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Hotfix 16.0.3


DE_Adam

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Changes

 

  • The cooldown delay for Raid Rewards was reduced to 23 hours to make it slightly easier to coordinate daily runs with friends.

Or you could make it 20 so a dedicated group can start late one night and early the next.

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I don't know if this was an intended change or not but I can't see the bubble around Mag when I use Shield Polarise with Transference augment anymore. It's been happening even before this hotfix.

 

A buddy of mine was playing Mag today and he noticed the same thing. He was host, btw.

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Changes

 

  • Doubled Dark Sector credit rewards again (a bug was doubling these rewards previously and fixing the bug resulted in an unintended nerf. For clarity, Void credits were never touched.).
  • The cooldown delay for Raid Rewards was reduced to 23 hours to make it slightly easier to coordinate daily runs with friends.
  • Increased Vauban’s Bounce Pad duration to 5 minutes (from 15 seconds).
  • Trinity’s Well of Life will no longer waste energy on invulnerable targets.
  • Vay Hek is no longer vulnerable to Trinity’s Energy Vampire (like other bosses).
  • Removed Orokin Catalyst/Reactor and Forma from Cephalon Capture reward manifest.

 

Fixes

  • Fixed Trinity’s Well of Life inadvertently causing damage to certain enemies.
  • Fixed Trinity’s Well of Life and other powers for clients targeting invulnerable enemies after Mag’s Bullet Attractor had expired.
  • Fixed bug that would cause some PvP sessions to be marked private.
  • Fixed loot lockers and crates dropping 25 energy pickups instead of 50.
  • Fixed various gameplay crashes.

 

Lets hope this will fix the Login Error:)

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A buddy of mine was playing Mag today and he noticed the same thing. He was host, btw.

 

I am that buddy. I kind of miss the egg, but I also like to point out, that, especially with bright colours it is a bit tricky to see anything, while aiming. I would prefer a slightly smaller bubble, but if I had to choose I would rather have the old bubble instead of no bubble, too.

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What is the point of removing Potatoes from the Cephalon Capture? It was a good decision to have them.

They're probably being removed until they can fix all the glitches with loadouts.

 

When they're all fixed there's a fairly good chance they'll be added back in.

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Still no Frost Buff I was actually thinking about something like that. a warframe augment for Frost where when you use avalanche the dead enemies stay frozen standing up and other enemies attack the ice statues. Does that make any sense? Also what about the lack of good shotguns there is always one really bad feature that makes people prefer rifles.

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Did a quick test, credits reward is correct.

But Enemy spawn speed in Dark Sector Defense is very... different.

It takes a lot longer to complete each wave.

So my Credit Earn Per Second is still nerfed...

Is that intended?

Honestly if you're measuring credit gain in seconds, you're probably being too picky.

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