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DE_Adam

Building Warframe: The Opticor

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Want to make a laser cannon?  As a Tenno you'll need some Fieldron, Gallium, Cryotic and a Forma.  Stick all of that into a Foundry, set to High, and then ta-da!  A brand new Opticor is born.

 

But before you can set out and start blasting away our team needs to settle a few questions.  Little things like:  How should this weapon fire?  How big should it be?  What sort of effects should it display?

 

If you've ever wanted to know more about the process behind making the Opticor, this edition of Building Warframe is perfect for you.

 

-DE_Adam

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As always, this behind the scenes stuff is really cool.

 

Some of those early designs look fantastic, and what happened to the bright yellow canister?

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Good looking weapon, used to have much fun shooting it. But then came Nullifiers.

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I love this weapon! As always great work DE! Show some love to drakgoon and others though? I feel like some wonderful concepts like this never get the right stats behind them.

Edited by SwiftPotato12
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Can we have dat yellow-gold canister back on the top? It makes it look SO much cooler.

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You know how the Bows/Crossbow(s) has that thunderbolt mod? the Opticor needs to do that standardly. AND go through all enemies to hit the ground standard without  needing punch through mod (except where punch through effects hitting enemies that have Mobile Snow Globe or Nullifiers.

 

When you fire this cannon, you automatically get knocked down.

 

You know how with the Event Puncture mod you can have it do about 8k damage easily? well this thing should easily do about 20k damage with just the standard Serration, Split Chamber, 2 element mods. Put Heavy call on this thing, and remember, if you have split chamber on it it will blast in several different random directions upon shooting.

 

It should be similar to the Ogris, where it charges up and you can wait to actually "shoot". However, add effect so if you hold the charge for too long the thing blows up with a radial blast and yes, it would knock you down but do damage to anything around you. And your shields should be zapped away.

 

AND those are my thoughts on how the Opticor should work.

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One of the aspects WF has really advanced in is weapon design. Lots of unique, original, stylish (and yes, mostly far from being useful), but still awesome guns. And Opticor is right at the top. 

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Good looking weapon, used to have much fun shooting it. But then came Nullifiers.

 

I generally carry a high fire rate weapon with me as a secondary when I use the Opticor, like the AkZani. Makes quick work of those Nullifiers.

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I find it funny that the Opticore is silent.

 

I do like the weapon a lot, but being a laser cannon, it doesn't have very satisfying discharge audio. Compared to, say, the Spartan Laser from the Halo franchise, the Opticore sounds like static electricity to a lightning bolt. It's just not satisfying to fire.

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I really love this type of stuff. Seeing how things work or are created allows us to give better feedback. Keep them coming.

 

I find it funny that the Opticore is silent.

 

I do like the weapon a lot, but being a laser cannon, it doesn't have very satisfying discharge audio. Compared to, say, the Spartan Laser from the Halo franchise, the Opticore sounds like static electricity to a lightning bolt. It's just not satisfying to fire.

It sounds better than Paris Prime...

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Thank you for all the community based posts you've been doing DE Adam! I don't know if you hear it often, but know that you are really appreciated for doing all these articles and community organization on behalf of us. So, thank you!

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I want to see a slow-firing HMG that looks like the bottom-middle or bottom-right Opticor concept.

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Thhank you DE for making a weapon that finally took me away from the Paris P , Latron P, and Soma. Killing with  this BFG is the most satisfying feeling ever. Totally worth the 5 fieldrons  and 20 Galliums

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You know how the Bows/Crossbow(s) has that thunderbolt mod? the Opticor needs to do that standardly. AND go through all enemies to hit the ground standard without  needing punch through mod (except where punch through effects hitting enemies that have Mobile Snow Globe or Nullifiers.

 

When you fire this cannon, you automatically get knocked down.

 

You know how with the Event Puncture mod you can have it do about 8k damage easily? well this thing should easily do about 20k damage with just the standard Serration, Split Chamber, 2 element mods. Put Heavy call on this thing, and remember, if you have split chamber on it it will blast in several different random directions upon shooting.

 

It should be similar to the Ogris, where it charges up and you can wait to actually "shoot". However, add effect so if you hold the charge for too long the thing blows up with a radial blast and yes, it would knock you down but do damage to anything around you. And your shields should be zapped away.

 

AND those are my thoughts on how the Opticor should work.

This, this needs to be done. But all things aside, Opticor will still be my go to weapon

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"We hope you've enjoyed this behind-the-scenes look at the Opticor's creation. Be sure to keep an eye out for future editions of Building Warframe, where we take an inside look at what it takes to bring our Dark Sector of the gaming world to life."

 

 

 

 

dark sector stuff to warframe?!?!?!?!?

 

 

2nd Anniversary is gonna be gud!!!!!!

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the opticor says power just by looking at it.But when you fire it only to have a focused beam (tho powerful) it kind of dampens down the power feel to be just a heavy lanka or plasma rifle.I think the opticor could have had a beam but wider and as it cuts through enemies it would cause small AOE of maybe radiation? or magnetic? thos are ideas but really i think it should have been given something with more aoe power to backup its size and feel or have a effect kind of but not exact to the legendary BFG of Doom.

 

for details on the bfg combat style here is the offical wikia: http://doom.wikia.com/wiki/BFG9000

 

but seriously when i first saw the opticor i thought big beam cuting and blasting through a good number of enemies, or a big plasma ball that flew and nearby enemies would take AOE damage just being near it and when it hit something would cause a fairly good explosion.

 

but got a heavy plasma rifle :S

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