Separius Posted January 18, 2015 Share Posted January 18, 2015 I think this is good. Gives a reason to build and maybe max a lot of weapons that were underused, while this isn't an optimal solution to make people at least try if not use those weapons, but it's a good one, I support this. Maybe it could be implemented retroactively too where it makes sense? Just my 2 cents. Link to comment Share on other sites More sharing options...
Innocent_Flower Posted January 18, 2015 Share Posted January 18, 2015 MY INVENTORY SPACE IS CRYING, CAN YOU HEAR IT SCREAM? Nah, my clanmates rather enjoyed farming a second mitter. Link to comment Share on other sites More sharing options...
Separius Posted January 18, 2015 Author Share Posted January 18, 2015 Nah, my clanmates rather enjoyed farming a second mitter. Fine, fine, that was bad, but still... the idea itself is good, it just needs less grindwalls in it! Link to comment Share on other sites More sharing options...
StarScribe Posted January 18, 2015 Share Posted January 18, 2015 I like this as an "additional/alternative" form of progression that could be focused more in the future. Though there has been known to be a lack of proper "advancement" achieved with all the sacrifice and effort that has been put into it, if this is to be addressed then I would be happy. However the "Tipedo" is a good example of a successful progression advancement in weapon tiers trough such means. Link to comment Share on other sites More sharing options...
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