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Arcane Enhancements - Legendary Gems

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Arcane Enhancements are Warframes Version of Diablo 3s Legendary Gems, But they lack what makes the the legendary gem system work.

 

-High repeat-ability (Greater Rifts 5-10min runs not an hour long raid)

-Ability to be socketed at will

-Upgrade System (requiring ever more difficult runs to further upgrade the Gem)

-Not the only reward 

-Increasing challenge

 

 

Changes that could be made:

 

-Give each phase a resource that can be spent on Leveling the Arcane with bonus on completing the raid

-Change to a Card that can be swapped out at will with minimal cost. (still equipped on accessory)

-The Upgrade system needs to rely on difficulty not RNG

-Unique rewards (Skins, Weapons+ parts, Mods, Card packs, etc.) 

-Reward run speed, enemy's killed, no deaths.

 

 

Suggestions/ feedback welcome.

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I agree, I think that when we are given the slot for augments, we should have the ability to remove an arcane enchantment from our syndanas/helmets(sayandanas? How do you spell this?).

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this trail for who can...  no for who  wanna.

 

need only better rewards

Nothing about this suggestion makes it easier, all it does is increase rewards / QOL and decrease RNG. And if it was to be more like the gem system it would make it more challenging the higher you wanted to lvl the Arcane.

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