Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Invasions Progressing Way Too Slow


(PSN)j232000
 Share

Recommended Posts

Invasions seem to be bugged. Infested ones are taking weeks to clear instead of hours, and the grineer/corpus ones look like they'll last months rather than days. This will be a huge problem if not fixed by mesa, it's already blocking new players from progressing through the map as is.

Link to comment
Share on other sites

So, it looks like this was mostly fixed with the update.  (The invasions are down to reasonable times to finish, although I think they're still a bit slower than they used to be.  And Phorid is definitely taking longer to go away than he used to, but that's probably mostly a side effect of removing Argon drops from him and thus fewer people running him.)

Link to comment
Share on other sites

I may have spoken too soon about Phorid, he seems to be taking somewhere between twice as long as he does on the PC and forever.  It may be that Phorid never had momentum and this is a result of the differently-sized playerbases on PS4 and PC or that the PC-side sees organized mass-Phorid-kills to finish infestations off, but as a practical matter, since Phorid bottlenecks Mesa acquisition that frame is, as things currently stand, at least twice as hard to get ahold of as it was on the lead platform.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...