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A Warframe Concept: The Dragon [2.0] — Final Update 2/09/2015


Endrian
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You wanna know whats depressing? Knowing that in U15, a male frame is going to come out..

 

and what I WANT to come out. Is in fact. This Dragon.

 

I could totally get behind a tanky melee bruiser, capable of getting "the drop" on enemies.

 

Now I'm forced to wait for two great changes to my Warframe experience.. 'cause now I'm biding my time for Ash Prime.. and a legendary Dragon.

 

The wait for the dragon frame is going to kill me day by day.

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You see? That's why I said, that we need Endrian.

Up:I don't think they will. But it's kinda sad that we are unable to have corrosive and radiation on one weapon... We are, aren't we?

I'm wondering what will You give us, Endrian...

All Hail The Dragon!

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While the Tenno slept in cryostasis ...

... they waited.

 

As the Grineer empire grew unchecked ...

... they hardened their bodies.

 

As the Corpus cult harvested Orokin settlements ...

... they sharpened their minds.

 

As the Infestation spread to every corner of the Sol system ...

... they honed their blades.

 

When the enemies of the Tenno finally tracked down the Lotus ...

... they found Dragons.

 

NEW AND IMPROVED! DRAGON 2.0

 

FEATURES

—Highly mobile, melee-focused tank/threat

—"Plasma" damage [Heat + Magnetic] (thanks for the idea, Evariskitsune)

—Skill-based (no more spamming 4 to win)

 

ORIGIN

Among the oldest of all Warframe designs, and the closest in design to their Orokin archetypes, the Dragons are few in number, but have been watching over the sleeping Tenno since the beginning of the Exile. Bound by Orokin decree to never enter the affairs of the Sol system unless absolutely necessary, most Dragons haven't seen action for decades, if not centuries; they are sworn to secrecy, bound to defend the mainframe that houses the Lotus AI. For countless years, they have been unseen sentinels, spending much of their time training or in meditation.

 

When the Corpus managed to track down the Lotus's signal during a botched mission (thanks, Darvo), the Dragons were finally forced to act.

 

'Dragon 2.0' Art Concept 

1X0wW6s.png

 

Alternate Helmet 'Zirnitra' Rough Concept ↓

u8hJud0.png

 

Kubrow 'Drakar' Alternate Skin Concept 

sAfliJn.png

 

Old Art Concepts 

SKmShgG.png

 

Modified (Old) Warframe Design with Visible Back (Also, Potential Boss?) 

TkMCxiV.png

 

 

BASELINE STATS

HEALTH: 100 (300 max)

POWER: 100 (150 max)

ARMOR: 400

SHIELD CAPACITY: 120 (360 max)

STAMINA: 120

SPRINT SPEED: 1.05

POLARITIES: 4x= 1xD 1xV

AURA POLARITY: V (ideal for Steel Charge or Rifle Amp)

 

Dragon is a beast of endurance; reliant on his abilities and his high mobility, he lacks the higher shield capacity of Frost and Rhino (the traditional tanks) and their explosive high-damage ultimates. Instead, he draws the eye of all enemies, taking all their fury and wrath, and then he shows them what wrath truly is.

 

ABILITIES

TAKE WING *TWEAKED 6/16/2014*

Energy: 25 Description: Dragon spreads his wings and storms through the air in the direction of your crosshair. After a long, high-speed "air dash" or upon pressing the ability key a second time (whichever comes first), flight ends and Dragon's plasma jets release a supercharged burst of plasma damage*, knocking over enemies nearby. Leveling up the skill increases the duration of flight and the AOE damage. Affected by Power StrengthPower Duration, and Power Range.

(Old) Visual Concept 

tvMlMdK.png

 

INDOMITABLE *TWEAKED 6/16/2014*

Energy: 35 Description: For a duration of 10/15/20/25 seconds, Dragon's health and shields continuously regenerate (even while taking damage) and Dragon's fire rate (melee and ranged) is increased. While in this state, Dragon cannot be staggered or knocked down. Affected by Power Strength and Power Duration.

Visual Concept 

gi5yMZA.png

 

CHALLENGE

Energy: 75 Description: For a duration of 15/21/27/34 seconds, Dragon issues a challenge to all enemies within range (continuous AOE taunt). When an enemy damages Dragon's shield, his Armor increases. When an enemy damages Dragon's health, his damage increases. Maximum increase are based on ability rank:

 —Rank 0: 1.5x Armor, 1.3x Damage

 —Rank 1: 2x Armor, 1.5x Damage

 —Rank 2: 3x Armor, 1.7x

 Rank 3: 4x Armor, 2x Damage

Affected by Power Strength (multiplier increase), Power Duration, and Power Range.

 

RISING DRAGON (Ultimate)

Energy: 25 (+4/sec) Description: Dragon launches into the air via plasma jets, dealing AOE plasma damage* to all enemies around him, and takes flight. Dragon has increased speed and free movement while in flight. While Rising Dragon is active, Dragon is engulfed by a plasma aura, dealing low continuous plasma damage* to enemies nearby; however, Dragon's energy constantly drains. When Dragon runs out of energy, Rising Dragon ends. Affected by Power Strength and Power Duration.

 

Plasma Damage: Plasma is not meant to be a new elemental type. Instead, it would just be 50% Heat damage, and 50% Magnetic damage (or whatever DE deems to be an appropriate combination).

Visual Concept 

TC9Mjw0.png

 

Tell me what you think!

 

GIVE IT TO ME RIGHT @(*()$ NOW

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Great concept! I'd use this frame exclusively for at least a month if he were implemented! Kudos to OP.

 

ONLY thing I would change is the name. He looks like a dragon, so you would think his name would be draconic but not simply Dragon. Other than that, he's f'ing perfect!

 

Also, Plasma damage is a great idea, I love the idea of triple elemental combos. If it were to have some kind of proc chance I would think it would be a chance to instantly disintegrate enemies that are affected by the proc.

Edited by Kestral9999
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Do people tend to ignore things that are very obvious and put in a visible places?

...

" * Plasma Damage: Plasma is not meant to be a new elemental type. Instead, it would just be 50% Heat damage, and 50% Magnetic damage (or whatever DE deems to be an appropriate combination). "

...

 

Fine it might be a bit misleading, Endrian meant "Plasma" as a theme, just like Antimatter, Water, Air. It is supposed do be something like Oberon's damage which is 50% physical and 50% elemental, if I am not mistaken.

 

Don't ask about name... There were a lot of suggestions (suggested several times each...) : Draco, Drake, Dragoon, Wyrm, and several more which I do not remember and am too lazy to search for.

Edited by Drejzer
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Great concept! I'd use this frame exclusively for at least a month if he were implemented! Kudos to OP.

 

ONLY thing I would change is the name. He looks like a dragon, so you would think his name would be draconic but not simply Dragon. Other than that, he's f'ing perfect!

 

 

Dragoon anyone.

 

 

dra·goon
drəˈgo͞on/
noun
 
  1. 1.
    a member of any of several cavalry regiments in the British army.
    synonyms: cavalryman, mounted soldier; More
     
     
     
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Dragoon anyone.

 

 

dra·goon
drəˈgo͞on/
noun
 
  1. 1.
    a member of any of several cavalry regiments in the British army.
    synonyms: cavalryman, mounted soldier; More
     
     
     

 

I have already suggested that multiple times :3 And i still support this as a name! Dragoon is also a class used in many RPG's, being a lancer type knight that uses some sort of great-spear.

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Dragoon anyone.

 

 

dra·goon
drəˈgo͞on/
noun
 
1.
a member of any of several cavalry regiments in the British army.
synonyms: cavalryman, mounted soldier; More

Actually, the term dragoon originated with French military in the 18th century, as hybrid cavalry/infantry units. Originally referencing mounted infantry who would ride into battle battle but fought on foot, over time the term morphed into a term for elite cavalry across Europe. The term is used today as a name for many ceremonial honor guards and certain armored regiments.

 

The title may not be the most original, but considering The Dragon's role as a mobile "tank" and elite guardian, the term is far too fitting to not be considered as a final name.

Edited by Kyotra
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Dragoon anyone.

 

Fitting in Final Fantasy, but not in its more commonly-used meaning (the literal one you defined). I'd be surprised if Square didn't sue.

 

I would suggest something from mythology instead, such as Sigurd/Siegfried (who slayed and bathed in the blood of a dragon), Fafnir (the dragon in question, although it was originally a dwarf), Tarasque (a draconic beast from French folklore), etc.

Edited by Archwizard
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Do people tend to ignore things that are very obvious and put in a visible places?

...

" * Plasma Damage: Plasma is not meant to be a new elemental type. Instead, it would just be 50% Heat damage, and 50% Magnetic damage (or whatever DE deems to be an appropriate combination). "

...

 

Fine it might be a bit misleading, Endrian meant "Plasma" as a theme, just like Antimatter, Water, Air. It is supposed do be something like Oberon's damage which is 50% physical and 50% elemental, if I am not mistaken.

 

Don't ask about name... There were a lot of suggestions (suggested several times each...) : Draco, Drake, Dragoon, Wyrm, and several more which I do not remember and am too lazy to search for.

yup Oberon is 50% Impact, 50% Radiation

hmm the theme the plasma would fit in would be Radiation, Heat + Magnetic (what you said).

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what are you talking about?

 

 

Don't ask about name... There were a lot of suggestions (suggested several times each...) : Draco, Drake, Dragoon, Wyrm, and several more which I do not remember and am too lazy to search for.

and the next post is about what name?

Dragoon.

I do not mean to offend anyone.But it irritates me a bit. Though I do not know why...

Well he probably looked only on OP... Oh well...

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