Kokuen 1 Posted January 16, 2013 Share Posted January 16, 2013 hahaha yeah that's right, the Axe is somewhat "devasting" it's too slow tho but nothing we cant fix with some MODs ;) Link to post Share on other sites
yeyey777 0 Posted January 16, 2013 Share Posted January 16, 2013 (edited) yeap it made my excalibur more powerful haha! the slow attack speed is fine because what i do most of the time with this axe is charged attack which is uninterrupted xD Edited January 16, 2013 by yeyey777 Link to post Share on other sites
Kokuen 1 Posted January 16, 2013 Share Posted January 16, 2013 yeap it made my excalibur more powerful haha! the slow attack speed is fine because what i do most of the with this axe is charged attack which is uninterrupted xD oh did you notice that if you actually tap [E] (or melee attack in case you edited controls) even if you get hit you wont be interrupted unless that's an Heavy Grineer's Stun?Shockwave? Shockwave Moa's Shockwave(sounds dumb tho lol) or Ancient Infection's Charge+Punch Link to post Share on other sites
muvoxi 0 Posted January 16, 2013 Share Posted January 16, 2013 Admins/GM's/Moderators, please post the hotfix patch notes also. It'd be really nice to know what was fixed. Thank you for your hard work. Link to post Share on other sites
Pr1nce 78 Posted January 16, 2013 Share Posted January 16, 2013 Sorry DE Team. I know you guys are hard at work. But yeah, I'd like to know what's been updated/fixed as well. Link to post Share on other sites
Crossflip 1,701 Posted January 16, 2013 Share Posted January 16, 2013 Thing with the axe is, for a multishot weapon, only the first swing is horizontal. the 2nd and 3rd rarely hit more than one target. Link to post Share on other sites
Dreed 123 Posted January 16, 2013 Share Posted January 16, 2013 Yea.. that would be nice what we get every single ninja patch :P it will a little help us to help you ..thanks. Link to post Share on other sites
Helmed 50 Posted January 16, 2013 Share Posted January 16, 2013 (edited) Looks like you gave volt one too many beatings of the nerf hammer Fully modded with power is still doing small amounts of damage Also the shock was fine Edited January 16, 2013 by Helmed Link to post Share on other sites
Elcorazon 1 Posted January 16, 2013 Share Posted January 16, 2013 when will there be a fix for the settings ? each time when in the course of the need to be set again . Link to post Share on other sites
yeyey777 0 Posted January 16, 2013 Share Posted January 16, 2013 oh did you notice that if you actually tap [E] (or melee attack in case you edited controls) even if you get hit you wont be interrupted unless that's an Heavy Grineer's Stun?Shockwave? Shockwave Moa's Shockwave(sounds dumb tho lol) or Ancient Infection's Charge+Punch yeah thanks for the info im doing it now xD Link to post Share on other sites
yeyey777 0 Posted January 16, 2013 Share Posted January 16, 2013 when will there be a fix for the settings ? each time when in the course of the need to be set again . do not close the game using alt f4 click x and confirm the prompt then x again to exit the game. the next time you log in it will not reset your saved settings Link to post Share on other sites
Gentlemoa 191 Posted January 16, 2013 Share Posted January 16, 2013 Dunno if someone already said it but you guys changed something else: I have gore in my game oO If i shot the head of my enemies the head will explode and if i attack with my sword, i'll cut them in half oO That was not possible for me before these recent patches. i like it. Link to post Share on other sites
Hotel6 0 Posted January 16, 2013 Share Posted January 16, 2013 Dunno if someone already said it but you guys changed something else: I have gore in my game oO If i shot the head of my enemies the head will explode and if i attack with my sword, i'll cut them in half oO That was not possible for me before these recent patches. i like it. it's already in game before the patch. maybe there's a gore/violence setting in there somewhere. Link to post Share on other sites
NimrodV 1 Posted January 16, 2013 Share Posted January 16, 2013 Volt cant damage with his AOE...wtf... Link to post Share on other sites
ForeverDecay 1 Posted January 16, 2013 Share Posted January 16, 2013 Yeah, agreed, great patch. I am too, getting a lot of Armor % Mods, not a problem, really. Gief me moar Mods. :D Link to post Share on other sites
AvanGuard 0 Posted January 16, 2013 Share Posted January 16, 2013 (edited) my game has crushed when I installed this patch...any ideas how to solve this little problem? OS Win7 x64 Edited January 16, 2013 by AvanGuard Link to post Share on other sites
Hotel6 0 Posted January 16, 2013 Share Posted January 16, 2013 my game has crushed when I installed this patch...any ideas how to solve this little problem? OS Win7 x64 win7 64bit here, still playing after the patch. maybe you should do a fresh install of the game. Link to post Share on other sites
AvanGuard 0 Posted January 16, 2013 Share Posted January 16, 2013 I tried (clear the cash) Link to post Share on other sites
Hotel6 0 Posted January 16, 2013 Share Posted January 16, 2013 I tried (clear the cash) oh ._. Link to post Share on other sites
DannyhelMont 0 Posted January 16, 2013 Share Posted January 16, 2013 Does anyone know what happened to Volt???? I used his final ability a couple of times and it doesnt do anything...like 0 damage, eighter they changed it or they bugged him. Did anyone have the same problem as I do?? Looks like you gave volt one too many beatings of the nerf hammer Fully modded with power is still doing small amounts of damage Also the shock was fine Volt cant damage with his AOE...wtf... I agree that before was overpowered, so that only using 1 time, I could clean three rooms if I went running by them, but now 70% of the times that I use it causes no harm and sometimes the mobs which are surrounding me kill me when I'm floating :S, and when it works even using rare mods and being lvl.30, it only lasts 3 seconds and kills up to 5 mobs at close range only... It's become completely useless, even the 1st skill is more powerful/useful now :X Link to post Share on other sites
[DE]Steve 17,216 Posted January 16, 2013 Author Share Posted January 16, 2013 Sorry about that - we fixed a mod range exploit and messed up the local radius checks. Will be corrected next update! Link to post Share on other sites
MrMitchel 385 Posted January 16, 2013 Share Posted January 16, 2013 So long as my +10puncture +100% multishot +33% dmg instant reload HEK doesnt get nerfed to hard i'll be happy Link to post Share on other sites
[DE]Steve 17,216 Posted January 16, 2013 Author Share Posted January 16, 2013 So long as my +10puncture +100% multishot +33% dmg instant reload HEK doesnt get nerfed to hard i'll be happy No balance changes for those mods yet. But errr.. yah, about that multishot mod... wee! Link to post Share on other sites
yeyey777 0 Posted January 16, 2013 Share Posted January 16, 2013 No balance changes for those mods yet. But errr.. yah, about that multishot mod... wee! nice updates steve but the contacts......still going back to forever offline -_- Link to post Share on other sites
MrMitchel 385 Posted January 16, 2013 Share Posted January 16, 2013 No balance changes for those mods yet. But errr.. yah, about that multishot mod... wee! Nooooooooo!!! it made the HEK soooo good D: Link to post Share on other sites
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