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Stealth Kill Affinity Bonus Is Being Incorrectly Calculated


tpollett

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I've tested this several times (approximately 20 solo missions done entirely in stealth) and the bonus is very much out of sync unless there was a standard bonus to stealth kills affinity that is applied before the speed killing one.

On a level 5-10 grineer lancer I get ~70 experience for an out of stealth (alerted) kill. On a stealth kill the affinity started at around 4 times that and ends up at almost exactly 20 times the affinity gained on a non stealth kill. Basically at max bonus I'm getting 1400ish affinity for an enemy that gives 70ish non stealth. This gets really ridiculous when I kill a napalm and see 22k affinity. Now I'm not sure if it's a graphical bug or not (and I'm not complaining about the extra affinity at all) but from what I gathered reading the patch notes I should be getting 350ish experience at max stealth affinity bonus.

I definitely like it this way; and if it was unintended I hope it stays as it gives an actually viable way to level a lot of equipment that I've been dreading to level; but if it is unintended it should be looked at and either made permanent or changed to be as intended. If it's just a graphical bug then that also needs to be looked at.

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  • 1 month later...

"I definitely like it this way; and if it was unintended I hope it stays as it gives an actually viable way to level a lot of equipment that I've been dreading to level; but if it is unintended it should be looked at and either made permanent or changed to be as intended."

Well, they fixed it by cutting the numbers down. I guess the lesson is that beneficial inaccuracies ought not to be reported.

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