Marthrym Posted February 26, 2015 Share Posted February 26, 2015 (edited) Wait, what do you mean "improper levels" during the 2nd run of the TA? Were they supposed to be higher or lower level? Edited February 26, 2015 by Marthrym Link to comment Share on other sites More sharing options...
Qlik Posted February 27, 2015 Share Posted February 27, 2015 Still no fix for the text that every time induces people to post these "still no fixes". Link to comment Share on other sites More sharing options...
Salerion Posted February 27, 2015 Share Posted February 27, 2015 Still not fixed Also wait for fix And some bug-reports need re-check. Link to comment Share on other sites More sharing options...
Lichcontract Posted February 27, 2015 Share Posted February 27, 2015 Awwww I liked those lvl 120 grineer tho :C I guess I'll be waiting for the raids xD Link to comment Share on other sites More sharing options...
XxXPAINKILLERXxX Posted February 27, 2015 Share Posted February 27, 2015 Still no fix for Scans for Scanner from Excavation: Link to comment Share on other sites More sharing options...
Jarudence Posted February 27, 2015 Share Posted February 27, 2015 Still no fix for...bug on the mirage quest line. Where I completed the mission to obtain the chassis and did not obtain the chassis because I was afk during the mission because I had stuff to do. The quest is telling me to make the chassis but could not do so being that it is not in my inventory. Please fix this I would love to play as mirage it is one of the many awesome warframes out there. Link to comment Share on other sites More sharing options...
fatpig84 Posted February 27, 2015 Share Posted February 27, 2015 Keep em coming ! Link to comment Share on other sites More sharing options...
Killarcent Posted February 27, 2015 Share Posted February 27, 2015 ok Link to comment Share on other sites More sharing options...
4G3NT_0R4NG3 Posted February 27, 2015 Share Posted February 27, 2015 It would be nice to see a fix for Zephyr's Turbulence. https://forums.warframe.com/index.php?/topic/406683-turbulence-is-defective-has-35m-outer-radius-but-only-blocks-shots-within-15m/#entry4486171 I now have exact numbers on just how broken Turbulence's mechanics v.s. hitscan weapons actually are! Warframe builder lists Turbulence's outer radius for my Zephyr build at 35.5m. I decided to test that. I placed a waypoint on a level 30 Grineer elite lancer, moved 5m away from him, and continuously backed up 1m at a time. At about 15m and onwards, I was being hit by every single one of his shots. Turbulence's outer radius: 35.5m Actual effective range: about 15m On top of all the bulls*** that revolves around Turbulence's mechanics, I have proof that enemy accuracy actually overpowers Turbulence's debuff, making it nearly worthless against all hitscan weapons. Words cannot do justice to how utterly stupid and broken this ability is. I could rant for paragraphs and still not be able to adequately express how horribly designed it is, but I'm not going to, because then the thread would get locked. Link to comment Share on other sites More sharing options...
ScorpyX Posted February 27, 2015 Share Posted February 27, 2015 (edited) Fixed enemies in the Phoenix Intercept Tactical Alert’s bonus round improperly increasing in level. nice Edited March 1, 2015 by ScorpyX Link to comment Share on other sites More sharing options...
Epicredeemer Posted February 27, 2015 Share Posted February 27, 2015 I was one of those poor players who faced the level 300+ enemies in the Phoenix Alert, and let me just say that it was some of THE MOST IMPRESSIVE BULLS#&$ I have ever seen from Warframe. Easily on par with the Mutalist Incursions and Breeding Grounds, it was still fun playing Nova and priming ALL the enemies at once, though. Link to comment Share on other sites More sharing options...
Deruser Posted February 27, 2015 Share Posted February 27, 2015 It was fun and challenging. Unlike the previous tactical alert for the glaive stance. This one is just nice between fun and challenge without being unfair. Link to comment Share on other sites More sharing options...
direcyphre Posted February 27, 2015 Share Posted February 27, 2015 Fixes Fixed enemies in the Phoenix Intercept Tactical Alert’s bonus round improperly increasing in level. Wait really? I mean it all seemed fine, I guess, but that is interesting! Link to comment Share on other sites More sharing options...
letir Posted February 27, 2015 Share Posted February 27, 2015 Fixed Ciphers on Grineer Hack Puzzles not showing up when players have HUD disabled. But what about HardCore??? Link to comment Share on other sites More sharing options...
---RNGesus--- Posted February 27, 2015 Share Posted February 27, 2015 "Fixed Phoenix Intercept’s Tactical Alert displaying the incorrect number of Interception rounds" That 8 round one took so long ;_; guess the rest of the players will enjoy this alert. Link to comment Share on other sites More sharing options...
ScorpyX Posted February 27, 2015 Share Posted February 27, 2015 (edited) "that 8 round one took so long" yeah it can be long if not all 4 point captured.. Edited March 1, 2015 by ScorpyX Link to comment Share on other sites More sharing options...
Scail Posted February 27, 2015 Share Posted February 27, 2015 Fixed missing explosion effect from Ogris. thank you! Link to comment Share on other sites More sharing options...
HellEnforcer Posted February 27, 2015 Share Posted February 27, 2015 Mirage's 4 ability still targets allies https://forums.warframe.com/index.php?/topic/354027-bug-report-prism-targets-and-prioritizes-allies-and-sentinels/ Also, clients do not see the special effects on the hacked MOAs (the blue lines) Link to comment Share on other sites More sharing options...
Garuger Posted February 27, 2015 Share Posted February 27, 2015 Still no fix for :Colors on syndicate weapons /syadanas are shown wrong https://forums.warfr...g/#entry4344566 Link to comment Share on other sites More sharing options...
R3MIIX Posted February 27, 2015 Share Posted February 27, 2015 sweeeet Link to comment Share on other sites More sharing options...
Nise127 Posted February 27, 2015 Share Posted February 27, 2015 (edited) "Still no fix for..." ULT=4TH ABILITY i came across a bug during this weeks "Phoenix intercept" tactical alert we had an Excalibur prime, max range max efficiency , pretty typical for an excal these days the Excalibur had no augments ANYWAY he was spamming his javelin ult away, i realized as i came to melee an enemy affected by the stun time of the ult, i could do no damage for the duration of the stun. it was only until the duration of the stun wore off that i could some times hit them again, some times i had to wait about 5 seconds afterwards, while they were still shooting and damaging me, i could NOT damage them i was using the scindo prime typical crit/berserker build, i was hitting 50k+ crits the round before hand and i was doing so to enemies unaffected by the ult also we had someone notice the glitch too while we were with the excaliber, they had max primed reach galatine having the same issue from what i could tell the only damage getting through while they were stunned was the bleeding effect from the slash damage proced from excals ult, and also when my meele would proc "impact" for like 3-5 damage at the most which is an odd proc for the scindo prime? no idea if it actually WAS my melee procing this, i cant say i have noticed them before. it only proced 1/4 swings or so. other ability powers such as miasma, were not phased. they were still hitting properly while the enemies were stunned and then i started testing other types off attacks such as , ground smashes, ground smashes seemed to raggdoll them over but do no damage. i have never seen this bug outside of this mission to me it almost seemed like their hitbox was glitched by the raggdoll effect before the bodys actually died, the Excalibur was the host, but he was NOT lagging, and nor was i or the galatine person. we had a solid connection here are a few images, you can clearly see the health bare barely going down and the excal prime sword through him, yes its a leech life eximus, but i would have been hitting crits for days and i doubt he was leeching that much from me a hit and also, ill show some more images sorry for the unorthodox links and yes, although he was stunned previously by the Excalibur ult he was still shooting. yet i could not damage him. https://www.dropbox.com/s/zbh784g7m70dswe/2015-02-27_00017.jpg?dl=0 https://www.dropbox.com/s/cwf1pqn73b198d9/2015-02-27_00018.jpg?dl=0 https://www.dropbox.com/s/8102b91z2om5j8s/2015-02-27_00019.jpg?dl=0 here are some of a heavy gunner also with leech weapons but was not shooting me, i don't know what happened to the health bar,. and two weaker mobs with the same issue while stunned. https://www.dropbox.com/s/a6ciyg89e4nce9e/2015-02-27_00004.jpg?dl=0 https://www.dropbox.com/s/x5vz8h0u8ny0vrz/2015-02-27_00005.jpg?dl=0 https://www.dropbox.com/s/q85ijnij72r6926/2015-02-27_00006.jpg?dl=0 weaker mobs https://www.dropbox.com/s/9iljzo98ncqofry/2015-02-27_00008.jpg?dl=0 https://www.dropbox.com/s/wuzav2vina53cq5/2015-02-27_00009.jpg?dl=0 i personally have not tested this outside the tactical alert "phoenix intercept" if this just happens to be a normal thing im so sorry for wasting your time lmao. hope it helps! Edited February 27, 2015 by Nise127 Link to comment Share on other sites More sharing options...
ArturiaFayth Posted February 27, 2015 Share Posted February 27, 2015 Since this latest hotfix i keep getting host migration every mission, which is making it rather hard to finish the missions i am running. I even managed to get that happen once so far when running solo (out of the ten somewhat runs solo) which is just plain weird. So, could the devs fix that little connectivity problem pretty please? Link to comment Share on other sites More sharing options...
Xenophil Posted February 27, 2015 Share Posted February 27, 2015 Still no fix for Oberon. He can cast abilities on move if used them right after first ability. Link to comment Share on other sites More sharing options...
RadiantProxy Posted February 27, 2015 Share Posted February 27, 2015 Alad's noggle got bent feet-itis since 15.16, the same that Naked Nick had once. DE, please save me from death by laughter =D Link to comment Share on other sites More sharing options...
Hybrass Posted February 27, 2015 Share Posted February 27, 2015 Still no fix for https://forums.warframe.com/index.php?/topic/405296-the-quick-select-overlay-does-not-close-when-you-close-it/#entry4472220 Link to comment Share on other sites More sharing options...
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