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Endrian

A Warframe Concept: The Dragon [2.0] — Final Update 2/09/2015

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Amazing job man ! +1 

Only problem I have with it is the last ability , 

what about , Dragon fury =

Dragon starts levitating with his fiery wings and spits fire/plama   waves from his mought dealing high damage to any enemy in front of him on screen . ( Huge dragon breath attack) 

Mmm, yeah. But why the levitation part if he/she is just going to breath fire? And why in waves? How about this:

Hell Breath/Dragon Breath

Dragon starts breathing plasma in a huge cone in front of him and turns his head right and left dealing high plasma damage in a large area. (Deals extra damage to Infested) Dragon is invulnerable, but immobile while doing this, and needs a cooldown time before being able to move again.

Mods can Increase the range/damage/AoE/duration of the breath, and decrease the cooldown time. (starting cooldown 3-sec maybe?)

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Cool concept man, dragon sound great. I think we need another tank warframe, DE keeps pumping out useless frames like Oberon, who don't really have a specialty. Dragon would really be a great addition to the game

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I like your idea, but could you change the plasma to something that makes sense for fire? Because plasma is just when atoms are so hot that they don't attract other atoms, they push them away. Maybe it could be highly heated flamable gas than propels or incenerates people in the general direction...

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I like your idea, but could you change the plasma to something that makes sense for fire? Because plasma is just when atoms are so hot that they don't attract other atoms, they push them away. Maybe it could be highly heated flamable gas than propels or incenerates people in the general direction...

That doesn't sound as awesome though :3 But since Warframe already has a fire Frame, think about Dragons plasma as Samus' plasma beam from Metroid Prime! 

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Since they came out with berserker type warframe (Valkyr), Maybe this one can be the male equivalent or maybe it can be a knight type.... then again... Excalibur is kinda the knight type....

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Since they came out with berserker type warframe (Valkyr), Maybe this one can be the male equivalent or maybe it can be a knight type.... then again... Excalibur is kinda the knight type....

Dragoon maybe? http://en.wikipedia.org/wiki/Dragoon

Or like a fantasy type Dragoon. http://www.creativeuncut.com/gallery-19/ff14-elezen-dragoon.html

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The Winged Lancer concept might need a redesign over it's abilities, however I think you should instead combine the "Tanky" and "Winged Lancer" aspect of both designs, turning it into a frame that covers both specializations in AoE support and Close range offense.

 

It's so horrible that we ended up with Valkyr instead of this.

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The Winged Lancer concept might need a redesign over it's abilities, however I think you should instead combine the "Tanky" and "Winged Lancer" aspect of both designs, turning it into a frame that covers both specializations in AoE support and Close range offense.

 

It's so horrible that we ended up with Valkyr instead of this.

 

Well... Her mechanics are kinda bad, but at least she's aesthetically pleasing....heh.....

 

 

 

 

 

Mmmm, yeah, it could work.

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I think that this warframe is going to be a bit the same as ember in terms of abilities. For example, abilities 1 and 3 are virtually AoE plasma damage, ability 2 is regen and ability 4 is just the two put together. This frame has pretty much no utility, maybe you could add some alternate abilities on for people to vouch for. As for the bruiser, good ideas there. Just be careful when adding too many things on one skill. Spread it out. Otherwise, keep developing this idea, it could go somewhere!

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Wasn't that uber melee update coming with U12? If so, this frame would be great as U12's main WarFrame! Making it a melee based frame! :D
I realy want to run around with a Orthos Prime in this Frame...

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Dragon is highly dependent on his abilities and his mobility; thus, he sacrifices a larger shield capacity for greater power and greater speed. He's a big, fast guy.

 

ABILITIES

1. PLASMA BREATH — 25 Energy — Dragon releases a blast of plasma (think blue fire) from his gauntlets in a cone in front of him, dealing 50/50/75/100 plasma(?) damage (increased damage to Infested). For 10 seconds (at all levels), enemies that have been hit by the Plasma Breath have reduced defenses (melted armor) and may catch fire (i.e. fire panic effects). Leveling up the skill increases its range. Affected by Continuity, Focus, and Reach.

Alternate Name: Plasma Burn

 

I would change the max damage of plasma breath to 650 damage like rhino charge. 100 damage wouldn't even kill a low level enemy. Other than that the concept is AWESOME.

 

 

 

 

 

 

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As only two tanks currently exist in the game (Rhino and Frost), here is my proposal for a third tank warframe, which I have dubbed "Dragon." It functions as a hybridized team-oriented tank, mixing team support and defense abilities with high-offense skills at a cost to his defenses.

 

KEY ASPECTS

—Highly mobile, melee-heavy tank (or pure melee-focused bruiser)

—Introduction of "plasma" as an element type (basically, lower damage, anti-armor/anti-Infestation blue fire)

—An Infestation-influenced warframe (for increased organic aesthetic)

 

[i'm not an expert on Warframe lore or physics or science, so keep in mind I'll probably say stupid, fictional things! Be gentle, please.]

 

ORIGIN

Not long ago, a prototype warframe was invented by the Tenno, dubbed "Torch." Its purpose: to use high-power plasma cutters mounted on its gauntlets and fueled by internal power cells to destroy the reinforced metal armor of Grineer foes, as well as to "cleanse" the taint of Infestation. Though not as devastating as Ember's fire, Torch's plasma weaponry had capabilities Ember didn't, through focused destruction.

 

One day, while on a test run cleansing Infestation from the outer edges of the Sol system, Torch's Tenno found himself badly outnumbered by Infested. He had made a miscalculation, venturing too near Naeglar, the heart of Infestation around the lost planet of Eris.

 

...

 

(something about possible new Infested boss, and an attempted Infestation of the Torch warframe that resulted in a personality change in the Tenno and a mutation of the exo-armor, resulting in Dragon)

 

...

 

Rough Art Concept 

SKmShgG.png

 

Alternate Helmet 'Zirnitra' Rough Concept(s) ↓

hW303Bo.pngu8hJud0.png

 

I'll be going by Wiki stats in order to define what I'd consider his abilities.

 

HEALTH: 100 (= Rhino/Frost)

POWER: 150 (> Rhino/Frost)

ARMOR: 150 (= Rhino/Frost)

SHIELD CAPACITY: 100 (< Rhino/Frost)

SHIELD RECHARGE: 22.5 (= Rhino/Frost)

SPRINT SPEED: 1.0 (> Rhino/Frost)

POLARITIES: 4x= 1xD 1xV

 

Dragon is highly dependent on his abilities and his mobility; thus, he sacrifices a larger shield capacity for greater power and greater speed. He's a big, fast guy.

 

ABILITIES

1. PLASMA BREATH — 25 Energy — Dragon releases a blast of plasma (think blue fire) from his gauntlets in a cone in front of him, dealing 50/50/75/100 plasma(?) damage (increased damage to Infested). For 10 seconds (at all levels), enemies that have been hit by the Plasma Breath have reduced defenses (melted armor) and may catch fire (i.e. fire panic effects). Leveling up the skill increases its range. Affected by Continuity, Focus, and Reach.

Alternate Name: Plasma Burn

 

2. DRAGONSKIN — 35-50 Energy — For a duration of 10/15/20/25 seconds, Dragon's health and shields continuously regenerate (even while taking damage) and Dragon deals increased melee damage. While in this state, Dragon cannot be staggered or knocked down. Affected by Continuity and Focus.

Alternate Name: Dragonscale Armor, Berserker

 

3. RING OF DEATH — 50-75 Energy — Dragon creates a large, burning circle of plasma that lasts for 15/20/25/30 seconds. Dragon, his allies and allied objects (such as the warframe cryopod) within the circle take reduced ranged damage from enemies outside the Ring. Enemies inside the Ring are dealt increased damage from all sources, even from allies outside the Ring. Affected by Continuity.

Alternate Name: Ring of Challenge, Ring of Defiance

 

4. PLASMA STORM — 100 Energy — Dragon deals 1000/1000/1000/1000 plasma(?) damage in an enormous globe around him (increased damage to Infested). Enemy defenses, fire rate, and movement are reduced for a duration of 10 seconds (at all levels). Leveling up the skill increases its range. Enemies may catch fire. Affected by ContinuityFocus, and Reach.

Alternate Name: Dragon Storm

 

Tell me what you think!

 

EDIT: Reduced sprint speed from 1.2 to 1.0.

 

****************************************************************************************************************************************************************

 

ALTERNATE VARIANT: High-Damage Melee Bruiser Specialist

 

Modified Warframe Design with Visible Back (Also, Potential Boss?) 

TkMCxiV.png

 

HEALTH: 100

POWER: 150

ARMOR: 100 (reduced from 150)

SHIELD CAPACITY: 100

SHIELD RECHARGE: 22.5

SPRINT SPEED: 1.2 (increased from 1.0)

POLARITIES: 4x= 1xD 1x(no change)

 

ABILITIES

1a. WINGED LANCER — 25 Energy — Dragon spreads his wings (actually more like a plasma jetpack) and storms through the air in the direction the cursor is pointing. At the end of the short flight, he does a high-damage, short-range AOE attack with his weapon (360° area coverage), knocking over enemies nearby. Leveling up the skill increases the duration of flight and the AOE damage. Affected by Focus (damage), Continuity (flight duration), and Reach (size of the AOE).

 

1b. (ALTERNATE) PLASMA BOOSTER — 25 Energy — Dragon spreads his wings (again, the plasma jetpack) and storms through the air in the direction the cursor is pointing. At the end of the short flight, he spins around and his wings explode in a low-damage, short-range AOE attack (360° area coverage), dealing plasma damage and reducing enemy defenses for 10 seconds (at all levels). Leveling up the skill increases the duration of flight and the AOE damage. Affected by FocusContinuity, and Reach (same effect as 1a).

 

Winged Lancer Concept 

tvMlMdK.png

 

2. DRAGON RAGE — 35 Energy — For a duration of 5/10/15/20 seconds, Dragon deals increased melee damage and has increased fire rate (melee and firearm). While in this state, Dragon cannot be staggered or knocked down. Leveling up the skill increases duration and melee damage; fire rate could always be a set amount (2x? 1.5x?). Affected by Continuity and Focus.

Alternate Name: Berserker

 

3a. PLASMA WAVE — 50-75 Energy — Dragon releases a large AOE burst of plasma fire from his gauntlets, dealing moderate damage but primarily reducing enemy defenses and dealing damage over time (increased damage to Infested). Enemies may catch fire and panic. Affected by Continuity, Reach, and Focus. (NOTE: If Dragon has 1a, he also has 3a. If he has 1b, he has 3b instead. Gotta keep both melee damage and plasma damage represented.)

Alternate Name: Plasma Breath

 

3b. (ALTERNATE) DREAD SPIRAL — 50-75 Energy — Dragon spins in the direction he is currently looking, swinging his melee weapon continuously and dealing high physical damage to all enemies along the path. All but the heaviest enemies (bosses) are also bowled over by this attack. Leveling up the skill increases damage and duration of spin attack. Affected by Continuity and Focus.

Alternate Name: Death Spiral

 

4. DREADNOUGHT 100 Energy — Dragon increases in size and/or gains some sort of terrifying plasma flame aura, and becomes a great deal hardier (he needs it, since he'll be spending so much time in melee). His shields and health continuously regenerate (even while taking damage) for a duration of 15/20/25/30 seconds. Additionally, enemies within the range of his aura suffer from reduced defenses and take continuous plasma damage. Leveling up the skill increases duration, aura damage, and regeneration amount. Affected by Continuity and Focus.

Alternate Name: Ancient Legacy

 

EDIT: I have a concept for Dragon's alternate helmet, but imgur keeps failing on me and won't upload it.

 

EDIT #2: Imgur finally worked; uploaded alternate helmet and am contuinuing to fill out ideas for the DPS version of Dragon's abilities.

 

EDIT #3: Tweaking ability descriptions, coming up with concept art (EDIT #4: Uploaded additional 'Zirnitra' alt. helmet concept.)

 

Tell me what you think!

You sir, are a visionary O.O Take my platinum! Take it all!!!!!!!!!!!!!!!!!!!!! And the designs...i'm not afraid to admit it, i'ma  twenty five year old man and i gasped audibly at the sign of this smexy dragon warframe. *bows* my multitudes of hats are off to you sir. My prefrence to the whole concept though would be to the winged lancer one. The second concept. I like it much better. Though bringind down dragons breath and making him literally breath fire through a small mouth built into his face plate would rock o.o be the first warframe wiht a mouth!

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If I could vote this up a thousand times, I would.

 

The aesthetics might be different from the regular warframe, but it's nice to see some deviantion from the pattern.

 

Also, DRAGONSH.

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Amazing, and absolutely love the alt helm. Anything dragons especially done this well, is a definite win in my books.

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This. I love this idea. To me, and please don't kill me here because I've not had experience with either, it seems like a lovely cross between the tanks (rhino/frost) and high ability power warframes (volt/ember). I like the concept of something that needs to rely on abilities to get the job done, but can still take a punch. Really sounds great, hopefully this could be taken into consideration.

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Would you mind if I make a model of this? Either male or female version.

 

After Oberon it fits like a glove.

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you people are seeing this right? message after message of yes....how do we contact the admins? We need a vote on this to get this made! lol. i could so see this warframe with the fire palet, mix in some black and red elements, little orange or yellow's. Being a badass looking monster on the field.

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So DE you're still gonna make S#&amp;&#036; frame instead of doing this?

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