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Warframe: Sanctuary


DE_Adam
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Weapon Changes:

  • Synoid Gammacor now consumes 7.5x more ammunition.
  • Synoid Gammacor magazine capacity has been reduced.

 

Liar, you hiding 1 thing. You nerf the damage too from 210 to 28. WTH? Really? Just because people using it often you nerf that bad? LOL

 

Fixed:

 

Weapon Changes:

  • Synoid Gammacor now consumes 7.5x more ammunition.
  • Synoid Gammacor magazine capacity has been reduced.
  • Synoid Gammacor damage has been reduced from 210 to 28.

 

 

 

Edit:

Remember when DE buff Synoid Gammacor about December 2014, and all of players say "Thanks" because of it?

https://forums.warframe.com/index.php?/topic/356440-hotfix-1555/

Gammacor/Synoid Gammacor:

 

  • Increased damage dealt in beam per second.
  • Increased fire rate of beam.
  • Reduced ammo consumption.
  • Synoid Damage: Now 210 Magnetic.
  • Gammacor Damage: Now 50 Magnetic
  • Synoid Status/Second: 20%
  • Gammacor Status/Second: 5%
  • Synoid Magazine: 75
  • Gammacor Magazine: 50
  • Synoid Crit Multiplier/Chance: 2x/10%
  • Gammacor Crit Multiplier/Chance: 1.5x/5%.

 

Yes, they nerfed it now. Hilarious, isn't it?

 

And now, where the all the "Thanks" goes DE?

Edited by 11th_Harvester
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Well, got all hyped up for chroma, had to do the spy2.0 quest (had to get assistance with it, It sure makes me wish the old spy mode was in place, I'll take 4 buggy data cases that cause me to have to restart the mission 4 times over plus over this anyday)

 

So in the end I figured I'm better off buying Chroma, 

 

The sliver line? That awesome original helmet is still available for Chroma.

Edited by Slander630
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So... still no parkour 2.0, still no underwater tile-sets, and no sentients huh. All this hype and all we get is sanctuary. Dayum cant really say that there is much worth exploring in this update as I don't like conclave and that seem to be getting all the attention.

 

Really hope to hear some more news on the features that people are trully waiting for.

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Liar, you hiding 1 thing. You nerf the damage too from 210 to 28. WTH? Really? Just because people using it often you nerf that bad? LOL

 

Fixed:

 

Weapon Changes:

  • Synoid Gammacor now consumes 7.5x more ammunition.
  •  
  • Synoid Gammacor magazine capacity has been reduced.
  •  
  • Synoid Gammacor damage has been reduced from 210 to 28.
  •  

 

 

 

Edit:

Remember when DE buff Synoid Gammacor about December 2014, and all of players say "Thanks" because of it?

https://forums.warframe.com/index.php?/topic/356440-hotfix-1555/

Gammacor/Synoid Gammacor:

 

  • Increased damage dealt in beam per second.
  •  
  • Increased fire rate of beam.
  •  
  • Reduced ammo consumption.
  •  
  • Synoid Damage: Now 210 Magnetic.
  •  
  • Gammacor Damage: Now 50 Magnetic
  •  
  • Synoid Status/Second: 20%
  •  
  • Gammacor Status/Second: 5%
  •  
  • Synoid Magazine: 75
  •  
  • Gammacor Magazine: 50
  •  
  • Synoid Crit Multiplier/Chance: 2x/10%
  •  
  • Gammacor Crit Multiplier/Chance: 1.5x/5%.
  •  

 

Yes, they nerfed it now. Hilarious, isn't it?

 

And now, where the all the "Thanks" goes DE?

 

The DPS is STILL the same. They buffed the RoF to 15 and nerfed the damage to 28. It only affects your ammo consumption and therefor BALANCES the weapon.

 

I'm happy as I Formaed my Synoid Gammacor three times and got bored. It deserved the nerf. Thanks DE!

Edited by Judqment8
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ok, started the quest for chroma, find out its a lot of work and for going familiar with the most of the new installments like simaris

 

now i bought the chroma and i really enjoy it, im also shure that lots of "the kids in all players" will enjoy it =)))))

 

its ugly like smth but really funny and a good development in the finally very serious "way to enlightenment in warframe" - LOLOLOL =))))))))))

 

finally, YOU DID ANOTHER GOOD JOB, DE ! GO ON THIS WAY !

 

and think about a new planet and race with U 17 =))))))))))) would be great ...

Edited by HEA7HEN
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We had only Synoid Gammacor that worked well on very late game... that got nerfed now.

Once again we have nothing else than abilities we need to spam to do damage on high level enemies.

 

Did expect to see stat improvement on few older Prime weapon to give us more options...

 

I don't even remember when last time saw other (range) weapons than S. Gammacor & Boltor P. on long Void runs.

We need want more, not less good weapons.

Edited by OneMember
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Weapon Changes:

  • Synoid Gammacor now consumes 7.5x more ammunition.
  • Synoid Gammacor magazine capacity has been reduced.

 

Are you kidding me?

 

Yup. Sure, the Synoid Gammacor was one of the best Secondaries, but THIS?! Too far, DE. Too far.

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