VegetableBasket Posted May 9, 2013 Share Posted May 9, 2013 I'd like to see content only doable by a group of 4 with supercharged maxed out everything communicating and optimally using powers together. With prestige and new primes coming, weapons and frames will be even more potentially insane, but it doesn't seem like anything is coming to require the extra firepower. I just want to feel challenged by the game because it's just really really easy, even on Pluto. Some ideas On the stream yesterday my clanmate blue_exorcist spammed about raid bosses (Rebecca broke his heart by saying some other user asked about it) and it didn't seem like much of a priority for DE even though it could make for awesome endgame that would require relatively tight knit clans. I think if they're well designed it could make for challenging gameplay. They also mentioned difficulty, maybe color code nodes on planets for highest difficulty completed? A "heroic" version of each level if you will? Maybe modes with no revives, solo only, less ammo, some mutators like that? Another option would be new planets with insane difficulty. What do you guys think? Is the game too easy for you? Link to comment Share on other sites More sharing options...
Muirenn Posted May 9, 2013 Share Posted May 9, 2013 I'd like to see content only doable by a group of 4 with supercharged maxed out everything communicating and optimally using powers together. I haven't see a whole lot of co-op like that, though... Link to comment Share on other sites More sharing options...
DarkMark Posted May 9, 2013 Share Posted May 9, 2013 Unless they completely nerf Iron Skin/Snow Globe/Link/Chaos, the game will never be hard outside of defense missions. Link to comment Share on other sites More sharing options...
Azure_Kytia Posted May 9, 2013 Share Posted May 9, 2013 (edited) I'd like to see HR Monster Hunteresque stuff being implemented. No, not the spawning right in front of the big bad, per se. However I think if you played "Higher Class" maps you could start off with half / quarter of max ammo and have to scavenge for more. Not exactly big, but it could reinforce the feeling of being Tenno. You make do with the best you have. Sometimes the armoury isn't fully kitted out, or you don't have time to resupply. Edited May 9, 2013 by Azure_Kyte Link to comment Share on other sites More sharing options...
Thypari2013 Posted May 9, 2013 Share Posted May 9, 2013 You can't create super mega hard mission with OP Abilities in the game. Every mission will be beatable by a certain op warframe quadruple, as long as they are all not balanced. The only thing you can do is add lvl 200 enemies to the mission, but this won't be any fun. Link to comment Share on other sites More sharing options...
Blatantfool Posted May 9, 2013 Share Posted May 9, 2013 Difficulty slider is in the future! Link to comment Share on other sites More sharing options...
VegetableBasket Posted May 9, 2013 Author Share Posted May 9, 2013 They could add power duration debuffs etc on harder missions, it's definitely not impossible to balance against certain skills. Link to comment Share on other sites More sharing options...
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