VeronikaStripper Posted January 7, 2015 Share Posted January 7, 2015 (edited) When will there be a mod balance review? For an example "Shocking Touch" melee mod at max rank requires 11 mod capacity, but only gives 60% electric damage. However, Molten Impact and fever strike both cost the same 11 mod capacity but reward 90% damage. North wind, despite being in a different polarity is also in the same boat. 11 mod capacity for only 60% damage. There are many mods that may have been designed a certain way for balancing purposes at an earlier state of the game that could use some reworking. Some mods do not conform well to damage 2.0 still to this day. Shocking touch gives 60% electricity damage for 11 mod capacity cost Voltaic Strike gives 60% electricity damage and 60% status chance for 7 mod capacity. Focus Energy gives 60% electricity damage and 40% channeling efficiency for 9 mod capacity. Shocking touch may be an uncommon, and the other two rares... I don't feel that rare always means better in this game, and it shouldn't. There are many amazing commons, and they should stay strong, just as well as the uncommons and rares do. Edited January 7, 2015 by VeronikaStripper Link to comment Share on other sites More sharing options...
Superxamus Posted January 7, 2015 Share Posted January 7, 2015 I have only one, very important question: Is the Stalker ever going to get an Archwing? What Stalker? Link to comment Share on other sites More sharing options...
Chibers Posted January 7, 2015 Share Posted January 7, 2015 1) Were the reactions and the divide in the community during the event something that DE anticipated? 2) If Warframes begin getting their own passives, could some of them extend to Archwings to make the gameplay a little different depending on the frame used? Link to comment Share on other sites More sharing options...
Sir_Alex_Traffo Posted January 7, 2015 Share Posted January 7, 2015 What Stalker? Long time no read this joke... Link to comment Share on other sites More sharing options...
(PSN)umaro3 Posted January 7, 2015 Share Posted January 7, 2015 3 questions are there gonna be sentients a new planet a new system? Link to comment Share on other sites More sharing options...
SaintFire Posted January 7, 2015 Share Posted January 7, 2015 Will there be plans to rebuild the lost relays? When will you release the Community Weapon Skins for Magnus, Scindo and Vectis? --> As part of the question, will these skins be also available for Akmangus and Dual Zoren? Are we going to expect more weapon augment mods for existing weapons? Is there anything more planned for the dojo? Any new companions in the pipeline? Link to comment Share on other sites More sharing options...
cloudyDev Posted January 7, 2015 Share Posted January 7, 2015 (edited) Can the Devs please take a look at Ash again? When I say that, I mean change his 4th ability because I never liked the state it was in, ever. I don't like it because: 1) Looks cool, but can still be lack-luster in my opinion. 2) I can go and make a sandwich to while doing Blade Storm. Therefore, it is an automatic win button which is not fun at all. I believe that the concept is great, but the implementation isn't. I want to be able to control what I am killing. One remedy to this could be making it like Valkyr's Ultimate, Hysteria (minus the invincibility). Where Ash takes out his hidden blades and gets a huge movement buff for a while. He could also perform the already existing finishers in Blade Storm on all enemies, regardless of whether they are stunned or not. I just think that as of right now, Blade Storm is quite a boring ability. EDIT: Oh and this is my own opinion, so please take in mind that I am probably a huge minority. It's just that I never see anyone play as Ash anymore. Edited January 7, 2015 by DeceptionBlade Link to comment Share on other sites More sharing options...
Kripnex Posted January 7, 2015 Share Posted January 7, 2015 When will we get energy bars for teammates? I can't tell when to use energy restores... :\ Link to comment Share on other sites More sharing options...
Entari0 Posted January 7, 2015 Share Posted January 7, 2015 1) Why did the devs decide to remove the 5x keypacks from syndicates? 2) What are your plans for the future of Archwings? 3) Archwings in the void? Link to comment Share on other sites More sharing options...
VKhaun Posted January 7, 2015 Share Posted January 7, 2015 Conditional damage mods! >.< Link to comment Share on other sites More sharing options...
grillv20 Posted January 7, 2015 Share Posted January 7, 2015 (edited) When will we see expansion upon the whole dark sectors system? When it was first talked about, it was presented as a form of endgame along side with syndicates and the focus system. Its been several months since dark sectors were implemented and as it sits, if you're not in a clan then you're basically just running your standard mission. Are there big plans for Dark Sectors or is it just going to be forgotten about like Nightmare mode? Also, will there ever be a road map for development for the game ever laid out for the players to see? A lot of veterans like myself are really wanting to see where this game is heading this year. I know you all usually always talk about what you plan on doing every couple of weeks or so during livestreams but what we really want to know is what is in store. Its a mystery. Edited January 7, 2015 by grillv20 Link to comment Share on other sites More sharing options...
Someguy316 Posted January 7, 2015 Share Posted January 7, 2015 (edited) Q. I'm interested to know if the way the syndicate points are gained from missions is fine or if it would be better to gain the most points from the daily syndicate missions with a big bonus coming from finding all the hidden collectibles? Maybe one guaranteed 3rd tier collectible. It just seems a few of the issues are coming from players just spamming certain missions. Edited January 7, 2015 by Someguy316 Link to comment Share on other sites More sharing options...
liltoastsfuneral Posted January 7, 2015 Share Posted January 7, 2015 Q: Will there ever be different races of crewmen (Black crewmen and Asian crewmen)? For syndicates too possibly. Q: Will Syndicates get unique death squads instead of MOAs and Ancients? Link to comment Share on other sites More sharing options...
VeronikaStripper Posted January 7, 2015 Share Posted January 7, 2015 Can the Devs please take a look at Ash again? When I say that, I mean change his 4th ability because I never liked the state it was in, ever. I don't like it because: 1) Looks cool, but can still be lack-luster in my opinion. 2) I can go and make a sandwich to while doing Blade Storm. Therefore, it is an automatic win button which is not fun at all. I believe that the concept is great, but the implementation isn't. I want to be able to control what I am killing. One remedy to this could be making it like Valkyr's Ultimate, Hysteria (minus the invincibility). Where Ash takes out his hidden blades and gets a huge movement buff for a while. He could also perform the already existing finishers in Blade Storm on all enemies, regardless of whether they are stunned or not. I just think that as of right now, Blade Storm is quite a boring ability. EDIT: Oh and this is my own opinion, so please take in mind that I am probably a huge minority. It's just that I never see anyone play as Ash anymore. The Itzal has quite an amazing teleport mechanic, that can be used to teleport directly to a resource, an enemy, or even some objects. It would be amazing to see this mechanic used to allow Ash to teleport from one target to the next manually to do his insanely awesome animation attacks. It would certainly liven up my craving to play Ash! Link to comment Share on other sites More sharing options...
Awazx Posted January 7, 2015 Share Posted January 7, 2015 What is the future of Archwing? - Projects in development. - New ideas. Link to comment Share on other sites More sharing options...
Imaru Posted January 7, 2015 Share Posted January 7, 2015 What has happened with the idea of an augment slot so we don't need to sacrifice mods from our builds to get the augments into them? We were told before the holidays that the discussion had come up in the office but where has it gone? Have you come to a conclusion? Link to comment Share on other sites More sharing options...
CoffeePoweredGenocide Posted January 7, 2015 Share Posted January 7, 2015 (edited) What do you guys have prepared for the endgame? Edited January 7, 2015 by mago_de_muerte Link to comment Share on other sites More sharing options...
DiabolusUrsus Posted January 7, 2015 Share Posted January 7, 2015 https://forums.warframe.com/index.php?/topic/354102-dark-sector-badlands-expanding-the-foundations/#entry3943260 Please read this and give it some consideration. Which brings me to my actual question:Is there any chance of implementing a sort of "Seen by a Dev" tag to threads, similar to an Upvote but without the necessarily positive context? It's a pretty bad feeling to spend a ton of time trying to give carefully thought-out feedback without ever really being sure if it has been seen by the relevant people or whether it's been drowned in the most recent flood of complaints about Controversial Change X. I understand that you're all very busy and can't take the time to give every thread your full attention or responses, but a simple "we've seen this" tag would go a long way towards making thoughtful feedback seem more than pointless. It's dispiriting to see that most dev responses are limited to "We've already said that this will/won't happen," or "Bug noted, we'll fix it ASAP." Link to comment Share on other sites More sharing options...
TennoSimons Posted January 7, 2015 Share Posted January 7, 2015 How is the swimming mechanic shaping up? When might we see it? Link to comment Share on other sites More sharing options...
Rydiak Posted January 7, 2015 Share Posted January 7, 2015 Question: Will we be seeing more weapons receiving syndicate augment mods? I would love to see many other old weapons, like the Gorgon or the Braton, receive some love. Link to comment Share on other sites More sharing options...
OniDax Posted January 7, 2015 Share Posted January 7, 2015 Any chance DE will look at/draw from Community suggestions for expanding Syndicates, Relays, Invasions, etc? Link to comment Share on other sites More sharing options...
Huthalion Posted January 7, 2015 Share Posted January 7, 2015 Will everything the syndicates offer us be tradeable? Or do i have to get the sigils, team restore BPs and specters myself? Link to comment Share on other sites More sharing options...
Cyborg-Rox Posted January 7, 2015 Share Posted January 7, 2015 (edited) When will we get more Claw, Sword&Shield, and Tonfa melee weapons? You've been making some cool new melee weapons lately with completely new stances. However, these weapons, as of now, are only one-of-a-kind. I would really love to get some different variants of all these melee weapon types you've made recently, and you can't honestly have two Claw stances with only one claw weapon. Love your work by the way, keep it up. Cheers. Edited January 7, 2015 by Cyborg-Rox Link to comment Share on other sites More sharing options...
WarframeStigma Posted January 7, 2015 Share Posted January 7, 2015 questions: Q1: will we ever get any Void Archwing missions? Q2: will elemental frames ever get passive resistance against matching elements? Q3: when will the additional female enemies make it into the game? Q4: will we ever recieve Syndicate quest lines? Q5: will we ever see any more Orokin structures other than the towers or Derelicts? Link to comment Share on other sites More sharing options...
GunDownGrace Posted January 7, 2015 Share Posted January 7, 2015 i jsut thought up another question that will be easier to answer when will the new frame you guys mentioned in the last devstream be released,ive been saving up platinum for it,and im getting quite eager Link to comment Share on other sites More sharing options...
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