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De, Please Add Archwing Syndicate Missions.


(XBOX)LordPuck
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I see regular Syndicate missions for 500 -- 1600 -- 2150 all day. DE, please add Archwing syndicate missions to the roster. We dont even need Medallions. Although they could be in laser drills on asteroids on Saturn for example.

Sabotage and Exterminate would work well. We wouldnt need syn allies. They would get in the way anyway.

 

After thought but just as important, increase Morphic Transformer to 120% power strength. All Archwing powers drop severely after level 17 AI. Using Arch powers against level 30 AI is like throwing spitwads. Sorry DE.

 

  I play Archwing to fly and use Arch powers, not to use different melee weapons.

 

Thank you for your consideration.

 

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Other players might, you know, get mad because not all of them play or doesn't like AW at the moment and getting a AW-related syndicate mission will reduce their total playable syndicate missions to 2 or 1.

It's pretty strange to NOT add something, if SOME1 doesn't like it, no?

Archwing is already part of gameplay. Good and huge, but just still fresh. But adding 4th mission for in Alert roster (without medallion and rewarding low-tier amount of standing) - this will help much.

If you don't like Archwing - you can forget those missions, that's simple. You will lose nothing.

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It's pretty strange to NOT add something, if SOME1 doesn't like it, no?

Archwing is already part of gameplay. Good and huge, but just still fresh. But adding 4th mission for in Alert roster (without medallion and rewarding low-tier amount of standing) - this will help much.

If you don't like Archwing - you can forget those missions, that's simple. You will lose nothing.

Yes i do i lose out on standing points i people need.

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Yes i do i lose out on standing points i people need.

You don't lose.

Lose = you have 2000 synd. points, now you have 1500 synd. points.

If progress will be slowed and you'll have potential you don't want to utilize - that's not "lose".

If you really think, you are FORCED to do those missions - you are only hurting yourself. There is only you who is forcing you. Nobody else.

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I reckon it would only be a good idea if they were an addition. If they replace some normal syndicate missions and cost people who don't play or enjoy AW some rep then it probably wouldn't be a good idea. If they just added syndicate missions to the number available, and the people who don't play AW would have the same amount of normal missions to gain rep from, then I don't see why not.

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You don't lose.

Lose = you have 2000 synd. points, now you have 1500 synd. points.

If progress will be slowed and you'll have potential you don't want to utilize - that's not "lose".

If you really think, you are FORCED to do those missions - you are only hurting yourself. There is only you who is forcing you. Nobody else.

 

To attain the maximum possible rep per day you are FORCED to play through all your syndicate dailies and get all the medallions. If archwing missions were tossed into the mix, players without the necessary power to play high-level archwing missions (because all syndi-missions are at least mid-level IIRC) would be left out and would indeed lose out on total points. This would also apply to players who can't play archwing missions because they don't have any archwing gear, and would also apply to players who just HATE archwing missions and do not want to play them. At this point, being forced to play archwing missions for syndicate dailies is like being forced to play flappy zephyr/wyrmius for syndicate rep as the archwing system feels (and basically is) its own completely stand alone system.

 

edit: meant to edit this into my previous post rather than post two things back to back. oops

Edited by SquirmyBurrito
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To attain the maximum possible rep per day you are FORCED to play through all your syndicate dailies and get all the medallions. If archwing missions were tossed into the mix, players without the necessary power to play high-level archwing missions (because all syndi-missions are at least mid-level IIRC) would be left out and would indeed lose out on total points. This would also apply to players who can't play archwing missions because they don't have any archwing gear, and would also apply to players who just HATE archwing missions and do not want to play them. At this point, being forced to play archwing missions for syndicate dailies is like being forced to play flappy zephyr/wyrmius for syndicate rep as the archwing system feels (and basically is) its own completely stand alone system.

 

edit: meant to edit this into my previous post rather than post two things back to back. oops

Firstly, noone forces you to do syn.

 

Secondly, You cant do syn until Rank 3. You get archwing at Rank 2.

 

Third, Adding 1 additinal mission choice for 4 total, istnt going to kill anyone. Id prefer to see 3 of each like the rest have. Just scroll further down fer Arch syn or give choice. Arch syn but no medallions or regular ground pound syn. We have choice now for overlapping missions.

 

If you dont want to do arch for syn, dont. I dont like being forced to do ground missions only for syndicate.

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Firstly, noone forces you to do syn.

 

Secondly, You cant do syn until Rank 3. You get archwing at Rank 2.

 

Third, Adding 1 additinal mission choice for 4 total, istnt going to kill anyone. Id prefer to see 3 of each like the rest have. Just scroll further down fer Arch syn or give choice. Arch syn but no medallions or regular ground pound syn. We have choice now for overlapping missions.

 

If you dont want to do arch for syn, dont. I dont like being forced to do ground missions only for syndicate.

The older players that got the update before that has to grind it.

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Third, Adding 1 additinal mission choice for 4 total, istnt going to kill anyone. Id prefer to see 3 of each like the rest have. Just scroll further down fer Arch syn or give choice. Arch syn but no medallions or regular ground pound syn. We have choice now for overlapping missions.

I'm in for AW as 4th syndicate mission.

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How about making Archwing worth playing first?

Well it could be a step ahead in that direction.

 

AW reminds me of this whole game like 2 years ago, with a crapton of things to be fixed, addressed, changed, improved; a few have been, some are still at the same point.

I think AW just needs time, it's a relatively new content and it will evolve as the main game did, we just need a bit of patience.

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yes! we need archwing syndicate missions, i love archwing, but i already have almost every weapon from it, adding syndicates could make me play more of it, and for those who dont like it, too bad, archwing is part of the game, in fact. they will add a system in the future where you will be able to go in and out of archwing mode in middle mision, so dont play archwing, while you can...and dont make me start with sharkwing.

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Firstly, noone forces you to do syn.

 

Secondly, You cant do syn until Rank 3. You get archwing at Rank 2.

 

Third, Adding 1 additinal mission choice for 4 total, istnt going to kill anyone. Id prefer to see 3 of each like the rest have. Just scroll further down fer Arch syn or give choice. Arch syn but no medallions or regular ground pound syn. We have choice now for overlapping missions.

 

If you dont want to do arch for syn, dont. I dont like being forced to do ground missions only for syndicate.

 

1. I already addressed this. I will not repeat myself, go re-read my post.

 

2.A) Not all players grinded out the archwing stuff when it was released so many will have full access to syndicates, but will need to grind out the archwing stuff just to gain access to these archwing syndicate missions.

2.B) Not everyone will have the required mods and leveled archwing gear to successfully complete higher level archwing missions. Which will either mean players can't play these missions, they're forced to get some other players to carry them, or they have to go grind out all that so they can actually successfully complete one of the missions.

 

3. Even with the additional mission option, that is still locking additional daily rep potential behind a gate that some may not be able to access/complete, and others flat out HATE doing.

 

4. Unlike Archwing missions, it is highly unlikely that a player will have fully leveled and modded archwing gear while they don't have fully leveled and modded normal gear. It is completely possible to go through this game without bothering with archwing, it isn't possible to get through this game by purely playing archwing missions. No matter how you look at it archwings are side missions, sticking additional daily rep behind a side mission gate is just not something I will agree with unless it becomes a new universal rule for this game. And in that case, I want syndicate rep attached to playing wyrmius, flappy zephyr, and conclave (if it isn't already).

 

yes! we need archwing syndicate missions, i love archwing, but i already have almost every weapon from it, adding syndicates could make me play more of it, and for those who dont like it, too bad, archwing is part of the game, in fact. they will add a system in the future where you will be able to go in and out of archwing mode in middle mision, so dont play archwing, while you can...and dont make me start with sharkwing.

 

 

Flappy Zephyr is also part of the game, would it be reasonable for me to request syndicate missions for that too? And I'm fairly certain that 'system' will only apply to specific mission types/a specific game mode, and will not be present in normal missions.

Edited by SquirmyBurrito
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How about making Archwing worth playing first?

DE has already streamlined the choices for Archwings. You no longer need to worry what Warframe loadout you chose. Speed and stamina seem more consistent. Loot tables have been streamlined. Resources drop almost more frequently than regular missions types.

 

Yes Archwings need improvement. This is why I posted this topic. But they are being improved.

 

We still need a huge buff to Morphic Transformer from 20% -120%.

We still need new Gt, like;

Escort the Liset.

Hijack but based on proximty not shields.

 

Mobile Recon.

Mobile Defense uploads. No briefcase just a wireless shortrange transceiver.

 

Defend the Transmitter.

Interception stripped down to one base.

 

Yes DE needs to improve Archwing, but how will they know what we want if all we say is make improvements?

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1. I already addressed this. I will not repeat myself, go re-read my post.

 

2.A) Not all players grinded out the archwing stuff when it was released so many will have full access to syndicates, but will need to grind out the archwing stuff just to gain access to these archwing syndicate missions.

2.B) Not everyone will have the required mods and leveled archwing gear to successfully complete higher level archwing missions. Which will either mean players can't play these missions, they're forced to get some other players to carry them, or they have to go grind out all that so they can actually successfully complete one of the missions.

 

3. Even with the additional mission option, that is still locking additional daily rep potential behind a gate that some may not be able to access/complete, and others flat out HATE doing.

 

4. Unlike Archwing missions, it is highly unlikely that a player will have fully leveled and modded archwing gear while they don't have fully leveled and modded normal gear. It is completely possible to go through this game without bothering with archwing, it isn't possible to get through this game by purely playing archwing missions. No matter how you look at it archwings are side missions, sticking additional daily rep behind a side mission gate is just not something I will agree with unless it becomes a new universal rule for this game. And in that case, I want syndicate rep attached to playing wyrmius, flappy zephyr, and conclave (if it isn't already).

 
 

 

Flappy Zephyr is also part of the game, would it be reasonable for me to request syndicate missions for that too? And I'm fairly certain that 'system' will only apply to specific mission types/a specific game mode, and will not be present in normal missions.

Everyone of your points can be applied to ground missions.

I dont the right gun.

I dont have right frame.

I dont have right mods.

I need a taxi to get there.

 

If you didnt want to repost, you wouldnt have. Just because you chose not to level your arch gear doesnt mean other players should be excluded from trying an alternate Gt. 

Edited by (XB1)LordPuck
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I would love archwing syndicate missions. But as extra missions and not replacing the current ones. In that way people who like archwing can get some extra standing and the haters won't lose standing.

Or as I stated earlier, a choice. Either Archwing Syn or Ground Syn. That way noone loses.

Example.

Cephalon has;

Rescue 500

Exterminate 1600

Sabotage 2150

But Activate Archmode in Arsenal(coming soon), I see,

Arch Exterminate 500

Arch Mobile Recon 1600

Arch Defend the Transmitter 2150.

Now I can do all the ground. Do all the Arches. Or mix it up. But only until I reach my daily cap.

Edited by (XB1)LordPuck
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1. I already addressed this. I will not repeat myself, go re-read my post.

 

2.A) Not all players grinded out the archwing stuff when it was released so many will have full access to syndicates, but will need to grind out the archwing stuff just to gain access to these archwing syndicate missions.

2.B) Not everyone will have the required mods and leveled archwing gear to successfully complete higher level archwing missions. Which will either mean players can't play these missions, they're forced to get some other players to carry them, or they have to go grind out all that so they can actually successfully complete one of the missions.

 

3. Even with the additional mission option, that is still locking additional daily rep potential behind a gate that some may not be able to access/complete, and others flat out HATE doing.

 

4. Unlike Archwing missions, it is highly unlikely that a player will have fully leveled and modded archwing gear while they don't have fully leveled and modded normal gear. It is completely possible to go through this game without bothering with archwing, it isn't possible to get through this game by purely playing archwing missions. No matter how you look at it archwings are side missions, sticking additional daily rep behind a side mission gate is just not something I will agree with unless it becomes a new universal rule for this game. And in that case, I want syndicate rep attached to playing wyrmius, flappy zephyr, and conclave (if it isn't already).

 
 

 

Flappy Zephyr is also part of the game, would it be reasonable for me to request syndicate missions for that too? And I'm fairly certain that 'system' will only apply to specific mission types/a specific game mode, and will not be present in normal missions.

 

all i read is, laziness this, i wont grind that, bla bla bla, excuses excuses, if you already grind in a game with grind walls to reach the mastery rank for unlocking syndicates and then more grind for syndicate missions, whats then is your excuse for not wanting to do the archwing quest? you just hate the mode and you don't want other people to enjoy more archwing, that, or because you dont even have an archwing you're misjudging a great part of the game just because you are personally discouraged because the grind the quest requires, admit it ;)

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