CrazinessGaming Posted February 13, 2015 Share Posted February 13, 2015 Hnnng is all that needs to be said. This concept is outstanding :) Link to comment Share on other sites More sharing options...
AuroraOuroboros Posted February 13, 2015 Share Posted February 13, 2015 dude we are 9 updates past 15.5 He probably means U16.5 Crap, I... No, but... Foof. I read the update thing wrong. I thought the U 15.14 meant that it would go like 15.15->15.2->15.3 and so on until it reached 15.5. I see now that i am an idiot. I apoligize... ( ._.) Link to comment Share on other sites More sharing options...
Senketsu_ Posted February 13, 2015 Share Posted February 13, 2015 Crap, I... No, but... Foof. I read the update thing wrong. I thought the U 15.14 meant that it would go like 15.15->15.2->15.3 and so on until it reached 15.5. I see now that i am an idiot. I apoligize... ( ._.) np everyone has moments like that. dont beat yourself up for it. Link to comment Share on other sites More sharing options...
SwiftPotato12 Posted February 13, 2015 Share Posted February 13, 2015 ARMOR: 400 INDOMITABLE *TWEAKED 6/16/2014* Energy: 35 Description: For a duration of 10/15/20/25 seconds, Dragon's health and shields continuously regenerate (even while taking damage) and Dragon's fire rate (melee and ranged) is increased. While in this state, Dragon cannot be staggered or knocked down. Affected by Power Strength and Power Duration. CHALLENGE Energy: 75 Description: For a duration of 15/21/27/34 seconds, Dragon issues a challenge to all enemies within range (continuous AOE taunt). When an enemy damages Dragon's shield, his Armor increases. When an enemy damages Dragon's health, his damage increases. Maximum increase are based on ability rank: —Rank 0: 1.5x Armor, 1.3x Damage —Rank 1: 2x Armor, 1.5x Damage —Rank 2: 3x Armor, 1.7x —Rank 3: 4x Armor, 2x Damage Affected by Power Strength (multiplier increase), Power Duration, and Power Range. Goodbye Rhino, Hello Dragon-frame. Link to comment Share on other sites More sharing options...
BaIthazar Posted February 13, 2015 Share Posted February 13, 2015 (edited) ARMOR: 400 INDOMITABLE *TWEAKED 6/16/2014* Energy: 35 Description: For a duration of 10/15/20/25 seconds, Dragon's health and shields continuously regenerate (even while taking damage) and Dragon's fire rate (melee and ranged) is increased. While in this state, Dragon cannot be staggered or knocked down. Affected by Power Strength and Power Duration. CHALLENGE Energy: 75 Description: For a duration of 15/21/27/34 seconds, Dragon issues a challenge to all enemies within range (continuous AOE taunt). When an enemy damages Dragon's shield, his Armor increases. When an enemy damages Dragon's health, his damage increases. Maximum increase are based on ability rank: —Rank 0: 1.5x Armor, 1.3x Damage —Rank 1: 2x Armor, 1.5x Damage —Rank 2: 3x Armor, 1.7x —Rank 3: 4x Armor, 2x Damage Affected by Power Strength (multiplier increase), Power Duration, and Power Range. Now that I read back at it thanks to Pomme-de-terre-rapide-douze :P while I still love the design and would love to have it in the game. Endrians concept sounds incredibly Overpowered. I'm actually ashamed to say I'm happy the skills will not be like Endrians design Still want it though, Hope the art design will look like it Edited February 13, 2015 by BaIthazar Link to comment Share on other sites More sharing options...
Drejzer Posted February 13, 2015 Share Posted February 13, 2015 Am I the only one who thought this is a bit like Booster gear balance breaker :D ? which is #@?!ß AWESOME! nope, not the only (and not the first to post about this) Link to comment Share on other sites More sharing options...
Scholar_Andrew Posted February 15, 2015 Share Posted February 15, 2015 (edited) Trogdor was a dragon... Edited February 15, 2015 by Andrew-1224 Link to comment Share on other sites More sharing options...
HunterFenrir Posted February 15, 2015 Share Posted February 15, 2015 I want it naoo!!! Good concept but his scaly and layered design... doesnt it make it feel less warframe-ish and hard to make him prime? Link to comment Share on other sites More sharing options...
BaIthazar Posted February 15, 2015 Share Posted February 15, 2015 (edited) I want it naoo!!! Good concept but his scaly and layered design... doesnt it make it feel less warframe-ish and hard to make him prime? we have long since past the point of something not being 'warframe-ish' the argument has become invalid when it comes to visual design Edited February 17, 2015 by BaIthazar Link to comment Share on other sites More sharing options...
CherryRammer Posted February 17, 2015 Share Posted February 17, 2015 I want it naoo!!! Good concept but his scaly and layered design... doesnt it make it feel less warframe-ish and hard to make him prime? remember limbo Link to comment Share on other sites More sharing options...
Relentless.Zen Posted February 17, 2015 Share Posted February 17, 2015 I want to play this frame... Now!! Link to comment Share on other sites More sharing options...
Spikey844 Posted February 17, 2015 Share Posted February 17, 2015 (edited) I wanted to play this frame... last year!! FTFY Edited February 17, 2015 by Spikey844 Link to comment Share on other sites More sharing options...
Linus914 Posted February 17, 2015 Share Posted February 17, 2015 I love how everyone assumes that this concept is where they got the Dragon theme from. It's not like dragon ideas are exactly rare. This isn't even the only dragon theme fan concept on the forums. Just sayin'. Yeah, and its also been here for a damn long time with a ton of work and edits. I've seen this as a hot thread for ages. There may be others, but this one deserves it. Congrats to the creator for your success! Link to comment Share on other sites More sharing options...
rukisama Posted February 18, 2015 Share Posted February 18, 2015 Congrats for the concept being accepted by DE, Dragon theme for the next, cant wait to play him at U16 Link to comment Share on other sites More sharing options...
Razer_Angel21 Posted February 18, 2015 Share Posted February 18, 2015 I do think that this is good,since Dragons are known for their tenacity,which explains why he is a tank,and are not so known to resort to weapons,more so,ballistic ranged weapons,well,except that they can breathe fire already.It's just that,I know he is Lotus affiliated and all,but anyone thinks that he is oversaturated with Lotus marks?A few good tweaks in the design would fix it but for me it's currently too much. Link to comment Share on other sites More sharing options...
Mister.Magic Posted February 20, 2015 Share Posted February 20, 2015 If Dragon is a tank/bruiser, why would his ult be about taking flight and leaving his team hanging? you gonna tell him not to? XD Link to comment Share on other sites More sharing options...
(PSN)reddragonhrcro Posted February 20, 2015 Share Posted February 20, 2015 Love it! But I feel like it needs to be more slim and elegant then it would be perfect, kind of like in the old concept but sure like the design. Link to comment Share on other sites More sharing options...
Okamibanshu88 Posted February 20, 2015 Share Posted February 20, 2015 I'm excited for the dragon to finally be included in the game. As long as theirs a free flight aspect, i'll be happy. congrats on your design making it into the game :) Link to comment Share on other sites More sharing options...
Senketsu_ Posted February 20, 2015 Share Posted February 20, 2015 I'm excited for the dragon to finally be included in the game. As long as theirs a free flight aspect, i'll be happy. congrats on your design making it into the game :) I dont think this design is waht is making it in, just the dragon theme. Link to comment Share on other sites More sharing options...
NoelleAllogene Posted February 21, 2015 Share Posted February 21, 2015 Nuz aan sul, fent alok,fod fin vul dovah nok,fen kos nahlot mahfaeraak ahrk ruz!Paaz Keizaal fen kos stin nol bein Alduin jot! Dovahkiin, Dovahkiinnaal ok zin los vahriinwah dein vokul mahfaeraak ahst vaal!Ahrk fin norok paal graanfod nust hon zindro zaanDovahkiin, fah hin kogaan mu draal!that's all I want to say about Dragon frame Link to comment Share on other sites More sharing options...
kingfirejet Posted February 21, 2015 Share Posted February 21, 2015 (edited) Did someone say Dragon frame?!?! Edited February 21, 2015 by kingfirejet Link to comment Share on other sites More sharing options...
Drejzer Posted February 21, 2015 Share Posted February 21, 2015 Did someone say Dragon frame?!?! saw that gif in Typhus' thread... (Red posted it as a reply to comment about his new project["Raptor Frame Confirmed" {or something}was the comment]) Link to comment Share on other sites More sharing options...
(XBOX)COG ShadowBlade Posted February 21, 2015 Share Posted February 21, 2015 Well this concept is quite cool but, when I see the word dragon, I think of high damage and speed since dragon can fly. So probably instead of tank, make him an attacker since warframe already have 2 tankers. Maybe the design colour/skin for dragon can be black/maroon/red and a lil bit less rough. If not he will look like a croc lol. But still, nice concept :) Tank role with a dragon themed warframe can easily work as there are many different species of dragons in the lore. The speed version is normally the wyrm or drake species as a normal common dragon is a tank role and a wyvrn is more so a dragon of knowledge. Don't get me wrong, I love this idea, but instead of a single dragon warframe it'd be cool to see a warframe for each species of dragon Link to comment Share on other sites More sharing options...
(PSN)epicbros246 Posted February 21, 2015 Share Posted February 21, 2015 Mother of god. Shut up and take my money! I want that Warframe! Points: +1000000000000000000.... Link to comment Share on other sites More sharing options...
Archangelzz Posted February 22, 2015 Share Posted February 22, 2015 Hey man I was rooting that you would have your warframe become part of the game and you did congrats on being the 2nd fan concept to get in game. Link to comment Share on other sites More sharing options...
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