Zukushi Posted January 15, 2015 Share Posted January 15, 2015 What you've voted for: 2 random keys + 1 guaranteed T3/T4 What you get: 2 random T1/T2 keys + 1 T3/T4 That's actually kind of funny. It was obvious that the poll was a hoax and a waste of everybody's time, but how do you screw up with delivering the supposed "winning" choice? I hope those key packs are just placeholders. Link to comment Share on other sites More sharing options...
WakeTheShark Posted January 15, 2015 Share Posted January 15, 2015 15.9.0>15.10.0 DE I don't think you know how decimals work. Link to comment Share on other sites More sharing options...
PapaFragolino Posted January 15, 2015 Share Posted January 15, 2015 15.9.0>15.10.0 DE I don't think you know how decimals work. They're keeping the big numbers for a bigger update, I guess... (u16 hype) Link to comment Share on other sites More sharing options...
ReizoRyuu Posted January 15, 2015 Share Posted January 15, 2015 15.9.0>15.10.0 DE I don't think you know how decimals work. It's not a decimal, and this isn't the first time. Link to comment Share on other sites More sharing options...
Darzk Posted January 15, 2015 Share Posted January 15, 2015 Well Overshields served two purposes: Make it easy to keep track of the boost from Shield Transference, and make Shield Restores somewhat useful. With regards to the latter, you can see why it is necessary to have a cap on Overshields. Otherwise, you'd just plant 50 of them at the start of a mission and the whole team would be god mode. Since Mag's bonus was translated as "overshields" it got lumped in with this cap. I don't think it was intended as a nerf to her. Yet again making this a perfect example of DE not thinking before doing. That said I'm not thinking of this really as a nerf to Mag - 1200 is enough to absorb any hit and you just hit SP again to refresh it. Frankly, the augment needed the limit to the shielding, infinite ehp was a problem. The change to an overshield should fix the pathing issues with the bubble (by getting rid of the bubble) and now nothings gonna randomly ignore it to kill you. Also makes it useful against AoE. The key thing has pissed me off from the start, utterly an overreaction. Keys needed an increase in cost, but not an increase in price of 5000%. And no, I didn't add an extra zero. The poll offered us an option between being sodomized by a knife or a broomstick, so we went with the latter, only to find out 'oh btw we taped a knife to the end of the stick kthxbye'. DE needs to take a second to stop and think before making balance changes. Not only 'will this accomplish the goal' but the constantly overlooked 'how will this change other things?'. For an example, already people farm Syndicate XP outside of Void. Why? T4 Def/Surv/Interception can provide similar xp numbers with a similarly organized setup and also provide primed loot rewards. So why don't we farm in Void? Because we have to PAY TO PLAY. Which is against the whole tenet of a free to play shooter. FFS. /minirantover Link to comment Share on other sites More sharing options...
Jyro-Blud Posted January 15, 2015 Share Posted January 15, 2015 (edited) Seriously this thing needs hikou and a MITER??? to build.... yeap, get it in 7 runs, but half the people dont know how to kill krill and the other half want you to move out of the way when you are baiting the skill to freeze himself.. I even found 2 insulting me for speaking spanish with my friend when we were in the 5th run, but that is another matter, point in case, I almost spend 225 plat, almost, and if this keeps going this way I may just farm seer, who knows, maybe next week we'll need 1 seer, 1 detron and/or 1 brakk or perhaps a dual bolto with a seer oh wait i have it, a dual bolto + dragon nikada, would be awesome (sarcasm, just saying in case no one notices it) I was ok with using 1 weapon to craft another, even when sometimes take 4 to craft 1, because I was ranking at the moment, now I'm mr 18 I just wanna but the bp, craft it and start ranking it, dont wanna keep wasting time waiting 12 hours, farming something else, enough farming and grinding I have with the void, why put us trough this? I think is time to gather friends and clan, do vault run until my eyes bleed, take a shower go to sleep, and sell every mod mid to cheap and gatter enough plat to exchange it for items in another game just like with path of exile, but first I must check rules and guidelines. EDIT start farming seer, get a couple of boltos ready, even a normal nikana, S#&$ is about to hit the fan really hard Edited January 15, 2015 by Funphyro Link to comment Share on other sites More sharing options...
Corvenir Posted January 15, 2015 Share Posted January 15, 2015 Seriously should just sell off mag, buff nerf buff nerf buff nerf... Link to comment Share on other sites More sharing options...
Krak_Nihilus Posted January 15, 2015 Share Posted January 15, 2015 Ummm what? Rhino was not even mentioned anywhere in this whole thread. And if you're talking about mag, it got "reduced" by a looooot more than 20%. Well Overshields served two purposes: Make it easy to keep track of the boost from Shield Transference, and make Shield Restores somewhat useful. With regards to the latter, you can see why it is necessary to have a cap on Overshields. Otherwise, you'd just plant 50 of them at the start of a mission and the whole team would be god mode. Since Mag's bonus was translated as "overshields" it got lumped in with this cap. I don't think it was intended as a nerf to her. But it is a nerf to it, and a huge one. I hope it gets reverted soon in a hotfix. Link to comment Share on other sites More sharing options...
Doom_Bunny Posted January 15, 2015 Share Posted January 15, 2015 (edited) Is that DE's Sasunoo? With DE's Zephyr both fan made. Edited January 15, 2015 by Postal_pat Link to comment Share on other sites More sharing options...
NyxCrab Posted January 15, 2015 Share Posted January 15, 2015 That said I'm not thinking of this really as a nerf to Mag - 1200 is enough to absorb any hit and you just hit SP again to refresh it. Frankly, the augment needed the limit to the shielding, infinite ehp was a problem. Yes it infinite stacking was a problem, but it was a nerf to the augment atleast as it isn't increased by power strength, doesn't stop procs so slash procs/toxin will still pretty much one shot her, and it being nothing more than overshield now is frankly a waste of a slot when u could bring the shield restores and just use those to get some overshield. What they need to do is make it how it used to be, but cap it at say 2-2.5k, or make it how it used to be, cap it at 1200, but let it the cap be increased by power strength. It needs to go back to being something that absorbed procs and such instead of being just an overshield, cause again it's just a waste of a slot then. Link to comment Share on other sites More sharing options...
Kacc Posted January 15, 2015 Share Posted January 15, 2015 If u fix color - fix pls all guns and prime versions of 2 last. 1200 shields? Need to rework for high lvl missions. Do something with prime syandana pyra. This isnt free content. Do u think so? 50\50 15.1 update :[ Link to comment Share on other sites More sharing options...
mcKentucky Posted January 15, 2015 Share Posted January 15, 2015 Awesome update, DE! Time to change my playstyle from tanky Mag to stunlocking Ember. Link to comment Share on other sites More sharing options...
Vyprime Posted January 15, 2015 Share Posted January 15, 2015 Please no more nerf to my gammacor! ty... about Mag, she doesn't exist! Mag players sorry : [ The keys... need a change. Overshields! :o love this and more base dmg on new weapons pls <_< Link to comment Share on other sites More sharing options...
Kacc Posted January 15, 2015 Share Posted January 15, 2015 (edited) Is that DE's Sasunoo? With DE's Zephyr both fan made. LOL Susanoo from Japan? This is not plagiat, why Sasunoo XD Sory but it seems like Valkyr to Vylkar XD Edited January 15, 2015 by Kacc Link to comment Share on other sites More sharing options...
_FrostPrime_ Posted January 15, 2015 Share Posted January 15, 2015 (edited) Ummm what? Rhino was not even mentioned anywhere in this whole thread. And if you're talking about mag, it got "reduced" by a looooot more than 20%. But it is a nerf to it, and a huge one. I hope it gets reverted soon in a hotfix. The joke is that everybody keeps mentioning him. Over. And Over. And over. But since you want relevancy. Edited January 15, 2015 by littlewomba Link to comment Share on other sites More sharing options...
armedpoop Posted January 15, 2015 Share Posted January 15, 2015 Mitter it self is an awful grind of the hrdest boss fight in the star chart! what the hell where they thinking Not hard, most boring because of kril. Link to comment Share on other sites More sharing options...
God_is_a_Cat_Girl Posted January 15, 2015 Share Posted January 15, 2015 Yet again making this a perfect example of DE not thinking before doing. That said I'm not thinking of this really as a nerf to Mag - 1200 is enough to absorb any hit and you just hit SP again to refresh it. Frankly, the augment needed the limit to the shielding, infinite ehp was a problem. The change to an overshield should fix the pathing issues with the bubble (by getting rid of the bubble) and now nothings gonna randomly ignore it to kill you. Also makes it useful against AoE. The key thing has &!$$ed me off from the start, utterly an overreaction. Keys needed an increase in cost, but not an increase in price of 5000%. And no, I didn't add an extra zero. The poll offered us an option between being sodomized by a knife or a broomstick, so we went with the latter, only to find out 'oh btw we taped a knife to the end of the stick kthxbye'. DE needs to take a second to stop and think before making balance changes. Not only 'will this accomplish the goal' but the constantly overlooked 'how will this change other things?'. For an example, already people farm Syndicate XP outside of Void. Why? T4 Def/Surv/Interception can provide similar xp numbers with a similarly organized setup and also provide primed loot rewards. So why don't we farm in Void? Because we have to PAY TO PLAY. Which is against the whole tenet of a free to play shooter. FFS. /minirantover Having a bubble with 1200 HP is better than having +1200 shields. +1200 shields doesn't prevent status procs, 1200HP bubble would. Adding a cap to the bubble wouldn't be a bad thing, but getting rid of it is a nerf (the bubble is but a visual effect now, it actually does nothing). All that overshields do is add shields for indirect AoE, direct hits that translate into AoE will still do the same thing, if not more direct damage. Well, overshield will help against melee, but Mag should only get melee'd if attacked by surprise, but by the time the enemy can melt her shield and HP with 1 hit through the bubble, it's about time that any enemy that hits you with a ranged weapon will melt your overshield and shield in just a few hits, and you will be hit by bullets coming from many enemies, from any direction more often than you will be hit by melee from behind. Link to comment Share on other sites More sharing options...
Tymerc Posted January 15, 2015 Share Posted January 15, 2015 Great! Link to comment Share on other sites More sharing options...
Umb231 Posted January 15, 2015 Share Posted January 15, 2015 Well I can see how they avoided more hate the poll said... 3 x Random Void Keys, 1 x guaranteed T3 or T4 for 25K Standing. Sabotage Keys will included in the Random option. but we get... Void Key packs are now available as Tier 2 Syndicate Offerings! These packs contain 3 random Void Keys for 25,000 Standing. Two keys in each pack will be random T1 or T2 mission keys, and every pack is also guaranteed to have a random T3 or T4 Void Key. If I would have known that i would have voted for the 1 T4 key for 15k. Why spend 10k more rep for 2 trash keys? I came here to mention this as well. This is clearly a bait and switch from a horrible vote of 2 bad options to WORSE than either option that was given. I am ashamed that DE would pull a stunt like this on what was already a heated topic. I could have lived with ignoring the high priced worthless keys but this is like kicking a dog when it's already down. This needs a public and honest apology from whoever decided to put this in place. Link to comment Share on other sites More sharing options...
jss2a98aj Posted January 15, 2015 Share Posted January 15, 2015 I was hyped when I saw there was a new gun, then I saw the mag nerf and overpriced void keys.... yay..... just when I was getting back into the game... Link to comment Share on other sites More sharing options...
armedpoop Posted January 15, 2015 Share Posted January 15, 2015 I came here to mention this as well. This is clearly a bait and switch from a horrible vote of 2 bad options to WORSE than either option that was given. I am ashamed that DE would pull a stunt like this on what was already a heated topic. I could have lived with ignoring the high priced worthless keys but this is like kicking a dog when it's already down. This needs a public and honest apology from whoever decided to put this in place. Brutal, but worded quite well. Link to comment Share on other sites More sharing options...
Jyro-Blud Posted January 15, 2015 Share Posted January 15, 2015 (edited) Gee, it sure is nice having my post removed because I made valid complaints that someone didn't like. You could at least give me an explanation instead of just removing it and acting like it never happened. I feel you Edited January 15, 2015 by Funphyro Link to comment Share on other sites More sharing options...
fatpig84 Posted January 15, 2015 Share Posted January 15, 2015 Oh yeah. Thanks for this ! Fixed an issue where enemies already affected by Ember's Accelerant Heat debuff would not become stunned when the ability is recast. Enemies will now be stunned and Heat debuff duration will be refreshed. Link to comment Share on other sites More sharing options...
OwndCheif Posted January 15, 2015 Share Posted January 15, 2015 I'm surprised you guys didnt take any suggestions from the comments on the key poll. almost everyone said both options were terrible, please look at what was said and reconsider. keys were too cheap but do you really think a 25x increase in price for a CHANCE at a key you want is warrented? if you do i think you're out of touch with your player base. Link to comment Share on other sites More sharing options...
MechaGent Posted January 15, 2015 Share Posted January 15, 2015 Was I the only one who thought 3xRandom Void Keys, 1xRandom T3/4 key meant that we'd be receiving 4 void keys per purchase, with one being guaranteed t4? Because 25k seemed reasonable for the (admittedly slim) chance of getting 4 T4 keys, but not 1 t3/4 and 2 t1/2. This...this upsets me a little. All that aside, however, I quite like everything else with this update. Link to comment Share on other sites More sharing options...
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