mind control message not appearing in appropriate language for host.

  • Fixed Rhino Prime Codex entry showing as not properly localized to German.

  • Fixed Daedelus Shoulder Plates not attaching to Mesa properly.

  • Fixed both Attackers and Defenders seeing a ‘Mission Complete’ at the end of a Solar Rail Conflict match regardless of outcome.

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