Prolbo Posted March 20, 2015 Share Posted March 20, 2015 Just a little bug: double Ordis. Link to comment Share on other sites More sharing options...
Draknus2009 Posted March 20, 2015 Share Posted March 20, 2015 Having trouble accepting Cephalon Sumaris's hunting request, (took 3 tries to finally get the items) and can not accept the Chroma questline from him at all. He just does his dialouge then I can't accept the quest. Was using the mercury hub, so it might have to do with the trader. Update: Got the mission accepted, friend is still having same problem though. He's crashed a few times as well. Also seems to be having connection issues with steam while playing warframe. Link to comment Share on other sites More sharing options...
Novidence Posted March 20, 2015 Share Posted March 20, 2015 Having trouble starting missions without incident. The star system map zooms in after the countdown and the screen becomes black, but there is still an Exit button at the lower right-hand corner of the screen and there is no way to cancel or proceed without forcibly restarting the program. Included is a screenshot of the result: "The New Strange" is currently active at the stage where the Chroma chassis needs to be constructed. Link to comment Share on other sites More sharing options...
Octumn Posted March 20, 2015 Share Posted March 20, 2015 (edited) When using the Synthesis Scanner and then Chroma's Spectral Scream ability, the scanner is not able to be used after this until the player switches to another weapon and reequips the scanner from the gear menu. Edit: Thanks for rectifying this in the latest hotfix! Edited March 20, 2015 by Octumn Link to comment Share on other sites More sharing options...
Grailchaser Posted March 21, 2015 Share Posted March 21, 2015 The quiver placement also looks weird, doesn't it? I hadn't noticed this before, but now that you've brought it to my attention, I can't unsee it. Link to comment Share on other sites More sharing options...
-FV-Wsocks Posted March 21, 2015 Share Posted March 21, 2015 When using Fire or Electricity to bolster health or shields, a second Chroma using the same ability (Ward) Will cause the effect to be permanent. This can cause base health & shields to be raised to many thousand. Link to comment Share on other sites More sharing options...
kouji86 Posted March 21, 2015 Share Posted March 21, 2015 I don’t know if elemental ward is bugged like mesa's shatter shield when it first came out, but the ice version of elemental ward which applies the ice shield does not seem to be working as a shield no dmg is been reflected nor shielding myself Link to comment Share on other sites More sharing options...
GhostSwordsman Posted March 21, 2015 Share Posted March 21, 2015 Glad to see that the synthesis targets not spawning in the appropriate quest mission 100% of the time is on the radar of known bugs. But it does need to be fixed ASAP. I don't like running the same mission with reliance on RNG for whether or not the mission is a success(relatively speaking, because I think it's impossible to fail a deception mission). It's getting annoying. I want to progress and try and get Chroma. And Chroma already has an extra layer of grind due to other frame parts being required for construction. I'm fine with that as there is a lore reason for it, but this bug is frustrating me to no end. I've only run two missions so far with no spawns, and I think I have 2/3 scans(one synthesis target spawned in a reactor alert, I think it was an arid lancer), I know for sure I have 1 scan, but I'd really like to progress, but I can't because RNG has some vendetta against me all the time, my luck is horrible in-game. Please DE, get this one fixed. Note: The last mission I ran with no spawn of synthesis target was after downloading the latest patch (16.0.2). Link to comment Share on other sites More sharing options...
RiouHotaru Posted March 21, 2015 Share Posted March 21, 2015 I'd like to report that Duration mods do not seem to work on Chroma. While having both Constitution and Primed Continuity equipped, neither Elemental Aura nor Vex Armor had their duration improved beyond the base 25 seconds. Link to comment Share on other sites More sharing options...
GhostSwordsman Posted March 21, 2015 Share Posted March 21, 2015 Same here too. Cant advance chroma quest at scanning the 3 arid elite lancers. And does that mission have 100% chance of death squad, stalker and g3? Cause my first time i meet g3. My 2nd time i meet stalker... my 3rd and 4th time i got new loka death squad..... Did you do your runs after patch 16.0.2? Because I think it might be bugged because the maniac has a 100% chance to spawn. The mission I just ran had a new loka death squad spawn in 10 seconds after I hear the maniacs creepy laugh. It was intense, and fun, and I managed to not die, but I don't want that happening every time, especially if stalker and the G3 can show up. G3 are a hit and miss with me, and I generally lose to stalker(I'm paranoid now, next time I run the mission, my guilded truth burston prime is coming with me OwO). Link to comment Share on other sites More sharing options...
dragonkingdx Posted March 21, 2015 Share Posted March 21, 2015 Chroma's profile pic doesn't seem to sync with the forums. Have it selected in game and have logged in and out of the forums a few times but doesn't seem to change Link to comment Share on other sites More sharing options...
Jorak_Falconstar Posted March 21, 2015 Share Posted March 21, 2015 Cant advance chroma quest at scanning the 3 arid elite lancers - unsure if scans are registering. Also Kinetic Siphon Traps duration so short by the time you use the trap and swap to the scanner the trap as worn off Link to comment Share on other sites More sharing options...
Haterade_Blue Posted March 21, 2015 Share Posted March 21, 2015 Tenno, Please, use this thread as a home to record all bugs/issues encountered with Chroma, the Chroma Quest, Kohmak, Ripkas, and other miscellaneous sanctuary bugs. All relevant threads will be merged here! Chroma Warframe: Having the Celophan scanner equipped and using Chroma's powers locks up the scanner. You have to switch to weapon then back to scanner to get it to work again. Chroma Quest: -Chroma quest won't advance @ point of scanning the 3 arid elite lancers -Cannot accept quest when using a controller. -No marker that says 1/3 scans needed on the Chroma quest (would like to be implemented in the UI) -Make it easier to see where targets are -enemy targets sometimes dont spawn in quest missions -Scanners not showing dots on target as clients - Can’t scan Synthesis Target with Synthesis scanner after Helios has scanned it with the normal scanner. - Double clicking 'The New Strange' quest in the Codex will remove the 'Begin' 'Back' options in the lower right of the screen. Kohmak, Ripkas:-Ripkas, the elemental effects are not being displayed on the blades but instead float in midair near the warframe's chest. Misc. Sanctuary: Syndicate Medallions are invisible and pulse periodically (https://forums.warframe.com/index.php?/topic/420583-syndicate-medallions-are-invisible/) Loki Invis causes massive particle count: https://forums.warframe.com/index.php?/topic/420601-loki-invisibility-mass-particle-creation-causes-significant-frame-drops-in-game/ -circular particle effect lingers on the ground after bugged, particle-intensive invisibility -Grineer Hacking minigame has sound interval issues where cycling or hitting the nodes won't always play the SFX for it. -invisible syandana model freezes in mid-air: Can no longer hack with a controller (https://forums.warframe.com/index.php?/topic/421200-bug-hacking-grineer-consoles-using-a-controller-in-u16/) the Grineer Maniacs sometimes bug into having permanent Hysteria/invulnerability whatever you want to call it. Hitting Ruk with melee or being hit by his melee results in a crash. Also a theory is getting a transmission once Ruk has spawned will crash the game.(https://forums.warframe.com/index.php?/topic/421180-figured-out-whats-causing-the-sargus-ruk-crashing/) cannot use ‘crouch’ with a gamepad / controller for sprinting in archwing causes the player to ‘drop’ Stun a target while invisible as loki, scan them, enemies will stop moving. OP Ash bladestorm gets stuck on manic grineer Boosters not working? (not confirmed) Arsenal UI “Silent” and “Alarming” not listed correctly (https://forums.warframe.com/index.php?/topic/420791-bug-u16-silent-and-alarming-weapons/) Opticor - Should be listed as ``silent`` Attica - Should be listed as ``alarming`` Angstrum - Should be “silent” Strug - Should be “alarming” - Rewards UI bug --> After Cephalon Captures “Frugal Credit Bundles” are shown as item rewards, but cannot be claimed as they do not show up in inventory. i found an other bug, im not getting the unknow blue print Link to comment Share on other sites More sharing options...
lostdreams2580 Posted March 21, 2015 Share Posted March 21, 2015 (edited) i am on the part where i have to start building the parts for the new frame using frost parts... got the first bp and then farmed all frost part bps, made them, and went to make it and it shows i dont have the parts to build it.... checked my inventory and had them all there buts still couldnt build it. i tried closing WF and log back in and went to see if that fixed the prob and it didnt... still cant build this frame i never wanted to finish this quest... just throwin it out there for yall lmao Edited March 21, 2015 by lostdreams2580 Link to comment Share on other sites More sharing options...
Nighttide77 Posted March 21, 2015 Share Posted March 21, 2015 (edited) So far I've only found one post about the Four Riders stance being for fists, and not claws. Using the Four Riders stance on the Furax, it's pretty obvious it is meant for the Ripkas, but cannot be installed on the Ripkas. ---edit--- Heh...just looked at the picture of the Four Riders stance with the Ripkas in it...which means the stance is meant for the Ripkas, duh. Also, the polarity of the stance slot on the Ripkas is Madurai (V), while the stance polarity is Vazarin (D). Is that intentional? Edited March 21, 2015 by Nighttide77 Link to comment Share on other sites More sharing options...
Doom_Bunny Posted March 21, 2015 Share Posted March 21, 2015 Arsenal UI “Silent” and “Alarming” not listed correctly (https://forums.warframe.com/index.php?/topic/420791-bug-u16-silent-and-alarming-weapons/)Opticor - Should be listed as ``silent`` Attica - Should be listed as ``alarming`` Angstrum - Should be “silent” Strug - Should be “alarming” Arfter fixing the UI for this, can they be fixed? Opticor is a laser canon and angstrum fires multiple rockets they are in no way silent. Attica (and bows) should remain silent so long as thunderbolt isn't equipped. Link to comment Share on other sites More sharing options...
Tanned2DGirl Posted March 21, 2015 Share Posted March 21, 2015 according to my experience in playing BF3 and Skyrim, attica is a crossbow and it should be silenced Link to comment Share on other sites More sharing options...
RobWasHere Posted March 21, 2015 Share Posted March 21, 2015 Amount of people in Larunda Relay sanctuary affect how long takes Simaris to respond to "X" keypress. In Orcus relay he respond immediately, in Larunda it takes several seconds. Link to comment Share on other sites More sharing options...
OffsideRival Posted March 21, 2015 Share Posted March 21, 2015 I have all the requirements for getting The new Strange in my codex but nothing is there. Done everything 3 times no quest. please fix Link to comment Share on other sites More sharing options...
blackbeltninja8 Posted March 21, 2015 Share Posted March 21, 2015 (edited) Having serious problems. I go to Sanctuary, talk with the Simaris, and when i get back to my liset, I go to quest page and have no option for the new chroma quest. Help pls Edited March 21, 2015 by blackbeltninja8 Link to comment Share on other sites More sharing options...
Aliasn00bed Posted March 21, 2015 Share Posted March 21, 2015 Reporting that the Lancer will 100% knock down Rhino with Iron Skin active. Link to comment Share on other sites More sharing options...
Vesiga Posted March 21, 2015 Share Posted March 21, 2015 (edited) Chroma; Second ability animations gets stuck on loop, and prevents running/walking until the 1st ability is activated for about 1 -2 seconds and deactivated. Occurred in the raid and didn't stop the whole time.Second ability animation plays twice every once and awhile - has happened a lot. All abilities lock and can't be used till death and revive when 4th ability is quickly toggled off from toggling on. - one occurrence so far. Edited March 21, 2015 by Vesiga Link to comment Share on other sites More sharing options...
HardcoreSalmon Posted March 21, 2015 Share Posted March 21, 2015 There is a bug with elemental ward that not many people know about because they have to wait build the frame. If you get 2 chromas together and your allies ward is active and you activate your ward, the previous buff from the ally we get permanently added to you. For example if my allies ward gives me 150 more shields giving me a total of 840 shields and I activate my ward, my max shields will now be 840 permanently. There doesn't seem to be a cap to this either, I put blind rage on and we both had -60% power duration so we could spam and I got my friends shields up to 11k. This works with all effects too so toxin will give a permanent stamina increase, health will give you a permanent health increase and so on. It's fun having 3000 shields unranked but its pretty game breaking and should be fixed. Link to comment Share on other sites More sharing options...
Rhundis Posted March 22, 2015 Share Posted March 22, 2015 Heres a bug with Chroma, seeing as his idle animation with Rifles makes him do a "Gali Ma!" to himself (a.k.a putting his hand thru his chest) http://steamcommunity.com/sharedfiles/filedetails/?id=411805838 Link to comment Share on other sites More sharing options...
elfkinn Posted March 22, 2015 Share Posted March 22, 2015 In the enemy spawning room in sanctuary if you kill a boss like ambulas you get stalker marks Link to comment Share on other sites More sharing options...
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