Prof_Blocks_007 Posted January 16, 2015 Share Posted January 16, 2015 There is still a bug with power cells and datamasses (When you deliver them on Deception or Mobile Defense) that causes your melee weapon to be switched to your secondary weapon (or primary weapon if you don't have a secondary weapon equipped), and the current melee animation stops/glitches if you were performing, for example, a slam attack. Quick melee is also completely disabled until you switch weapons, which solves the issue until you use another power cell/datamass. Hope this helps solve this issue! Link to comment Share on other sites More sharing options...
Shaonia Posted January 16, 2015 Share Posted January 16, 2015 (edited) Still no fix for the Yamako syandana going absolutely bonkers when using Mirage Noble animations. Edited January 16, 2015 by Shaozis Link to comment Share on other sites More sharing options...
Sannidor Posted January 16, 2015 Share Posted January 16, 2015 (edited) Still no fix for: STALKER (STILL) PERMANENTLY LOCKS DOORS IN VOID https://forums.warframe.com/index.php?/topic/386271-stalker-still-permanently-locks-doors-in-void/ A FEW OLD BUGS THAT SEEM TO NEVER GET FIXED https://forums.warframe.com/index.php?/topic/386210-a-few-old-bugs-that-seem-to-never-get-fixed/ overall: 2015 SHINY BUG THREAD - (PC VERSION) https://forums.warframe.com/index.php?/topic/385581-2015-shiny-bug-thread-pc-version/?hl=falling Edited January 16, 2015 by Sannidor Link to comment Share on other sites More sharing options...
LoopStricken Posted January 16, 2015 Share Posted January 16, 2015 If your post in a Hotfix/Update thread includes 'Still no fix for...." 1) Include a link to a relevant bug report/screenshot that has details on reproducibility and the nature of the issue. Without these details it is increasingly difficult to troubleshoot the specifics involved in resolving a bug. The key rebindings for separate zoom and secondary fire still don't work. Link to comment Share on other sites More sharing options...
QBillz7 Posted January 16, 2015 Share Posted January 16, 2015 thanks Link to comment Share on other sites More sharing options...
Mesyra Posted January 16, 2015 Share Posted January 16, 2015 unable to update, content servers are unavailable. I just wanna play my game T.T Link to comment Share on other sites More sharing options...
Ebondevil Posted January 16, 2015 Share Posted January 16, 2015 Still no fix for Void Sabotage Caches: https://forums.warframe.com/index.php?/topic/367247-hotfix-1571 3 Patches later :( Link to comment Share on other sites More sharing options...
7grims Posted January 16, 2015 Share Posted January 16, 2015 (edited) Do we really need to present proof of Ui bugs, connectivity bugs, matchmaking bugs etc etc??? I'm pretty sure I seen allot of these bug reports around over and over, posted by so many different ppl. Stuff that's going on since U14 and so. Edited January 16, 2015 by 7grims Link to comment Share on other sites More sharing options...
QBillz7 Posted January 16, 2015 Share Posted January 16, 2015 Delicious Red pill... I had to restart it but I still did not get the key in question, sorry for my bad english :D Link to comment Share on other sites More sharing options...
Erelas Posted January 16, 2015 Share Posted January 16, 2015 Nice to be able to build those dragon keys once more, thank you! Link to comment Share on other sites More sharing options...
Rhaenxys Posted January 16, 2015 Share Posted January 16, 2015 (edited) I post this in the last patch threads and im sure this is a know issue: https://forums.warframe.com/index.php?/topic/382775-lifestrike-not-working-properly-in-non-host-situations/ Happens mostly when joining a started match and playing as a non-host. Old issue but i can confirm that Hysteria finishers are missing the finisher multiplier, they have a long animation and do the same as regular melee damage, this thread have pics and info: https://forums.warframe.com/index.php?/topic/324910-hysterias-finishers-are-not-using-damage-multipliers/ There is also the well known issue of falling/getting stuck through the map after finishers or Hysteria combos going through stairs and other objects. Edited January 16, 2015 by Rhaenxys Link to comment Share on other sites More sharing options...
VikingHelm Posted January 16, 2015 Share Posted January 16, 2015 So...when are you REALLY going to look on Nullifiers? Link to comment Share on other sites More sharing options...
RIOT Posted January 16, 2015 Share Posted January 16, 2015 buff rakta ballisitca. Link to comment Share on other sites More sharing options...
0xidus Posted January 16, 2015 Share Posted January 16, 2015 Just make a resurrection consumable for sentinels, sentinels are "SENTINELS" not toys made of paper.... on t4 sup are useless!! Link to comment Share on other sites More sharing options...
Monsterwithin Posted January 16, 2015 Share Posted January 16, 2015 Thanks for the hotfix as always. Link to comment Share on other sites More sharing options...
Kontrollo Posted January 16, 2015 Share Posted January 16, 2015 If your post in a Hotfix/Update thread includes 'Still no fix for...." 1) Include a link to a relevant bug report/screenshot that has details on reproducibility and the nature of the issue. Without these details it is increasingly difficult to troubleshoot the specifics involved in resolving a bug. Not quite a "Still no fix for..." but a friendly reminder instead: I think we're now all done with the Operation: Mutalist Incursions. And while the Mutalist Incursions Emblem has been fixed in a previous patch and looks good now, the other reward badges have still too much bloom. If you want, I can put together some current screenshots and make a proper thread for that, though. It doesn't look quite as bad anymore in my Liset, because I'm using black as my energy colour now. Link to comment Share on other sites More sharing options...
NyxCrab Posted January 16, 2015 Share Posted January 16, 2015 MAG's Shield Transference still a waste of 25k rep :'( Link to comment Share on other sites More sharing options...
direcyphre Posted January 16, 2015 Share Posted January 16, 2015 I still wonder when will 30 arrowed bow bug be solved. If your post in a Hotfix/Update thread includes 'Still no fix for...." 1) Include a link to a relevant bug report/screenshot that has details on reproducibility and the nature of the issue. Without these details it is increasingly difficult to troubleshoot the specifics involved in resolving a bug. Hmmm..... Either way, glad you have added that tidbit at the bottom of the OP now. Hopefully people will eventually follow through. Link to comment Share on other sites More sharing options...
Bladereap3r Posted January 16, 2015 Share Posted January 16, 2015 fix's all welcomed...TY Dev's Link to comment Share on other sites More sharing options...
Jasonamous Posted January 16, 2015 Share Posted January 16, 2015 If your post in a Hotfix/Update thread includes 'Still no fix for...." 1) Include a link to a relevant bug report/screenshot that has details on reproducibility and the nature of the issue. Without these details it is increasingly difficult to troubleshoot the specifics involved in resolving a bug. Excalibur Immortal skin still channels onto incorrect color layers: Soma Prime reload magazine defies laws of matter: Rathbone "swing trail" likes to stay on even in the arsenal screen and basically any other time: Denra armor offsets during sprinting animations with the Kronen (see the right shoulder) are all messed up: Thanks for your time at looking into these bugs/issues. Link to comment Share on other sites More sharing options...
negativecr33p Posted January 16, 2015 Share Posted January 16, 2015 Thanks for the hot fixes. Link to comment Share on other sites More sharing options...
Temp0ralfool Posted January 16, 2015 Share Posted January 16, 2015 As funny as I think it is, you may want to look into the whole infinite range when firing through Volt's shield thing. Infinite range secondary fire on Panthera. gonna be honest about that feature, even then the Panthera is underwhelming. Link to comment Share on other sites More sharing options...
CheeseHasLeafs Posted January 16, 2015 Share Posted January 16, 2015 Still no fix for Ash's Teleport occasionally not working.https://forums.warframe.com/index.php?/topic/384731-ashs-teleport-doesnt-work-in-mining-tileset-tracks/#entry4244437 Note I have found another instance where it does not work: When attempting to teleport to enemies crouching on sloped surfaces. Link to comment Share on other sites More sharing options...
bl4ckhunter Posted January 16, 2015 Share Posted January 16, 2015 As funny as I think it is, you may want to look into the whole infinite range when firing through Volt's shield thing. Infinite range secondary fire on Panthera. infinite range or not the panthera still sucks as it is, probably it ain't even whort fixing as no one will use it anyway if they don't plan on seriously buffing it. Link to comment Share on other sites More sharing options...
Jasonamous Posted January 16, 2015 Share Posted January 16, 2015 gonna be honest about that feature, even then the Panthera is underwhelming. You should try the Panthera with Mirage and some punch-through mods after the recent hotfix. I know it felt like caressing the enemy with a nerf disc before, but at least it feels like you could bring it into the void now. Link to comment Share on other sites More sharing options...
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