armedpoop Posted February 18, 2015 Share Posted February 18, 2015 (edited) When can we expect to see shotgun buffs? Any plans to add grenade indicators and Archwing missile lock visual cues? 2 of the strongest attacks from enemies (especially in archwing) do not have any type of warning or telegraphs is kind of annoying. In Archwing missions, a single volley from a low level mob is more than enough to kill you most of the time. The strangest part is in Archwing, we have abilities solely for evading missiles, yet with all the new HUD elements, we didnt get a lock on warning. edit: Can we expect to ever get Archwing specific augment mods like warframes have? Edited February 18, 2015 by armedpoop Link to comment Share on other sites More sharing options...
GaleRoar Posted February 18, 2015 Share Posted February 18, 2015 On the topic of PvP, with the new changes, will the Halikar still be able to steal the secondaries of enemies (if and when it gets PvP balanced)? That is an incredibly fun feature of using it in Dark Sector conflicts, and I'd like to see it in the PvP. Link to comment Share on other sites More sharing options...
egregiousRac Posted February 18, 2015 Share Posted February 18, 2015 Alt fire weapons being able to zoom? This. So much this. Why must every weapon with a cool function be worthless? There is a separate keybind for alt-fire already! Zoom is just disabled for no reason. Link to comment Share on other sites More sharing options...
Phyrak Posted February 18, 2015 Share Posted February 18, 2015 (edited) Quick picks: -warframe passives -scythe buffs -stealth 2.0 -parkour 2.0 -more fan content -maybe passive energy siphon for all frames/more auras/personal auras to customize how we play Edit: any chance to give two types of toggle depending on ability? The one we have now and https://forums.warframe.com/index.php?/topic/352857-toggle-able-abilites/ for certain abilities Edited February 18, 2015 by Phyrak Link to comment Share on other sites More sharing options...
AM-Bunny Posted February 18, 2015 Share Posted February 18, 2015 Any chance the Raid boss is going to have its own music? I think this would be a great chance to separate the Raid boss from others atmospherically. Link to comment Share on other sites More sharing options...
VioDuskar Posted February 18, 2015 Share Posted February 18, 2015 will grate prime be making a come back this april? Link to comment Share on other sites More sharing options...
Q-Nel-974 Posted February 18, 2015 Share Posted February 18, 2015 buff Hydroid and Frost Link to comment Share on other sites More sharing options...
Kasumi- Posted February 18, 2015 Share Posted February 18, 2015 Will we ever see the Tenno Carrier that our Lisets were supposed to dock to? Image found here: http://sbigham.deviantart.com/art/Warframe-Tenno-Carrier-511644760 Link to comment Share on other sites More sharing options...
Angantyrsm Posted February 18, 2015 Share Posted February 18, 2015 Looking forward to the Devstream ;) Question: The ingame trade method is currently limited to the " Trade Chat " which is a constant influx of Copy Paste, that quickly becomes nauseating to watch. Can we expect an " Auction House " or Trade hub on one of the Relays in the future? Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted February 18, 2015 Share Posted February 18, 2015 Will you show us dragon warframe? When will the Prime stuff be fixed? When is next prime stuff? Link to comment Share on other sites More sharing options...
(XBOX)HC One Stick Posted February 18, 2015 Share Posted February 18, 2015 Anything new with Kubrows coming out Armor, Customization??? Thanks DE Link to comment Share on other sites More sharing options...
Axeroix Posted February 18, 2015 Share Posted February 18, 2015 As I ask Every week Any Expansions to the Dual Dagger stance sets and the lack of Speed they give in comparison to the Pre Melee 2.0 Dual daggers by that I mean that even the Faster stance still feels quite Sluggish and Stunted and this stance could really do with another combo maybe similar to the old Dual Dagger attack pattern Link to comment Share on other sites More sharing options...
Paul_Pianoff Posted February 18, 2015 Share Posted February 18, 2015 Warframe passive abilities. What stage of progress are they on currently? Can we expect them to ship with U16? Link to comment Share on other sites More sharing options...
gkuoni Posted February 18, 2015 Share Posted February 18, 2015 Dear DE, I have a few questions that could be answered on the stream: 1) What are the next weapon sets that you are looking into that need buffing. 2) With so many of the weapons that are considered end game are available as soon as new players can trade, are you planning on changing that system so that new players have an incentive to go through the other whole list of weapons that are far worse than the top end weapons so easily obtainable? (I'm mainly talking about primes and syndicate weapons) 3) With Nova prime having gained a statistical buff in comparison to the normal Nova, will you be working on buffing the stats on any of the other primes to make them differ more from the normal variants? 4) Will the syndicates have more roles to fulfill than just simply warframe and weapon buffs in the main game? With this I mean are the syndicates going to, in the upcoming updates, affect archwing and pvp in any way? Are the syndicates also going to elaborate a lot more into the core gameplay as in give affinity, credit or drop bonuses depending on certain objectives being completed? (these are just a few examples of what could be done with the syndicates) 5) Which mission type is next in line to have an overhaul? 6) Will the liset ever have an effect on the core gameplay (as in help you fight or get through tricky parts)? Link to comment Share on other sites More sharing options...
havikryan Posted February 18, 2015 Share Posted February 18, 2015 1. can the conclave requirement be removed for spectres? I can do t4 1 hour but don't have enough conclave to use cosmic spectres. 2. can the interception node change be reverted? playing it solo you basically start handicapped as all nodes auto belong to the enemy. Link to comment Share on other sites More sharing options...
ShiroSlinky Posted February 18, 2015 Share Posted February 18, 2015 (edited) Sniper Scopes Optional or Improved? https://forums.warframe.com/index.php?/topic/402795-why-havent-they-made-sniper-scopes-optional/ Frost Buff/Rework? Rakta Ballistica Buff? Shotguns Buff? Snipers Buff? And please for the love of the Lotus GET RID OF OROKIN CELLS AND KEYS IN THE DROP TABLE IN THE VOID! AND GET RID OF FORMA AND FUSION CORE PACKS FROM THE ROTATION C DROP TABLES. And make forma in the higher towers pre-made at least. Edited February 18, 2015 by ShiroSlinky Link to comment Share on other sites More sharing options...
Im_All_In Posted February 18, 2015 Share Posted February 18, 2015 Will you remove credits from the drop table in survival and interception missions?Boost the amount of core that dropped would be much better than getting 2k creds. Can Augment have their own slot? Link to comment Share on other sites More sharing options...
Yazeth Posted February 18, 2015 Share Posted February 18, 2015 When will Snipers and Shptguns get a buff? Link to comment Share on other sites More sharing options...
MattmanTheComet Posted February 18, 2015 Share Posted February 18, 2015 Some Questions As Always: Rapier? Second: What is the Dragon Frame based off of? Link to comment Share on other sites More sharing options...
Senketsu_ Posted February 18, 2015 Share Posted February 18, 2015 Questions: 1) When will we be seeing new sets of alt helms for frames? 2) Since we've seen the Juggernaut and the Manic, when will we be able to get a Look at the Riot Moa? 3) Will NPC's in relay ever have ambient dialog/gossip? to help add immersion and funn(ness) to the relays? 4) Darvos room? when? Link to comment Share on other sites More sharing options...
Brahmastra Posted February 18, 2015 Share Posted February 18, 2015 Probably too soon to ask this but here goes anyway: What can we expect in terms of PVP maps?Will we get custom made maps sort of like the Dark Sectors? Or will we play on the maps we currently have but a bit adapted to PVP: more cover, shortcuts, random destroyed/damaged areas etc.Are there plans for Archwing or underwater PVP?It will be interesting to switch from normal to fast paced PVP. Archwing melee will be weird of course, maybe a few hits to kill or a possible block option?What kind of mods are we looking at for PVP?Faster walking speed? faster sprint speed? faster roll? faster ADS? higher jumping to get to certain platforms with less trouble? Less recoil, longer range on continuous firing weapons etc. etc. Link to comment Share on other sites More sharing options...
Mythblaze Posted February 18, 2015 Share Posted February 18, 2015 Since you are developing raiding content, have you taken a look at how successful raiding from other games that specialize in raiding? This question is in regards to loot and loot distribution. Second question is do you plan to have raiding tiers similar to what WoW has. Explanation, this first raid in U16 would be T1 and gearing up from this will allow for an easier transition into the next raid T2 and so on. Third question is about difficulty selection. Will we have a normal version and heroic version? Link to comment Share on other sites More sharing options...
WhiteDragon_RU_ Posted February 18, 2015 Share Posted February 18, 2015 T1, T2, T3 Interception? T1, T2, T3, T4 Excavation? Link to comment Share on other sites More sharing options...
Cmdr-A Posted February 18, 2015 Share Posted February 18, 2015 With the introduction of crossfire missions a lot of odd stuff has happened, mostly the fact that some mars tiles are now becoming grineer phobos tilesets, which makes sense for it being the red planet. Does that mean in U16 we'll be seeing a change of tiles for both phobos and mars possibly? Link to comment Share on other sites More sharing options...
(PSN)j232000 Posted February 18, 2015 Share Posted February 18, 2015 Is 16.0 going to be the next console build, or is there going to be another 15.x-based build before then? Also, is the move to do updates through the PS4 OS rather than the have-to-restart-the-update-five-times-while-doing-nothing-else-with-the-console method going happen in the next build? Link to comment Share on other sites More sharing options...
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