DE_Adam Posted April 6, 2015 Share Posted April 6, 2015 (edited) Changes Removed health regeneration from the Grineer Manic. Improved the responsiveness of the Grineer Manic’s reactive teleport. Radiation and Toxic procs are now less effective on the Grineer Manic. Made various localization changes. The unstuck command will now only function in the Squad chat. Please note that this command is still in the WIP stage, and will be tweaked as necessary! Reminder: Squad chat tab still exists in Solo mode. Fixes Fixed crash at boot or when loading into Missions experienced by specific AMD hardware when using DirectX 10 or 11. Fixed various gameplay crashes. Fixed Mastery Rank test in the Relay assuming the player selected ‘Qualify’ when entering the pause menu on the ‘Qualify / ‘Practice’ option. Fixed issue with ‘unstuck’ command when used in Archwing. Fixed Sargas Ruk doing a flashy T-pose on death, instead of dying like a normal Grineer. What an attention seeker! Fixed Clients displaying incorrect HUD Transmissions during Quest missions. Fixed Latron Prime Blueprint dropping from Reinforced Orokin Loot Crates instead of Boltor Prime Blueprint. Fixed the navigation waypoint not properly pathing to extraction points. Edited April 6, 2015 by [DE]Megan Added squad chat tab reminder Link to comment Share on other sites More sharing options...
The_Raall Posted April 6, 2015 Share Posted April 6, 2015 :/ was expecting something larger than this... Link to comment Share on other sites More sharing options...
Retrikaethan Posted April 6, 2015 Share Posted April 6, 2015 still no fix for ogris accuracy with heavy caliber (at max rank, heavy caliber drops the ogris' accuracy from 100 to 1.7, compared to the 25.2 of most other 100 accuracy weapons.) Link to comment Share on other sites More sharing options...
Morec0 Posted April 6, 2015 Share Posted April 6, 2015 Ah, good, that loss of regeneration should make them MUCH more manageable, while these other changes should keep him a challenge. Link to comment Share on other sites More sharing options...
nickelshark Posted April 6, 2015 Share Posted April 6, 2015 Fixes Fixed Sargas Ruk doing a flashy T-pose on death, instead of dying like a normal Grineer. What an attention seeker! Shoot how did miss that? Link to comment Share on other sites More sharing options...
PapaFragolino Posted April 6, 2015 Share Posted April 6, 2015 (edited) :/ was expecting something larger than this... That's what she said ( ͡~ ͜ʖ ͡°) Edited April 6, 2015 by PapaFragolino Link to comment Share on other sites More sharing options...
Zanno Posted April 6, 2015 Share Posted April 6, 2015 (edited) Still double sugatra on the Dragon Nikana Skin... I mean, it's a bug, right? RIGHT?????https://forums.warframe.com/index.php?/topic/408560-pls-remove-small-sugatra-from-the-dragon-nikana-skin/https://forums.warframe.com/index.php?/topic/408510-gemini-nikana-sheath-still-have-double-sugatra/ Edited April 6, 2015 by Zanno Link to comment Share on other sites More sharing options...
warp_cat Posted April 6, 2015 Share Posted April 6, 2015 (edited) stap nerf Manic pls T______T Edited April 6, 2015 by -AW-RedPaw Link to comment Share on other sites More sharing options...
Dhrekr Posted April 6, 2015 Share Posted April 6, 2015 Changes Removed health regeneration from the Grineer Manic. Woo! I shall have my revenge now. Link to comment Share on other sites More sharing options...
Phyrosite Posted April 6, 2015 Share Posted April 6, 2015 Thanks Adam! Those pesky Manics shant survive for long >:D Link to comment Share on other sites More sharing options...
Latiac Posted April 6, 2015 Share Posted April 6, 2015 Changes Removed health regeneration from the Grineer Manic. Today is a good day Link to comment Share on other sites More sharing options...
Sasquatchias Posted April 6, 2015 Share Posted April 6, 2015 Thanks DE, but the Manic needs the invincibility removed too. Link to comment Share on other sites More sharing options...
Rhundis Posted April 6, 2015 Share Posted April 6, 2015 Mios? Link to comment Share on other sites More sharing options...
Kasumi- Posted April 6, 2015 Share Posted April 6, 2015 :/ was expecting something larger than this... Well you shouldn't have. It's not update day. Link to comment Share on other sites More sharing options...
BETAOPTICS Posted April 6, 2015 Share Posted April 6, 2015 Yey. Link to comment Share on other sites More sharing options...
DeMeritus Posted April 6, 2015 Share Posted April 6, 2015 Thanks DE, but the Manic needs the invincibility removed too. Agreed. Link to comment Share on other sites More sharing options...
MattHarrigan Posted April 6, 2015 Share Posted April 6, 2015 Thx DE Link to comment Share on other sites More sharing options...
The_Raall Posted April 6, 2015 Share Posted April 6, 2015 don't nerf manics it's not their fault! it's society's fault!! Link to comment Share on other sites More sharing options...
DeejayPwny Posted April 6, 2015 Share Posted April 6, 2015 Removing the health regen manics was a good choice. It rewarded players for having a massive damage per shot weapon and massive CC on their frame, and no enemy should make solo play that restrictive even at low levels. Link to comment Share on other sites More sharing options...
Spobbles Posted April 6, 2015 Share Posted April 6, 2015 (edited) The unstuck command will now only function in the Squad chat. Please note that this command is still in the WIP stage, and will be tweaked as necessary! So no unstuck command in solo play then? When you're most likely to need it since there are no squad mates who can head to extraction for you. Edited April 6, 2015 by Spobbles Link to comment Share on other sites More sharing options...
(PSN)Crackle2012 Posted April 6, 2015 Share Posted April 6, 2015 Thank you DE for the Fixes as always! :-) Link to comment Share on other sites More sharing options...
renleech Posted April 6, 2015 Share Posted April 6, 2015 About grineer manic, i have the impression his bleeding procs cannot be mitigated while blocking with melee. Am i wrong? Link to comment Share on other sites More sharing options...
Kthal Posted April 6, 2015 Share Posted April 6, 2015 (edited) Sevaki Sekhara still has issues being misaligned on all cosmetic armour attachments. (Has been reported very frequently) Arcane Enhancements still cannot be applied to Volt Prime's default helmet. (Sour about this one, I have eight Arcane Strikes waiting to be applied) Excavation Scanners remain in the Codex, despite being removed from the game. Edited April 6, 2015 by Kthal Link to comment Share on other sites More sharing options...
Eracat Posted April 6, 2015 Share Posted April 6, 2015 Changes The unstuck command will now only function in the Squad chat. Please note that this command is still in the WIP stage, and will be tweaked as necessary! What about solo players who do not have a squad chat? Link to comment Share on other sites More sharing options...
UltimateSpinDash Posted April 6, 2015 Share Posted April 6, 2015 Thanks DE, but the Manic needs the invincibility removed too. This right here. The Manic doesn't need it. If I manage to hit this guy, I want to do damage. Link to comment Share on other sites More sharing options...
Recommended Posts