IfritKajiTora 1,704 Posted February 8, 2015 Share Posted February 8, 2015 (edited) Hi. As you all knwo there is problem with high leveled enemies and Warframe powers being useless making almost 0 damage (not really but it feels like that).Casting Ultimate (4) ability takes 100 energy and deals only 1500 damage to all targets while our weapon can easy make 8000 damage per shot, some even more.Why not make them more powerful by giving them Damage Multiplier.Syndicate weapons have their own bar than fully charged making AoE damage and giving bonus. We can use it to warframe abilities too.Explanation: Each ability will have its own Ability multiplier bar. By damaging and killing enemies the bar will load like these syndicate and each fully charged will grand +0.5x damage multiplier.Example:Excalibur Slash dash deals 500 damage (1.0x multiplier)1.5x multiplier 750 damage2.0x multiplier 1000 damage2.5x multiplier 1250 damage3.0x multiplier 1500 damage3.5x multplier 1750 damage4.0x multiplier 2000 damage4.5x multiplier 2250 damage5.0x multiplier 2500 damage..........Multipier damage should not have capacity or have limitation up to 30x multiplierThe ability multiplier bar should work little different than syndicate. It should load faster by killing or damaging stronger enemies.Every time each ability is used, multiplier damage is reseted to 1.0xYou can spam abilities like always but more worth will be not spam and gain multipliers to deal more damage by that same cost of energy. Edited February 8, 2015 by IfritKajiTora Link to post Share on other sites
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