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Hotfix 15.16.1


DE_Adam
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Still no fix for...bug on the mirage quest line. Where I completed the mission to obtain the chassis and did not obtain the chassis because I was afk during the mission because I had stuff to do. The quest is telling me to make the chassis but could not do so being that it is not in my inventory. Please fix this I would love to play as mirage it is one of the many awesome warframes out there.

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It would be nice to see a fix for Zephyr's Turbulence.

 

https://forums.warframe.com/index.php?/topic/406683-turbulence-is-defective-has-35m-outer-radius-but-only-blocks-shots-within-15m/#entry4486171

 

 

I now have exact numbers on just how broken Turbulence's mechanics v.s. hitscan weapons actually are!
 
Warframe builder lists Turbulence's outer radius for my Zephyr build at 35.5m. I decided to test that. I placed a waypoint on a level 30 Grineer elite lancer, moved 5m away from him, and continuously backed up 1m at a time. At about 15m and onwards, I was being hit by every single one of his shots.
 
Turbulence's outer radius: 35.5m
 
Actual effective range: about 15m
 
On top of all the bulls*** that revolves around Turbulence's mechanics, I have proof that enemy accuracy actually overpowers Turbulence's debuff, making it nearly worthless against all hitscan weapons.
 
Words cannot do justice to how utterly stupid and broken this ability is. I could rant for paragraphs and still not be able to adequately express how horribly designed it is, but I'm not going to, because then the thread would get locked.
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I was one of those poor players who faced the level 300+ enemies in the Phoenix Alert, and let me just say that it was some of THE MOST IMPRESSIVE BULLS#&$ I have ever seen from Warframe.  Easily on par with the Mutalist Incursions and Breeding Grounds, it was still fun playing Nova and priming ALL the enemies at once, though.

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"Still no fix for..."

 

ULT=4TH ABILITY

 

 

i came across a bug during this weeks "Phoenix intercept" tactical alert

we had an Excalibur prime, max range max efficiency , pretty typical for an excal these days the Excalibur had no augments

ANYWAY he was spamming his javelin ult away, i realized as i came to melee an enemy affected by the stun time of the ult, i could do no damage for the duration of the stun. it was only until the duration of the stun wore off that i could some times hit them again, some times i had to wait about 5 seconds afterwards, while they were still shooting and damaging me, i could NOT damage them
 

i was using the scindo prime typical crit/berserker build, i was hitting 50k+ crits the round before hand and i was doing so to enemies unaffected by the ult 

also we had someone notice the glitch too while we were with the excaliber, they had max primed reach galatine having the same issue 

 

from what i could tell the only damage getting through while they were stunned was  the bleeding effect from the slash damage proced from excals ult, and also when my meele would proc "impact" for like 3-5 damage at the most which is an odd proc for the scindo prime? no idea if it actually WAS my melee procing this, i cant say i have noticed them before. it only proced 1/4 swings or so.

 

other ability powers such as miasma, were not phased. they were still hitting properly while the enemies were stunned 

 

and then i started testing other types off attacks such as , ground smashes, ground smashes seemed to raggdoll them over but do no damage.

 

i have never seen this bug outside of this mission to me it almost seemed like their hitbox was glitched by the raggdoll effect before the bodys actually died, the Excalibur was the host, but he was NOT lagging, and nor was i or the galatine person. we had a solid connection

 

here are a few images, you can clearly see the health bare barely going down and the excal prime sword through him, yes its a leech life eximus, but i would have been hitting crits for days and i doubt he was leeching that much from me a hit and also, ill show some more images

sorry for the unorthodox links and yes, although he was stunned previously by the Excalibur ult he was still shooting. yet i could not damage him.

 

https://www.dropbox.com/s/zbh784g7m70dswe/2015-02-27_00017.jpg?dl=0

https://www.dropbox.com/s/cwf1pqn73b198d9/2015-02-27_00018.jpg?dl=0

https://www.dropbox.com/s/8102b91z2om5j8s/2015-02-27_00019.jpg?dl=0

 

 

here are some of a heavy gunner also with leech weapons but was not shooting me, i don't know what happened to the health bar,. and two weaker mobs with the same issue while stunned.

 

https://www.dropbox.com/s/a6ciyg89e4nce9e/2015-02-27_00004.jpg?dl=0

https://www.dropbox.com/s/x5vz8h0u8ny0vrz/2015-02-27_00005.jpg?dl=0

https://www.dropbox.com/s/q85ijnij72r6926/2015-02-27_00006.jpg?dl=0

 

weaker mobs

 

 

https://www.dropbox.com/s/9iljzo98ncqofry/2015-02-27_00008.jpg?dl=0

https://www.dropbox.com/s/wuzav2vina53cq5/2015-02-27_00009.jpg?dl=0

 

i personally have not tested this outside the tactical alert "phoenix intercept"

 

 

 

if this just happens to be a normal thing im so sorry for wasting your time lmao. 

hope it helps!

Edited by Nise127
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Since this latest hotfix i keep getting host migration every mission, which is making it rather hard to finish the missions i am running. I even managed to get that happen once so far when running solo (out of the ten somewhat runs solo) which is just plain weird. So, could the devs fix that little connectivity problem pretty please?

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