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Helios Going Crazy With Scans.


Enfo
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i dont see the harm in helios. scans everything that one is too lazy to scan.

 

that sent filled up over half my scan book. scanners are pretty cheap in the long run.

 

i could think of worse things to blow credits on TBH.

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Two issues at play here that should be fixed.

 

1 - Helios won't recognize that something has been scanned to the max within a mission.  if you go into a mission with 19/20 scans, Helios will scan the specific enemy as much as it wants.  It's only if you enter the mission with 20/20 or above that he'll obey the cap.

 

2 - Due to slow loading times, server issues, or whathaveyou, sometimes you load into a mission with no codex data, so Helios thinks nothing has scans and will scan everything... but it uses up codex charges and saves the extra scans at the end.

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