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Raid Bosses Will Need A Wipe Ability


(PSN)kiddplay13
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Quite frankly, anyone who invested a good amount of time in gaming can see that DE dev have absolutely no idea how to implement actual good challenge that is not cheap shot of anykind, and you guys asking for a good wipe mechanic ? Really ?

 

And for anyone who want to see what's good wipe mechanic is like, take a look at Tera's Kelsaik nest HM and Mayana's core HM boss fights, hell, even Fane of Kaprima (though I heard the FoK got redisigned recently). That's what real good wiping mechanic is like, each boss have several of it, even.

 

https://www.youtube.com/watch?v=frMTfvViDsU

 

 

Seriously, this game boss fight design is so much better than WF it's not even funny.

 

TL;DR: The dev have no idea how to balance the game basic mechanic, don't ask them to give you good advance mechanic like wipe.

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Which is exactly the reason why IMO the dev should not try to implement anything advance as wipe for now, the game is already as messy as it can be, adding more broken mechanic to it won't add anything positive to the game at all.

Inb4 anyone say borderland (especially 2 and 2.5), that game various 4 man hard mode boss fight was horrible in another sense altogether.

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Which is exactly the reason why IMO the dev should not try to implement anything advance as wipe for now, the game is already as messy as it can be, adding more broken mechanic to it won't add anything positive to the game at all.

Inb4 anyone say borderland (especially 2 and 2.5), that game various 4 man hard mode boss fight was horrible in another sense altogether.

I have faith the devs can do it. It's not as hard to create raid type mechanics for games such as warframe as people tend to think.

 

https://forums.warframe.com/index.php?/topic/394319-raid-bosses-will-need-a-wipe-ability/page-5

 

The 2 videos on this page show how they can work in warframe. The first video being the best example since ZMR is a co op tps like warframe except with out the ninja moves and superpowers.

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