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Conclave Changes

 

  • Cephalon Capture now has a round length of 15 minutes.  Once the timer expires a team will win / lose depending on how many captures have been completed.
  • A mission timer has been added to the HUD.
  • All Warframes now have a base max energy of 100.
  • Removed ‘Matchmaking Mode’ drop down from Conclave.  All matches played are ‘public’ for now.
  • Lowered breakable vent health in Conclave.
  • Dex Dakra and Dex Furis have been enabled in Conclave.
  • Increased the damage radius of Rhino’s Stomp in Conclave.
  • Increased the range of Excalibur's Radial Javelin in Conclave.
  • Slowed the activation / casting animations of Excalibur's Radial Javelin in Conclave.
  • Players will now receive a notification of what team they’re joining when entering a match mid-session.

 

Changes

 

  • Made ‘Unidentified Items’ in Spy 2.0 read more like drops, to make it clear that you’ve picked up an item from the Mission and not a bug.
  • Proc resistance will now trigger for all proc types simultaneously.  This means an enemy with 50% resistance in two damage types will have a 50% chance to resist both, instead of a 50% chance to resist each one individually.
  • Added audio cue to Frost’s Ice Wave Impedance Mod effect.
  • Volt’s Shock will now apply his energy color to the electrocuted proc that targets receive.
  • Altered some text instances of ‘Transmutations Cores’ to ‘Transmute’.
  • Corpus Nullifiers are now only immune to ability damage, instead of all radial damage.
  • Effects on Mag’s Bullet Attractor now match her energy color.

 

Fixes

 

  • Fixed players being unable to access the Zanuka recovery Mission from their Liset.
  • Fixed broken Harkonar physics on Volt.
  • Fixed the quest, The New Strange start and completion diorama automatically closing after a few seconds if the player is in a squad.
  • Fixed weapon skins and weapon cosmetics from being purchasable multiple times.
  • Fixed an issue in the Trials of Vay Hek that cause the consoles in Phase 2 to become unhackable.
  • Fixed an error in Cephalon Capture showing Sun / Moon Cephalon as Sun / Moon Flag.
  • Fixed Skana not sitting properly in the player’s fist.
  • Fixed Grineer Capture targets showing as Corpus capture targets.
  • Fixed Kubrow not appearing correctly when in the Liset Arsenal loadout.
  • Fixed Arcane enhancements showing visible in the Foundry when players are unable to craft one.
  • Fixed an issue that would occur when receiving the Sentinel Experience login reward if the player did not have a Sentinel.
  • Fixed Ordis audio not matching his subtitles.
  • Fixed possible issue with players being unable to abort a Conclave session.
  • Fixed players closing the End of Mission screen and being forced to leave a Conclave session.
  • Fixed some inconsistencies with Augment descriptions.
  • Fixed Glaive not showing in up Melee 2.0 Codex.
  • Fixed channeling not projecting correctly on the Edo Prime chest attachment as per https://forums.warframe.com/index.php?/topic/426856-edo-prime-chest-piece-channeling-pattern-visual-bug/
  • Fixed typo that would appear when selecting an Arcane.
  • Fixed detonation projectiles not dealing damage for Clients.
  • Fixed Clients not seeing properly colored weapon trails from their weapons.
  • Fixed Mag’s Shield Transference Mod not applying the players energy color to the ability.
  • Fixed some instances of the Liset showing washed out textures.
  • Fixed an issue where reviving would cause Helios to scan targets with complete Codex entries as per: https://forums.warframe.com/index.php?/topic/423544-bug-helios-scans-completed-scan-targets-after-reviving-yourself/?hl=helios
  • Fixed some instances of black textures appearing on Frost’s Snow Globe.
  • Fixed the Mod description of the Entropy Spike Mod to clarify its intended purpose.
  • Fixed the timing on Nekros’ Terrify casting animation visual effects.
  • Fixed Chroma’s Effigy being hostile to players if spawned while Chroma is under the effects of the Radiation proc.
  • Fixed players being unable to accept The New Strange Quest with a controller.
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  • All Warframes now have a base max energy of 100.

 What? So volt prime no longer has that insane energy level? And all caster frames got a nerf?

 

 

Edit: Yes, it's PVP only, I missed this one my bad. Please stop quoting me ;_;

Edited by Krak_Nihilus
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  • All Warframes now have a base max energy of 100.

 

Are you guys headed toward making all the frames have the same stats in pvp?

Cause I see potential problems with that direction

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I know that this thread isn't in the bug reports section, but please look into this. Not having the metallic parts of Edo Prime being colored by tint 4 really messes with it's compatibility with other armors, especially Targis Prime armor. I, along with many others would like for this to be changed.

 

https://forums.warframe.com/index.php?/topic/425718-edo-prime-parts-gold-area-is-affected-by-secondary-colour/

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Conclave Changes

 

  • Dex Dakra and Dex Furis have been enabled in Conclave.

 

 

 

  • Increased the damage radius of Rhino’s Stomp in Conclave.
  • Increased the range of Excalibur's Radial Javelin in Conclave.

 

Nice for the added weapons on conclaive but the skills ..... omg theyre gonna be a problem.. anyways thanks for the patch

Edited by xDesconocidox
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