DE_Adam Posted January 29, 2015 Share Posted January 29, 2015 If you've ever wondered what it takes to get those smooth animations behind Warframe's many characters, then this edition of Let's Meet is perfect for you. Ian Hulbert, one of our many talented animators here at Digital Extremes, was able to set aside some time and chat about some of his work in our Animation Department. You can check out the full interview here with great in-progress footage of some of his work. A huge thanks goes to Ian for setting aside the time to talk, and to every member of our Animation Team that makes Warframe come to life in the most awesome of ways. -DE_Adam Link to comment Share on other sites More sharing options...
Imaru Posted January 29, 2015 Share Posted January 29, 2015 WHY IS THE JACKEL ARENA SO SMALL! I WANT TO SEE IT RUN IN GAME! THAT WAS AMAZING! Link to comment Share on other sites More sharing options...
Morec0 Posted January 29, 2015 Share Posted January 29, 2015 Wait... the Jackal can run? Link to comment Share on other sites More sharing options...
Reidmaster Posted January 29, 2015 Share Posted January 29, 2015 (edited) Wait... the Jackal can run? That's what I thought. -Edit- Why have we never seen this before? (Unless they are giving him a rework soon and that is why they didn't implement it before.) Edited January 29, 2015 by Reidmaster Link to comment Share on other sites More sharing options...
rechot Posted January 29, 2015 Share Posted January 29, 2015 jackel area should be bigger i want this running now. Link to comment Share on other sites More sharing options...
unknow99 Posted January 29, 2015 Share Posted January 29, 2015 (edited) I highly count on this guy for Parkour 2.0... I got my eyes on him. And you too mr Geoff... Edited January 30, 2015 by unknow99 Link to comment Share on other sites More sharing options...
MattmanTheComet Posted January 29, 2015 Share Posted January 29, 2015 wait what's with the vipers I kinda want to know what the vipers are Link to comment Share on other sites More sharing options...
Othergrunty Posted January 29, 2015 Share Posted January 29, 2015 (edited) Nice insight behind the animations in Warframe and one of the people who work on it, thanks. They are doing a great job. jackel area should be bigger i want this running now. I just had to imagine a level where you have to run away from an invincible Jackal, who keeps crushing through doors and walls after some short breathing time. With the level ending in a great arena where you have to lure it into energy beams that zap it's shield away so you can briefly harm it. Edited January 29, 2015 by Othergrunty Link to comment Share on other sites More sharing options...
Allenaattori Posted January 29, 2015 Share Posted January 29, 2015 Interesting Interview. Thanks for sharing. Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted January 29, 2015 Share Posted January 29, 2015 WHY IS THE JACKEL ARENA SO SMALL! I WANT TO SEE IT RUN IN GAME! THAT WAS AMAZING! Pretty sure that animation was recycled onto the Hyenas and Zanuka. Link to comment Share on other sites More sharing options...
Imaru Posted January 29, 2015 Share Posted January 29, 2015 Pretty sure that animation was recycled onto the Hyenas and Zanuka. Hmmm possible. I'd need to fight them more often (re: at all) to confirm that. Link to comment Share on other sites More sharing options...
evil_m3nace Posted January 29, 2015 Share Posted January 29, 2015 I WANT A JACKAL SENTINEL NOW!!!!! Link to comment Share on other sites More sharing options...
JJStorm Posted January 29, 2015 Share Posted January 29, 2015 John Prodman in Real Life... Link to comment Share on other sites More sharing options...
rapt0rman Posted January 29, 2015 Share Posted January 29, 2015 Pretty sure that animation was recycled onto the Hyenas and Zanuka. but still, seeing something the size of the Jackal barreling towards you would be truly terrifying. Link to comment Share on other sites More sharing options...
Sitchrea Posted January 29, 2015 Share Posted January 29, 2015 I highly count on this guy for Parkour 2.0... I got my eyes on him. And you too mr Geoff... Link to comment Share on other sites More sharing options...
Tymerc Posted January 29, 2015 Share Posted January 29, 2015 That's pretty cool. Link to comment Share on other sites More sharing options...
SteelBlade17x Posted January 29, 2015 Share Posted January 29, 2015 Gonna bookmark this:D Link to comment Share on other sites More sharing options...
unknow99 Posted January 29, 2015 Share Posted January 29, 2015 Pretty sure that animation was recycled onto the Hyenas and Zanuka. Or lynx maybe? You know,that unforgettable mini-boss that looks like a small-sized Jackal...(it really looks like a placeholder imo) Link to comment Share on other sites More sharing options...
Kaotyke Posted January 29, 2015 Share Posted January 29, 2015 (edited) Wait... the Jackal can run? Morec0!! Morec0!! Morec0!!!! Raids are comming! Lotus said when we go kill it in Venus: Nicknamed "The Jackal", this is the deadly quad robot that has become extremly problematic to our cells in the field. (or something like that) We finnaly fight Jackal in the field instead of a boss node. Edited January 29, 2015 by Kao-Snake Link to comment Share on other sites More sharing options...
Morec0 Posted January 29, 2015 Share Posted January 29, 2015 Morec0!! Morec0!! Morec0!!!! Raids are comming! Lotus said when we go kill it in Venus: Nicknamed "The Jackal", this is the deadly quad robot that has become extremly problematic to our cells in the field. (or something like that) We finnaly fight Jackal in the field instead of a boss node. Neato! STILL not big on Raids, though. I'm thinking their implementation when they come out is just going to be 8-man missions with REALLY tough enemies. Challenging, but not what everyone's thinking when they hear "Raid". Link to comment Share on other sites More sharing options...
baron1357 Posted January 29, 2015 Share Posted January 29, 2015 Morec0!! Morec0!! Morec0!!!! Raids are comming! Lotus said when we go kill it in Venus: Nicknamed "The Jackal", this is the deadly quad robot that has become extremly problematic to our cells in the field. (or something like that) We finnaly fight Jackal in the field instead of a boss node. wait what can you source this Link to comment Share on other sites More sharing options...
Archistopheles Posted January 29, 2015 Share Posted January 29, 2015 Ian Prodman, *salute* Link to comment Share on other sites More sharing options...
(PSN)VariantX7 Posted January 29, 2015 Share Posted January 29, 2015 Holy crap @ running jackal. Would love to fight that...or run for my life. Either scenario is good with me. Link to comment Share on other sites More sharing options...
Kaotyke Posted January 29, 2015 Share Posted January 29, 2015 wait what can you source this I cant, It's only speculation, but I have a good base: 1)The arena we fight Jackal is waayyyy to small for him to do anything but walk. 2)Lotus tells us that Jackal is problem for our cells in the field. 3)Now, if you click the interview, you will see an animation of Jackal RUNNING. Speculation, but with the hints we have.... might as well be a confirmation. Link to comment Share on other sites More sharing options...
BloodCarnival Posted January 30, 2015 Share Posted January 30, 2015 Neato! I've actually bought the 'Cartoon Animation' book just for the heck of it about a year ago. :D Link to comment Share on other sites More sharing options...
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