Feyangol 692 Posted March 15, 2015 Share Posted March 15, 2015 (edited) From the dev post: The dev post only says that the prime/wraith/vandal/whatever version won't stay the same like in pve, not that they will be worser than their normal versions. Edited March 15, 2015 by Feyangol Link to post Share on other sites
Aggh 4,909 Posted March 15, 2015 Share Posted March 15, 2015 (edited) The dev post only says that the prime/wraith/vandal/whatever version won't stay the same like in pve, not that they will be worser than their normal versions. Do you not understand the meaning of unwieldy? This most likely means higher recoil/spread. Depending on the ttk and the general pace of gameplay in PvP 2.0, this could most definitely mean that some variants would be worse. Edited March 15, 2015 by Aggh Link to post Share on other sites
Padre_Akais 7,839 Posted March 15, 2015 Share Posted March 15, 2015 The dev post only says that the prime/wraith/vandal/whatever version won't stay the same like in pve, not that they will be worser than their normal versions. That dev post isn't saying that they'll be worse... It's saying pick weapons you are comfortable with as they reserve the right to nerf outliers. It's a wise route to take too... For example: The only differences between a Boar and Boar Prime in pvp should be cosmetic. The best PvP setups offer relative balance in everything and leave tactics, strategy, and skill as the deciding factors in engagements. Don't worry too much about the weapon thing... Like Aggh said, some version of each of the weapons will be relatively easy to acquire. Link to post Share on other sites
Alpha_A8 10 Posted March 15, 2015 Share Posted March 15, 2015 So it begins......... :DDDWARFRAME IS getting better and better (LIKED) Link to post Share on other sites
WernerShadow 324 Posted March 18, 2015 Share Posted March 18, 2015 This sounds outstanding i have been playing the dark sector conflicts and honestly the weapons are way to OP there once you unlock a few mods like ogris being able to one shot every thing Link to post Share on other sites
K_Shiro 756 Posted March 19, 2015 Share Posted March 19, 2015 I'm still on for the idea of PVE and PVP using the same stats that promote proper gameplay instead of thousands of damage, bulletsponge enemies, gigantic crowds etc. Let's leave such stuff for Left4Dead and the like... Link to post Share on other sites
NGTZombieman11 4 Posted March 20, 2015 Share Posted March 20, 2015 As I Said in an earlier post PvP is still not balanced people are now just able to get closer. People just keep spamming their melee now. Link to post Share on other sites
SeyosK 2 Posted April 10, 2015 Share Posted April 10, 2015 aaam,i guess old mechanics was much better,then present. Now u enter in the pvp,for the 1st time,just respawning and got killed by an OP VOLT,which move so fast,that u cant aproach him Link to post Share on other sites
(PSN)EmilsTekcor 367 Posted April 22, 2015 Share Posted April 22, 2015 A jump height mod would be cool, oh and like if you ever play dark souls that wrath of god miracle from it would be cool on like rhinos augment like it does that constantly while burning 10 of his armor a second, and Link to post Share on other sites
(PSN)EmilsTekcor 367 Posted April 22, 2015 Share Posted April 22, 2015 A jump height mod would be cool, oh and like if you ever play dark souls that wrath of god miracle from it would be cool on like rhinos augment like it does that constantly while burning 10 of his armor a second, and like give nekros like a bow that goes into his gear and if he gets a kill with it they are put into his ultimate instead of just the last kills. Link to post Share on other sites
Synevite 0 Posted April 22, 2015 Share Posted April 22, 2015 Hy !!! i buyed to 9.99 dollars billed platinum,3 days a go and not respon to massege to my mail. Link to post Share on other sites
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