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Broken Syndicate Mods Thread!
Asked by
Somedude1000
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This topic is now archived and is closed to further replies.
Asked by
Somedude1000
Hello all!
Recently I have been seeing a few threads about certain syndicate mods currently not working, in order to keep people updated on which syndicate mods / augments do not work, I have made this thread to compile them and their issues, and to keep you guys updated in case there are changes to the mods.
I will update the list with more mods that do not work once I get and test them, but I encourage you guys to take part and let me know if there are other "broken" mods,
URGENT; This list is in no way 100% accurate, I rely on you guys to help me compile this, error is likely in some of these augment notes, though we strive to avoid this is possible, I update as often as I can, but I am not online the whole day, and therefore cannot always fix / update any mistakes at times
Last Updated ; 15 /1 /2015
WEAPON AUGMENTS
1. Mod name : Toxic Blight
Syndicate : Red Veil
Weapon : Mire
Problem : +100% toxic damage either does not work or damage value is not displayed when modding
Status : Fixed ~15.6.0
Source : Via my own testing
2. Mod name : Bright Purity
Syndicate : New Loka
Weapon : Skana (Prime)
Problem : +100% Melee dmg value is not displayed when modding
Status : Fixed ~15.6.0
Source : Via my own testing
3. Mod name : Justice Blades
Syndicate : Steel Meridian
Weapon : Dual Cleavers
Problem : +100% Melee dmg either does not work or value is not displayed when modding
Status : Fixed ~15.6.0 (geninrising's Fix confirmation)
Source : Hollow118's post
4. Mod name : Entropy Burst
Syndicate : Cephalon Suda
Weapon : Supra
Problem : Additional Status chance does not consider 20% base status, but rater is multiplicative of base status without augment
Status : Not fixed - As of 15.6, status still multiplies from supras base status as opposed to base status + entropy burst bonus
Source : xyLoneZ's post
5. Mod name : Entropy Spike
Syndicate : Cephalon Suda
Weapon : Bolto
Problem : Explosions deal 0 damage
Status : Fixed ~15.6.0 (Judqment8's Fix confirmation)
Source : AstroBoy_DE's response
1. Mod name : Greedy Pull
Syndicate : Perrin Sequence / New Loka
Warframe : Mag (Prime)
Problem : Does not work for clients
Status : Not fixed - As of 15.10, despite being patched, Greedy pull still does not work for clients, only range was increased with the patch Jax_Cavalera's reference
Source : AdFinitum's post / Darkix's post
2. Mod name : Savage Silence (Requires Testing)
Syndicate : Cephalon Suda / Perrin Sequence
Warframe : Banshee
Problem : Finisher damage not being applied even after fix
Status : Awaiting confirmation
3. Mod name : Resonance
Syndicate : Cephalon Suda / Perrin Sequence
Warframe : Banshee
Problem :
Does not workPossibly may not work for clients (Jeht's Fix confirmation)Status : Fixed ~15.6.0 (ebya's fix confirmation)
Source : Gazie's thread / xyLoneZ's post
4. Mod name : Pacifying Bolt
Syndicate : Arbiters of Hexis / New Loka
Warframe : Nyx (Prime)
Problem : Pacifying bolts do not always stun enemies
Status : Fixed ~15.6.0 Nobunigun's Fix confirmation
Syndicate : Red Veil / Steel Meridian
Warframe : Mesa
Problem : Not affected by range mods
Status : Awaiting confirmation
Syndicate : Red Veil / Arbiters of Hexis
Warframe : Loki (Prime)
Problem : Possibly working only for hosts
PSA > Irradiating Disarm currently causes hives in Hive missions to become invulnerable
Status : Awaiting confirmation
Syndicate : Perrin Sequence / New Loka
Warframe : Valkyr
Problem : Does not work after hitting a wall or ceiling
Status : Not fixed
Syndicate : Perrin Sequence / Cephalon Suda
Warframe : Vauban
Problem : Randomly allows enemies through after filling (*sub-notice > bounce sound effect seems inaudible when using repelling bastille as client)
Status : Not fixed
Syndicate : Perrin Sequence / Cephalon Suda
Warframe : Vauban
Problem : Teslas do not appear link for clients, potentially more thann 4 links between teslas
Status : Not fixed
Syndicate : Steel Meridian / Red Veil
Warframe : Ember (Prime)
Problem : Does not guarantee panic proc when maxed as advertised in patch notes
Status : Not fixed
Syndicate : Arbiters of Hexis / Red Veil
Warframe : Volt
Problem : Does not buff allies
Status : Not fixed
Syndicate : Perrin Sequence / Red Veil
Warframe : Nekros
Problem : Does not calculate efficiency as client
Status : Fixed Otenko's fix confirmation
Syndicate : Cephalon Suda / Perrin Sequence
Warframe : Mag
Problem : Does not shield sprinting / sliding / knocked down players
Status : Fixed ~15.11.0
Syndicate : New Loka / Steel Meridian
Warframe : Oberon
Problem : Does not cause explosion as both host and client
Status : Fixed geninrising's Fix confirmation
Syndicate : Arbiters of Hexis / Cephalon Suda
Warframe : Mirage
Problem : Does not show mirage's personal damage buff
Status : Not fixed
DAILY SUMMARIES
31/12/2014
13/1/2015
15/1/2015
16/1/2015
21/1/2015
24/1/2015
1/2/2015
11/2/2015
Edits;
_______________________________________________________________________________________________________
Status;
Because I live in the (Kuala Lumpur / Singapore) timezone, I won't be able to update at some times during the day / night, as I will be asleep, additionally, I sometimes may not be able to update on Thursdays as I will be at chemotherapy sessions
We're currently OFFLINE and not updating!
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