knFox360 Posted May 9, 2013 Share Posted May 9, 2013 I report two bugs. ( I'm sorry that English is strange because it is machine translation)1.bug of 'molt' If 'decoy of molt' disappears (time restriction or used molt again) when 'Leaper' shows the behavior tackled to 'decoy of molt','Leaper' does not move until it dies.2.bug of 'Miasma'If 'Health' will be recovered by the time it dies when a player uses 'Miasma' for the enemy who received the recovering effect of 'Ancient Healer',an enemy will become transparent and will survive.(Since a situation was not able to be prepared intentionally, the reappearance check was not completed.) Link to comment Share on other sites More sharing options...
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