BlackDogCpt Posted January 15, 2013 Share Posted January 15, 2013 (edited) Looks: http://i.imgur.com/bUFHM.png Animations(starts at 0:15): Stats(Same as the axe): http://i.imgur.com/hLQtH.png The stats and animations are the same as the axe, a big thing to note is that the hammer luanches enemys instead of cutting them in half. Quote from Enfo: "This weapon is a melee weapon designed for Grineer and Corpus. Don't waste your time with it on Unarmored units as it will do bad damage. It kicks major Armored &#! though!" Leave any questions or comments below. New Axe(Scindo): https://forums.warfr...pictures-stats/ Edited January 15, 2013 by BlackDogCpt Link to comment Share on other sites More sharing options...
Lichthammer Posted January 15, 2013 Share Posted January 15, 2013 (edited) hammer type weapon should have a stun effect, yes? EDIT: it should also have a different animation to the Axe weapon... Edited January 15, 2013 by Lichthammer Link to comment Share on other sites More sharing options...
BlackDogCpt Posted January 15, 2013 Author Share Posted January 15, 2013 hammer type weapon should have a stun effect, yes? EDIT: it should also have a different animation to the Axe weapon... yea, but it works. Link to comment Share on other sites More sharing options...
Enfo Posted January 15, 2013 Share Posted January 15, 2013 This weapon is a melee weapon designed for Grineer and Corpus. Don't waste your time with it on Unarmored units as it will do bad damage. It kicks major Armored &#! though! Link to comment Share on other sites More sharing options...
Lichthammer Posted January 15, 2013 Share Posted January 15, 2013 also, this new type of weapon should have a frame restriction... guess what... ONLY the Rhino should be able to wield this kind of weapon... suits the description of the weapon... Link to comment Share on other sites More sharing options...
Namacyst Posted January 15, 2013 Share Posted January 15, 2013 hammer type weapon should have a stun effect, yes? EDIT: it should also have a different animation to the Axe weapon... Fragor (Hammer) does stunlock Elite Infested (like the HEK) when normal attacking. Link to comment Share on other sites More sharing options...
ApokalypsBZH Posted January 15, 2013 Share Posted January 15, 2013 Please do not share to anyone outside the forums) The NDA has been lifted for some weeks now, you can make your videos public. Link to comment Share on other sites More sharing options...
Malachia Posted January 15, 2013 Share Posted January 15, 2013 Why u no show fire rate stat? I wanna know how slow they are lol Link to comment Share on other sites More sharing options...
historyboi Posted January 15, 2013 Share Posted January 15, 2013 Why u no show fire rate stat? I wanna know how slow they are lol looking at them is too slow for my taste. i wana see the special on that axe. Link to comment Share on other sites More sharing options...
PaleMinerva Posted January 15, 2013 Share Posted January 15, 2013 Fire rate is 1.0. Actual swing speed is significantly lower than that would suggest. Link to comment Share on other sites More sharing options...
BlackDogCpt Posted January 15, 2013 Author Share Posted January 15, 2013 (edited) The NDA has been lifted for some weeks now, you can make your videos public. wasn't for sure.. thanks Edited January 15, 2013 by BlackDogCpt Link to comment Share on other sites More sharing options...
BlackDogCpt Posted January 15, 2013 Author Share Posted January 15, 2013 (edited) Why u no show fire rate stat? I wanna know how slow they are lol because the fire rate is no where near the actual speed. assumsing that the 1.0 is equal to the 1.0 of something like the dual skana Edited January 15, 2013 by BlackDogCpt Link to comment Share on other sites More sharing options...
Nia.Tahl Posted January 15, 2013 Share Posted January 15, 2013 This weapon is a melee weapon designed for Grineer and Corpus. Don't waste your time with it on Unarmored units as it will do bad damage. It kicks major Armored &#! though! Wouldn't necessarily say so. The damage is still good and the ability to hit multiple targets is fairly useful for infected. Also it seems you aren't as easily stunlocked by them while using either of the new weapons. Link to comment Share on other sites More sharing options...
Malachia Posted January 15, 2013 Share Posted January 15, 2013 becuase the fire rate is no where near the actual speed. assumsing that the 1.0 is equal to the 1.0 of something like the dual skana wait, so it says 1.0 on them? thats wierd since faster weapons do show they have hiher rates. Link to comment Share on other sites More sharing options...
Frozr07 Posted January 15, 2013 Share Posted January 15, 2013 full stat for the hammer Dmg: 50 + 5 rate: 1 + 0.1 ( but the animation is very long imo ) range: 1 + 0.2 Chagre speed: 1 + 0.1 Charge dmg: 200 + 20 Crit chance 0.05 + 0.01 Crit dmg 1.5 + 0.15 Link to comment Share on other sites More sharing options...
ACRONYNJA Posted January 15, 2013 Share Posted January 15, 2013 Shouldn't it do extra damage to unarmored units? Imagine getting hit by a hammer without any protective gear! Link to comment Share on other sites More sharing options...
BlackDogCpt Posted January 15, 2013 Author Share Posted January 15, 2013 (edited) Shouldn't it do extra damage to unarmored units? Imagine getting hit by a hammer without any protective gear! I'd rather get hit by a hammer than an axe! - I actual rather not get hit by either of the two. Edited January 15, 2013 by BlackDogCpt Link to comment Share on other sites More sharing options...
Noja87 Posted January 15, 2013 Share Posted January 15, 2013 I dont know why but it is extremely weak for me. It even takes 2 hits to destroy containers. With Furax at lvl 1 i was 1 charge killing grineers but with this it takes 2 and like 6 normal hits. Link to comment Share on other sites More sharing options...
Nubsawce Posted January 15, 2013 Share Posted January 15, 2013 Shouldn't it do extra damage to unarmored units? Imagine getting hit by a hammer without any protective gear! Blunt weapons perform better against armor because it does not slice like blades would on unarmored targets (meaning less damage comparatively). It crushes the armor whereas the blades would slide off though. This is part of the reason why broadswords were heavy. They could be used to bash plate armor somewhat effectively as if they were blunt weapons. Link to comment Share on other sites More sharing options...
Malachia Posted January 15, 2013 Share Posted January 15, 2013 Blunt weapons perform better against armor because it does not slice like blades would on unarmored targets (meaning less damage comparatively). It crushes the armor whereas the blades would slide off though. This is part of the reason why broadswords were heavy. They could be used to bash plate armor somewhat effectively as if they were blunt weapons. Nubsawce with the history lessons XD Link to comment Share on other sites More sharing options...
BlackDogCpt Posted January 15, 2013 Author Share Posted January 15, 2013 SO, i might have made a video featuring the hammer... *cough* *cough* Link to comment Share on other sites More sharing options...
Naduron Posted January 15, 2013 Share Posted January 15, 2013 (edited) Hmm isn't those items kinda OP? i'm using both of them and they do insane dmg O.o AoE smacking with 150 dmg with no rank against a vl 32 boss and 220 dmg against mobs. (I'm having problem to see the dmg on it, it says: 30, 220, 110 over their heads O.o ) I'm clearing the rooms with ease now with the trinity xD Edited January 15, 2013 by Naduron Link to comment Share on other sites More sharing options...
historyboi Posted January 15, 2013 Share Posted January 15, 2013 could somone compair the dual skana to the axe? Link to comment Share on other sites More sharing options...
Naduron Posted January 15, 2013 Share Posted January 15, 2013 could somone compair the dual skana to the axe? Axe and Hammer are the same, same animations and same damage, just different effect. Link to comment Share on other sites More sharing options...
ACRONYNJA Posted January 15, 2013 Share Posted January 15, 2013 Blunt weapons perform better against armor because it does not slice like blades would on unarmored targets (meaning less damage comparatively). It crushes the armor whereas the blades would slide off though. This is part of the reason why broadswords were heavy. They could be used to bash plate armor somewhat effectively as if they were blunt weapons. Yes it's basic combat 101. I am talking comparatively between armored and unarmored targets, not between sharp vs blunt weapons. If the target isn't wearing armor, the damage inflicted by the hammer should be even greater. Link to comment Share on other sites More sharing options...
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