gomichan Posted August 19, 2016 Share Posted August 19, 2016 #642327 in Shipyard Link to comment Share on other sites More sharing options...
Doxorn Posted August 20, 2016 Share Posted August 20, 2016 #643158 Link to comment Share on other sites More sharing options...
Kromko Posted August 20, 2016 Share Posted August 20, 2016 #643232 The platform behind the Warframe Cryopod on Seimeni is out of bounds. Link to comment Share on other sites More sharing options...
Veramora Posted August 20, 2016 Share Posted August 20, 2016 #643607 Link to comment Share on other sites More sharing options...
SHADOW.XIII Posted August 20, 2016 Share Posted August 20, 2016 Found a map setup that does not align correctly and result in two large holes: http://imgur.com/a/Opgx2 Link to comment Share on other sites More sharing options...
RzdAkira Posted August 21, 2016 Share Posted August 21, 2016 Jumping to this position resets my position inside Grineer Galleon although there shouldn't be a 'skybox' here #643986 Link to comment Share on other sites More sharing options...
bootrecords Posted August 21, 2016 Share Posted August 21, 2016 #644509 Inappropriate snow particles in indoor location on Corpus Settlement #644510 Too much bloom on Corpus Settlement tile #644515 Fragments should not spawn within level geometry Link to comment Share on other sites More sharing options...
rngd444 Posted August 21, 2016 Share Posted August 21, 2016 #644588 Quote #2: potential to get stuck by shooting an exploding barrel from up close which causes environmental changes (/unstuck did nothing). #11, #13: constant loop of getting reset with no possibility to break it (/unstuck did nothing). #16, #24: undynamic transition of lighting/shadows. #18: gap underneath a door which makes it possible to see through the terrain. #20: sudden black screen due to a specific camera angle (from inside the wall?) in a funnel. #23: very bright lighting and the lack of any shadows in that specific tile set. #25: infested terrain on any Grineer Galleon tile set without Infested as a faction present. #28: gap in a wall in Archwing. #30, #31, #32: being able to fly into the side of a wall in Archwing. #33: lights visible through walls. Same effect on reactors for the Grineer Galleon tile set. #35: oversaturated lighting of a door (especially blinding on better machines with bloom turned on). Link to comment Share on other sites More sharing options...
Marswipp Posted August 22, 2016 Share Posted August 22, 2016 #645384 Infinite fall found at a "safe" location under a platform. Link to comment Share on other sites More sharing options...
Dalis918 Posted August 23, 2016 Share Posted August 23, 2016 (edited) double post Edited August 23, 2016 by Dalis918 Link to comment Share on other sites More sharing options...
Dalis918 Posted August 23, 2016 Share Posted August 23, 2016 (edited) Well don't know where to report this mishap, went shift tabbing to reply to somebody in steam and the right side screen happened (dual monitor took printscreen) unable to do anything Edit: nevermind, can't post a screenshot, this was bloody pointless. Edited August 23, 2016 by Dalis918 Link to comment Share on other sites More sharing options...
Ashierz Posted August 24, 2016 Share Posted August 24, 2016 647095 - Too many consoles on Grineer Interception Link to comment Share on other sites More sharing options...
adiamorph Posted August 24, 2016 Share Posted August 24, 2016 #647223 -- Ceres tile missing a lot of surfaces Link to comment Share on other sites More sharing options...
Veramora Posted August 25, 2016 Share Posted August 25, 2016 #647398 Link to comment Share on other sites More sharing options...
HighTale Posted August 25, 2016 Share Posted August 25, 2016 Mission: Lua Stofler(defense) Bug: Cat lady sometimes spawns cats way below the current location this happened at wave 6 and 7 when rest of players left Link to comment Share on other sites More sharing options...
Doxorn Posted August 28, 2016 Share Posted August 28, 2016 650191 New Uranus underwater tileset, you can fly outside of a sunken ship into the open sea Link to comment Share on other sites More sharing options...
cromignon Posted August 28, 2016 Share Posted August 28, 2016 #650504 Void Fissure (T2/Meso); Roche, Phobos. Enemy spawns outside ship hull, mission unwinnable. Weapons with Punch-Through don't function as a solution. Rhino Stomp works, but without Energy is infeasible as a workaround. Link to comment Share on other sites More sharing options...
Andrew7811 Posted August 29, 2016 Share Posted August 29, 2016 I found multiple instances of two interception booths spawning next to each other during today's sortie. Enemies would sometimes get stuck between the two booths. Support ticket #650623 After I sent the ticket and came here I realized that other people put this bug on the forums(not in this topic) but the images I sent to support were generated using the F6 function so DE support has the metadata that corresponds to this bug. Link to comment Share on other sites More sharing options...
BrotherJudas008 Posted August 29, 2016 Share Posted August 29, 2016 (edited) #650760 Missing terminals and containers in Grineer Galleon tiles. Telesto - Exterminate for the mission I found this on. Edited August 29, 2016 by BrotherJudas008 Link to comment Share on other sites More sharing options...
tastic Posted August 29, 2016 Share Posted August 29, 2016 impossible to loot syndicate rep item - grineer mining tile #650767 for screenshot meta Link to comment Share on other sites More sharing options...
Ithloniel Posted August 29, 2016 Share Posted August 29, 2016 # 651189 Naamah - Assassination - The Raptor Map hole in the boss room. Link to comment Share on other sites More sharing options...
NightBeats Posted August 30, 2016 Share Posted August 30, 2016 (edited) #651819 Io, Jupiter - Defence Mission Enemy spawning in level geometry, preventing further progress. Edited August 30, 2016 by NightBeats Link to comment Share on other sites More sharing options...
Andrew7811 Posted August 31, 2016 Share Posted August 31, 2016 (edited) Ticket #651983 I trapped Councilor Vay Hek into a pipe by exploding the barrel at the top of the final room and sending the bridge directly on top of him Edited August 31, 2016 by Andrew7811 spelling Link to comment Share on other sites More sharing options...
RzdAkira Posted September 1, 2016 Share Posted September 1, 2016 #652954 Corpus defense tileset. The game will reset our position as if I am falling through the hole despite able to cling to the ledge/railing of the platform. This is true for all ledges on this defense platform. Link to comment Share on other sites More sharing options...
16Bitman Posted September 2, 2016 Share Posted September 2, 2016 #653140 A hole which allows you to get out of bounds and to a lot of other unintended places in the relay. http://imgur.com/a/QfgdS Also a video of someone else performing the glitch I found on youtube: Link to comment Share on other sites More sharing options...
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