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Update 16.1: Volt Prime


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Update 16.1: Volt Prime


Volt Prime and the newest Prime Gear is here!


A shocking agent of death, Volt Prime speeds into Prime Access.


Get Volt Prime Access now and make the newest Primes yours - instantly - including Volt Prime, Odonata Prime, Edo Prime Armor and the Kazeru Prime Sugatra. Plus, stock up on discounted Platinum and get Exclusive Gear available only through Prime Access!


Packages include:


Harness electricity and bring high damage with Volt Prime, the newest addition to the ranks of elite Prime Warframes.



Take flight with Odonata Prime.



Modify your Warframe with the Edo Prime Armor and Kazeru Prime Sugatra. Add Exclusive Volt Prime Avatars to your online presence! Speed up your in-game progress with 90-Day Affinity and Credit Boosters.



Give your Platinum supply a boost at a great price.


Click here to learn more about Prime Access now! 
You can begin to hunt for Volt Prime parts using our drop tables for guidance: https://forums.warfr...drop-locations/


PvP Changes


  • Reduced Bo Prime’s damage to be closer to the other Bo weapons.
  • Volt’s Overload is now more noticeable in PvP, particularly for players using black energy.




  • Increased the Standing cap for Simaris to be the same as other Syndicates.
  • Rewards for Synthesis scanning now count towards your daily Standing limit.
  • Added colorblind pipe variants for the Trials of Vay Hek.




  • Fixed Sigils overlapping on shoulder attachments.
  • Fixed players earning experience from Simulacrum kills.
  • Fixed players earning ability experience from Simulacrum kills.
  • Fixed login errors occurring in new player accounts.
  • Fixed players without a Synthesis Scanner equipped receiving mid-Mission notification of a rare capture target.
  • Fixed Chroma’s Vex Armor increasing for shield / health decreases caused by Elemental Ward ending as per: https://forums.warframe.com/index.php?/topic/425092-permanent-fury-on-chroma/
  • Fixed Synthesis scans not displaying how much standing has been earned.
  • Fixed Ripkas not taking the proper color customizations from players.
  • Fixed rare Synthesis targets spawning in Trials of Vay Hek.
  • Fixed Mk1 Bo not being usable in PvP.
  • Fixed Chroma’s pelt not functioning properly for Clients.
  • Fixed inconsistent headshot multipliers in PvP, all weapons now have 2x crit multiplier on headshots.
  • Fixed Chroma’s Effigy giving players a stacking credit boost.  One Effigy per Chroma.
  • Fixed an issue with Ash’s Bladestorm when one of his targets becomes Mind Controlled mid-Bladestorm as per: https://forums.warframe.com/index.php?/topic/425163-blade-storm-mind-control-horrible-bug/
  • Fixed Frost’s Icicle and Ember’s Fireball auto-targeting the enemy’s torso when aiming manually at a target.
  • Fixed some instances of crashes related to players using AMD drivers.
  • Fixed melee attacks not properly aligning to camera for Clients entering a Mission.
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Did you fix the syndicate rank up bug? We can't rank up syndicates right now, and these notes don't address that issue.


EDIT: Okay. It is fixed.

DE and their stealth buffs. How dare they!

Edited by Llyssa
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