rechot Posted March 11, 2015 Share Posted March 11, 2015 first update in a while no new weapons in weeks. ITS A NERF :( Link to comment Share on other sites More sharing options...
arKRazor Posted March 11, 2015 Share Posted March 11, 2015 I was there for the shagony. Link to comment Share on other sites More sharing options...
2old4gamez Posted March 11, 2015 Share Posted March 11, 2015 Unacceptable that the community was effectivly getting profits.Must have been fixed.Beyond everything else. Bugs/Content gaps/Comming updates? Who cares!? The most vital is that there is no way to farm effectively now.So much win. AFK with a Macro? So Much fail. Glad to see it has been dealt with. Link to comment Share on other sites More sharing options...
Callback Posted March 11, 2015 Share Posted March 11, 2015 Meanwhile PS4 and XBOne players now KNOW exactly how long THEY have remaining to lootbox away on E Gate. Link to comment Share on other sites More sharing options...
dddeath Posted March 11, 2015 Share Posted March 11, 2015 (edited) #e-gategate now if we could find a way to abuse ancient bugs so we can get a quick hotfix for them aswell. Edited March 11, 2015 by dddeath Link to comment Share on other sites More sharing options...
Eldnacpeek Posted March 11, 2015 Share Posted March 11, 2015 Fixed incorrect Market description of Neural Sensors and Neurodes. I AM MUCH HAPPIER THAN I SHOULD BE. THIS IS MORE SIGNIFICANT THAN ANYONE THINKS. Link to comment Share on other sites More sharing options...
Neah Posted March 11, 2015 Share Posted March 11, 2015 Hotfix 15.16.2 Changes AFK players will no longer receive any increase to their Warframe’s energy supply. Certain mission types will no longer endlessly spawn enemies if the mission goals themselves aren't being met. 1. What defines the conditions for being AFK? and what does "no longer receive any increase to energy supply" mean? You can't get any energy from any sources? 2. "Certain mission types", what mission types exactly? Please specify, no need to beat around the bush. Link to comment Share on other sites More sharing options...
Demonbait Posted March 11, 2015 Share Posted March 11, 2015 Link to comment Share on other sites More sharing options...
Crotax Posted March 11, 2015 Share Posted March 11, 2015 That's very, very vague. Could we have some clarification? E-Gate nerf, so now we litteraly have nothing left to do until U16. they wanted us to stop playing until U16 is done. Link to comment Share on other sites More sharing options...
Otomok Posted March 11, 2015 Share Posted March 11, 2015 Good now to tell everyone about another farming spot. Really thought this fix Solve this issue? Link to comment Share on other sites More sharing options...
cobra302 Posted March 11, 2015 Share Posted March 11, 2015 Still no fix for Excalibur's broken immortal skin channeling effect. https://forums.warframe.com/index.php?/topic/411633-de-why-did-you-change-excaliburs-immortal-skin-channeling-effect/ forums.warframe.com/index.php?/topic/411633-de-why-did-you-change-excaliburs-immortal-skin-channeling-effect/ Link to comment Share on other sites More sharing options...
Natsupoi Posted March 11, 2015 Share Posted March 11, 2015 I'll miss E-gate a lot :( Link to comment Share on other sites More sharing options...
LoboRundas Posted March 11, 2015 Share Posted March 11, 2015 No fun allowed to the max, it seems. "Thanks", DE. Link to comment Share on other sites More sharing options...
Handerllon Posted March 11, 2015 Share Posted March 11, 2015 Still no fix for Directx 10/11 crashes and problem with loading screens taking 5+ minutes to load http://warframe.wikia.com/wiki/Thread:151691 Link to comment Share on other sites More sharing options...
7grims Posted March 11, 2015 Share Posted March 11, 2015 Certain mission types will no longer endlessly spawn enemies if the mission goals themselves aren't being met. What is the point of this? or, what does this improve? Right now it just sounds like a system to help rushing... (dont have anything against rushing, I actually defend it) Link to comment Share on other sites More sharing options...
DitsyPixie Posted March 11, 2015 Share Posted March 11, 2015 Hotfix 15.16.2 Changes AFK players will no longer receive any increase to their Warframe’s energy supply. Certain mission types will no longer endlessly spawn enemies if the mission goals themselves aren't being met. Certain... ? Does the afk energy regen prevention use the same FUBAR algorithm to determine if you're afk? As in casting and shooting doesn't matter, only movement? Link to comment Share on other sites More sharing options...
TaqeGrey Posted March 11, 2015 Share Posted March 11, 2015 Archwing crash fixed?? THANK YOU Link to comment Share on other sites More sharing options...
WaRDeMoN787 Posted March 11, 2015 Share Posted March 11, 2015 Still No fix for my character using his action button by themselves. https://forums.warframe.com/index.php?/topic/405217-x-key-default-and-other-keys-are-bugged/ Reproduce by plugging in your gamepad/360 controller and play. You'll find your character Reviving, zip lining, picking up excavation power units, tapping life support, and other "x" action buttons by themselves. Link to comment Share on other sites More sharing options...
Lord-Taco-the-Great Posted March 11, 2015 Share Posted March 11, 2015 Ok DE How will you Be paying for my lawyers lawsuit against this BS update? CASH OR CREDIT? I'm pretty sure that's not how it works. In case of b8/sarcasm, that was gr8 b8 m8, i r8 8/8 Link to comment Share on other sites More sharing options...
Doom_Bunny Posted March 11, 2015 Share Posted March 11, 2015 (edited) Certain mission types will no longer endlessly spawn enemies if the mission goals themselves aren't being met. Can you specify which missions? In interception the goal is to obtain the towers and capture the message. Will this mean the enemy spawn rate will drop when we don't obtain/lose a tower in interception? Edited March 11, 2015 by Postal_pat Link to comment Share on other sites More sharing options...
meroyan Posted March 11, 2015 Share Posted March 11, 2015 Slow buff ,super speed nerf! Link to comment Share on other sites More sharing options...
RedFenixIII Posted March 11, 2015 Share Posted March 11, 2015 What is the definition of AFK for you DE and how long people gotta do nothing in order to enter the "AFK" mode and not receive energy? Link to comment Share on other sites More sharing options...
frankonator21 Posted March 11, 2015 Share Posted March 11, 2015 i want to yell so many curse words right now Link to comment Share on other sites More sharing options...
KIREEK Posted March 11, 2015 Share Posted March 11, 2015 Still no fix for the fact that players using abilities or contribuiting to the team are still being targeted by the afk detector. Moving or rolling short distances doesn't solve it, you are clearly moving and clearly using abilities, but you get no exp and now, no energy. You have to move quite a bit for the detector timer to reset again. In short, players clearly not afking are still being targeted as afk. Link to comment Share on other sites More sharing options...
AsahiOka Posted March 11, 2015 Share Posted March 11, 2015 E gate is dead now... Idc i can max what i want so... Meh. TY as always DE! Link to comment Share on other sites More sharing options...
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