DJ_Vauban Posted March 23, 2015 Share Posted March 23, 2015 Changes Increased Vauban’s Bounce Pad duration to 5 minutes (from 15 seconds). Oh snap! A Booben buff! Link to comment Share on other sites More sharing options...
Varpulis Posted March 23, 2015 Share Posted March 23, 2015 Well... PvP 2.0 was fun while it was worth it Link to comment Share on other sites More sharing options...
Batwing Posted March 23, 2015 Share Posted March 23, 2015 Also not sure if i believe the whole "the credit nerf was an accident" after the "Excalibur was always meant to be this way" argument. Getting no clarity or any responses after the worst community backlash since they tried the same thing with Excalibur, trinity, and mag a couple months ago. Link to comment Share on other sites More sharing options...
jss2a98aj Posted March 23, 2015 Share Posted March 23, 2015 Increased Vauban’s Bounce Pad duration to 5 minutes (from 15 seconds). Oh my god, DE buffed something! Link to comment Share on other sites More sharing options...
hawker_mech Posted March 23, 2015 Share Posted March 23, 2015 why the hell make vaubans bounce 5 mins ? the trolls will overuse it :X Link to comment Share on other sites More sharing options...
fractal_magnets Posted March 23, 2015 Share Posted March 23, 2015 Increased Vauban’s Bounce Pad duration to 5 minutes (from 15 seconds). So much for getting through doors when Trollban's in town. >____> Link to comment Share on other sites More sharing options...
rockscl Posted March 23, 2015 Share Posted March 23, 2015 pvp rewarded potatoes? why i didnt get any one :( Link to comment Share on other sites More sharing options...
Ketec Posted March 23, 2015 Share Posted March 23, 2015 just great... now that my chroma bundle credit boost expired you fix dark sector credit rewards... just damn great. Link to comment Share on other sites More sharing options...
Ritchel Posted March 23, 2015 Share Posted March 23, 2015 still no fix for firearm muzzle fire occasional missing visuals? havent went back yet Link to comment Share on other sites More sharing options...
fractal_magnets Posted March 23, 2015 Share Posted March 23, 2015 Some of these fixes make no damn sense. Knee-jerk changes are the new trend. This is DE dangling a carrot away from Excalibur. Link to comment Share on other sites More sharing options...
Demdemeh Posted March 23, 2015 Share Posted March 23, 2015 Thanks! :) Still no fix for: https://forums.warframe.com/index.php?/topic/411461-shared-mods-within-weapons-and-sentinels/#entry4538973 Link to comment Share on other sites More sharing options...
Ronyn Posted March 23, 2015 Share Posted March 23, 2015 Yep and everyone farmed it got a lot of catalist and reactors for playing pvp. awwww man I got robbed. I played it and got nothing at all. Link to comment Share on other sites More sharing options...
TrickyBoomBoom Posted March 23, 2015 Share Posted March 23, 2015 Thanks! While I feel there may be more pressing issues (grind vs content vs reward) I do appreciate all the effort in trying to create, fix or balance stuff. Link to comment Share on other sites More sharing options...
Volts_Face Posted March 23, 2015 Share Posted March 23, 2015 And Still No Login Fix ! Pleeez DE Link to comment Share on other sites More sharing options...
Ronyn Posted March 23, 2015 Share Posted March 23, 2015 Increased Vauban’s Bounce Pad duration to 5 minutes (from 15 seconds). make bounce act more like a jump pad for allied players. have it so if you stand on it or walk over it there is no effect. But of your press the jump buttom while on it you will jump really high. That way its useful instead of so trollish. Link to comment Share on other sites More sharing options...
Odlaner Posted March 23, 2015 Share Posted March 23, 2015 Still no fix for the annoying bug that starts your Warframe and gear off at lvl 0 when it certainly isnt, it fixes wen you gain any experience but its even more annoying that the same bug transfered to pvp. Talking about PvP...i dont think we need ultimates. Its only natural people are going to run around and spam them like they now got them at the store. Link to comment Share on other sites More sharing options...
Derpesque Posted March 23, 2015 Share Posted March 23, 2015 Changes Removed Orokin Catalyst/Reactor and Forma from Cephalon Capture reward manifest. The potato famine never ends . . . Link to comment Share on other sites More sharing options...
goatwithbenefits Posted March 23, 2015 Share Posted March 23, 2015 I love the bounce pad buff. Best thing that's happened in this game since closed beta. Link to comment Share on other sites More sharing options...
JiceMasters Posted March 23, 2015 Share Posted March 23, 2015 (edited) Still no fix for the "Login Failed. Check your info" error. Haven't been able to login since U16 was released. https://forums.warframe.com/index.php?/topic/420455-login-fail/ Edited March 23, 2015 by JiceMasters Link to comment Share on other sites More sharing options...
Multicom-EN- Posted March 23, 2015 Share Posted March 23, 2015 (edited) Where is the god damn login fix? I don't have any issues logging in but I know alot of people that do. FIX IT ALREADY! Edited March 23, 2015 by MulticomHD Link to comment Share on other sites More sharing options...
WarGrylls Posted March 23, 2015 Share Posted March 23, 2015 (edited) Raids reduced to 23hr cool-downs? I find this to be a bad idea honestly. Maybe 6hrs apart perhaps, but not once a day. 1. How does one practice for the raid/ have raid prep if the mission is a one-a-day event 2. Is the run once a day, pass or fail? wasting credits for fail runs is not something that I think will keep Warframe alive long. 3. I'm concerned with how players will want their one-shot runs to be, especially those who would prefer players who are exposed to these raids more than others who haven't set foot in them and want to learn about them and may, or may not, be excluded from them 4. It can lead to players wanting to play the run more at whatever cost($$$) which can be a greedy alternative to bypassing cool-down times (seen this too many times in other games... I mean really!). Also, what ever happened to the J3 Golem run? EDIT: Also, Syndicate allies NPCs and companion do not know when to hold fire/attacks when around Synthesis targets. Any chance they can have commands to hold back and act normally afterwards? Edited March 23, 2015 by WarGrylls Link to comment Share on other sites More sharing options...
Grulos Posted March 23, 2015 Share Posted March 23, 2015 The potato famine never ends . . . Potatos from PvP was just stupid. You can't get them when you want in PvE, but in PvP you could. Link to comment Share on other sites More sharing options...
tris1 Posted March 23, 2015 Share Posted March 23, 2015 why is my Excalibur un nerf! Link to comment Share on other sites More sharing options...
MEsoJD Posted March 23, 2015 Share Posted March 23, 2015 I hope they give a proper response to how sh!tty they made Excalibur. He needs a redesign. Link to comment Share on other sites More sharing options...
Roberto077 Posted March 23, 2015 Share Posted March 23, 2015 (edited) Changes Doubled Dark Sector credit rewards again (a bug was doubling these rewards previously and fixing the bug resulted in an unintended nerf. For clarity, Void credits were never touched.). The cooldown delay for Raid Rewards was reduced to 23 hours to make it slightly easier to coordinate daily runs with friends. Removed Orokin Catalyst/Reactor and Forma from Cephalon Capture reward manifest. 1.) ok 2.) like the raid rewards were even worth running for in the first place... buff the absolute crap out of them so they actually worth the 600,000 credits and hard work running (and that is just for ONE ARCANE) 3.) Great, no point for anyone to PvP... again Edit: So please tell us why all the new stuff has little to no point again? Archwing did not have much of an impact and now this is just a slap to the face. While having fun is a goal of the update (with raids and PvP), not having dedicated servers ruins most of the fun and makes it feel as if we deserve a better reward for completing a raid or doing well in PvP. Currently PvP has no real or good impact on the rest of the game and raids give a *@##$ slap as a reward (seriously 1% chance to give +5% fire rate for 1.5 seconds? Are you joking?) There is so much more you can do with this but there is still no point to getting to end game (PvP and raids) Edited March 23, 2015 by Roberto077 Link to comment Share on other sites More sharing options...
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