DE_Adam Posted December 12, 2014 Share Posted December 12, 2014 Fixes: Fixed issue on tilesets with Infested enemies that would cause players to crash at spawn or mid-Mission. Fixed in game transmissions playing during cinematics. Fixed issue where changing loadout in a Relay Station gives Tenno back their powers. Relays are a no power zone! Fixed an issue with Archwing’s pickup vacuum that would cause items you couldn’t use to be destroyed, or would keep certain items around indefinitely. Fixed issue when selling the same item in multiple stacks. Fixed some holes in Relays that players could escape through. Link to comment Share on other sites More sharing options...
Roransu Posted December 12, 2014 Share Posted December 12, 2014 No more Sky tenno. Link to comment Share on other sites More sharing options...
lianjifei Posted December 13, 2014 Share Posted December 13, 2014 Only fixes Link to comment Share on other sites More sharing options...
Buldozers Posted December 13, 2014 Share Posted December 13, 2014 (edited) Edited December 13, 2014 by Buldozers Link to comment Share on other sites More sharing options...
Radford_343 Posted December 13, 2014 Share Posted December 13, 2014 c: Link to comment Share on other sites More sharing options...
KenCX Posted December 13, 2014 Share Posted December 13, 2014 Nice! Link to comment Share on other sites More sharing options...
Imaru Posted December 13, 2014 Share Posted December 13, 2014 Thanks DE! Link to comment Share on other sites More sharing options...
--MZez-- Posted December 13, 2014 Share Posted December 13, 2014 thanks adam Link to comment Share on other sites More sharing options...
Ryubey Posted December 13, 2014 Share Posted December 13, 2014 Can't hold all these fixes :v Link to comment Share on other sites More sharing options...
Doom_Bunny Posted December 13, 2014 Share Posted December 13, 2014 Fixed some holes in Relays that players could escape through. FREEDOM! Link to comment Share on other sites More sharing options...
Rakshal Posted December 13, 2014 Share Posted December 13, 2014 (edited) Fixed issue where changing loadout in a Relay Station gives Tenno back their powers. Relays are a no power zone! :/ DE, why you hate fun? :c Edited December 13, 2014 by Rakshal Link to comment Share on other sites More sharing options...
Zenophobia Posted December 13, 2014 Share Posted December 13, 2014 Sad to see skywalking go. XD Link to comment Share on other sites More sharing options...
Yinkuji Posted December 13, 2014 Share Posted December 13, 2014 (edited) Fixes: Fixed issue where changing loadout in a Relay Station gives Tenno back their powers. Relays are a no flex zone. Fixed. Edited December 13, 2014 by Yinkuji Link to comment Share on other sites More sharing options...
The-Aurora Posted December 13, 2014 Share Posted December 13, 2014 Redtext Link to comment Share on other sites More sharing options...
ZzVinniezZ Posted December 13, 2014 Share Posted December 13, 2014 why Lex prime bp in misc section instead of prime and it the only bp i can't sell for ducat Link to comment Share on other sites More sharing options...
Alymbic Posted December 13, 2014 Share Posted December 13, 2014 Sorry about making Suda and Loka fight. I swear I was only doing what the void trader told me to do :c Link to comment Share on other sites More sharing options...
Ailith Posted December 13, 2014 Share Posted December 13, 2014 (edited) Fixes: Fixed issue on tilesets with Infested enemies that would cause players to crash at spawn or mid-Mission. R.I.P my 11,000 credits from that Pluto alert. :c Edited December 13, 2014 by Ailith Link to comment Share on other sites More sharing options...
Muh3000x Posted December 13, 2014 Share Posted December 13, 2014 Thaks DE Link to comment Share on other sites More sharing options...
ranseness Posted December 13, 2014 Share Posted December 13, 2014 R.I.P my 11,000 credits from that Pluto alert. :c 5 waves on seimeni will give you about 19k. Link to comment Share on other sites More sharing options...
Zanno Posted December 13, 2014 Share Posted December 13, 2014 Fix the syndacate weapons energy colours, WE CANT' CHANGE THEM!!! Link to comment Share on other sites More sharing options...
wibbity Posted December 13, 2014 Share Posted December 13, 2014 when are dojos gonna be fixed ? Link to comment Share on other sites More sharing options...
OkamiMilo Posted December 13, 2014 Share Posted December 13, 2014 Someone can edit if the game still crashes? please? PS: Thank u! i want to play!! Link to comment Share on other sites More sharing options...
Shifted Posted December 13, 2014 Share Posted December 13, 2014 Fixed an issue with Archwing’s pickup vacuum that would cause items you couldn’t use to be destroyed, or would keep certain items around indefinitely. Does that mean the archwing "mod stealing" bug is fixed? Link to comment Share on other sites More sharing options...
Icebreccer Posted December 13, 2014 Share Posted December 13, 2014 Fix the syndacate weapons energy colours, WE CANT' CHANGE THEM!!! Seconded. Link to comment Share on other sites More sharing options...
Tuxie Posted December 13, 2014 Share Posted December 13, 2014 What about the dojo color pigment costs for purple from the Zanuka Harvester? Link to comment Share on other sites More sharing options...
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