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Tips To Improve Performance In The Game


Rabcor
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I've heard several reports of people having performance issues with the game. I'll start by quickly showing the settings i recommend (for the people who are impatient) and in the end of the thread i'll give a more detailed explanation on the less-important settings (mostly ones that are turned off in the recommended settings example).

These settings are meant to balance between visual quality, and performance, giving the best visual quality for the least performance cost.

I'm used to playing with all settings maxed out (apart from DoF and Bloom). I tried playing with the settings i recommended and i didn't really feel any difference (I can only see it if i compare)

 

 

List of content:

 

1. In-Game Settings

2. Windows (7) Settings and optomization

3. Graphics Card Driver Settings (Nvidia control panel, Catalyst control center and Intel's thing)

4. Description of the video options in the game.

In-Game Settings

Let's see, i will start with explaining resolution and field of view.

Resolution is in my opinion the most important option in any game. It'll scale the game (UI, Textures and all) up or down to your selected resolution. It's generally a good idea for quality to have resolution at your screens native setting (This is just the max available resolution usually) but it's also the most likely setting to increase your performance by lowering it. Play with it until you find out what's acceptable for you.

 

Additionally, as explained by https://forums.warframe.com/index.php?/topic/43711-tips-to-improve-performance-in-the-game/page-3'>Ecotox lowering the resolution too much may result in worse performance. Reason being that lower resolutions will put a heavier load on the CPU, more http://www.overclockers.com/forums/showthread.php?t=705646'>here if you're interested.

 

Field of View (FoV) sets the width of the camera (how far to the sides you can see), it does this by what feels like moving the camera further away (or closer to) from your character similar to how zoom works on real cameras, which will allow you to see more (or less) stuff on your screen in general. I have this option maxed out and depending on how DE coded it, it may have no performance hit at all so i recommend setting it to a value that you find comfortable, if you have a big screen it's generally a good idea to max it out, but if you've got your FoV set too high your "camera" will start to look http://www.dansdata.com/images/gz124/160.jpg'>"fish-eyed". (Kudos to DE for having this option, a lot of developers fail to include this in their games.)

Aspect Ratio can usually be left on auto i would think.

Texture Memory (more below in descriptions) is something i believe most people would be able to handle on high. If you have lag with your max resolution and recommended settings, i suggest trying to set it down to medium or low and see if you get any major performance gains (otherwise you'll most likely just have to reduce the resolution) good textures generally don't need high-end graphics cards in my experience. However if you're intergrated graphics (intel or some older nvidia/ati cards) with shared memory it is recommended to set this to low, as the higher you set it the more your shared memory will get used which might result in worse performance easily, the more shared memory is used the more prone it is to error.

(I would've placed the example images in spoilers, but the forums say that if i do that, i've posted too many images. The examples are taken with 1920x1080 resolution and FoV maxed.)

Recommended
REsh5dY.jpg
Example

Alternative 1
hjq9seG.jpg
Example

Alternative 2
c1wLTYm.jpg
Example

Alternative 3
IjBfymW.jpg
Example

Don't forget that under gameplay options you can select a region, select a proper region to connect to people closer to you to decrease chances of high latency (both while hosting and while not hosting) also on another note, if hosting you'll want to set your settings lower than the best you can handle. If you lag everyone will lag while you're hosting after all, and your computer is under the most pressure as the host. (I personally recommend avoiding to host if you don't have a good gaming computer)

 

 

Examples of the game with settings maxed

 

http://i.imgur.com/YIfelln.jpg'>Normal

http://i.imgur.com/A9ytt41.jpg'>With Bloom

http://i.imgur.com/7BcP1MU.jpg'>With Bloom + DoF

 

Sorry. I forgot to take one with Dof and no Bloom. Guess i'll have to live with it.

----------------------------------------------


Windows Settings

These tips will mostly be centered towards Windows 7 since i am unfamiliar with how Windows 8 works and have never tried it. If you're still using Windows XP after all these years i'll just assume that you know how to optimize it for performance. Many of these tips will work on all 3 Windows systems.

1. Set the power scheme to High Performance
-This will force your computer to utilize more of your CPU Power, it may minimally increase performance, this will be mostly useful when you're hosting a game rather than at other times. (in theory)

2. Clean your registry
-It's supposed to help with performance. CCleaner (linked) is the most commonly used program to do this but alternatives are Advanced System Care and Glary Utilities.

3. Defragment the hard drive Warframe is installed on
-This will most likely increase your performance. Especially if you haven't defragmented recently. I recommend using 3rd party software rather than the windows defragmenter to do this. Diskeeper is an excellent choice and i hear Defraggler is good too.

4. Disable unnecessary programs
-Well having extra programs running can hog your CPU power and RAM easily. that's bad, consider running the game without steam. To do this there is one quick way. Acess the Task Manager (Ctrl+Shift+Escape or Ctrl+Alt+Delete) and go to the processes tab. Find "explorer.exe" and right click it and press end process tree. This will turn off most running programs including the windows UI itself (desktop and taskbar) after this you go to the applications menu in the task manager and press "New Task..." and type in "explorer" or "explorer.exe" without the quotation marks.

5. Disable Aero(Optional)
-This should free up some CPU power, GPU power and RAM, but your computer will look uglier, you can use third party software such as "GameBooster" by Iobit to do this temporarily for you (along other things. if you don't know much about computers but need more performance in games, gamebooster can help)

6. Disable auto-scans on your anti-virus software while playing
-If your antivirus program starts scanning while you play you'll lag into pieces. how to disable it is something you need to find out yourself since there are many different anti-viruses.


Now you know plenty about maintenence for windows computers in general. Congratulations.(It's all in the registry cleaning and defragmentation)

Note: Defragmentation is not needed on an SSD at all. And if done with software that can't recognize the SSD as such it'll most likely just shorten it's lifetime.

----------------------------------------------
for Nvidia Users:

Nvidia Control Panel Settings

 

Make sure you have the http://www.nvidia.co.uk/Download/index.aspx?lang=en-uk'>latest drivers.

Right click your desktop and find "NVIDIA Control Panel"

Find "Manage 3D settings"

You here have 2 options

1. Set global settings (set settings for your entire computer)
2. Select "Program Settings" tab and add warframe (The Evolution Engine) and set the settings just for warframe.
note: if you mouse over "The Evolution Engine" you will see a file path. if it points to .../launcher.exe it's the wrong one, if it points to .../warframe.exe or .../warframex64.exe or similar, that's the right one.

Next, you should make them look something like this.
XkMEQ3x.png

Texture Filtering - Quality - Try to set it to it's max or lowest setting and see if you feel a difference. I don't.

Thats about all i can think of right now on nvidia control panel.

for AMD/ATI users:

Catalyst Control Center Settings
Make sure you have the http://support.amd.com/us/gpudownload/Pages/index.aspx'>latest drivers.

 

Right click your desktop, and find "Graphics Properties" or something that says "Catalyst Control Center" or something alike (i don't use amd a lot so i wouldn't know.) no promises that my control center looks like yours, but i think i can be pretty certain that all the options shown in my picture will be somewhere in your CCC, however to find them... i had to go to "Gaming" tab and find "3D Application Settings" so look for something similar. (I was in Advanced View)

http://i.imgur.com/ft4pKFY.png'>After that the settings you'll want to have are similar to these.

(Image limit per post on forums is 5, this would've been the 6th)
Texture Filtering Quality - Try setting it to the highest and lowest and see if it affects your performance, i don't know if it will but i also doubt that it will.
Tessellation Mode - You want Tessellation off, it's a very resource intensive feature from what i've experienced with it.

 

Intel HD Graphics Settings

 

Right click your desktop and find "Graphics Properties" access the "3D" tab and move the 3D Preference slider to Performance.

 

Or press "Custom Settings" and set everything to Application Settings and Texture Quality to Performance

Also go to the "Power" Tab and set Power Plans to Maximum Performance (if on a laptop remember to check what the "Power Source" is set to when you adjust this. if on battery you probably want maximum battery life over performance)
----------------------------------------------

 

Description of Settings

 

-- Anti-Aliasing:

http://en.wikipedia.org/wiki/Anti-aliasing_filter'>Anti-Aliasing is a feature made to smooth-edges in general anti-aliasing is a GPU intensive task, and on older cards it will almost definetly cause lag in most games. However, Warframe seems to use a recent AA Algorithm called FXAA which was developed by nvidia a couple of years back. This FXAA performs better than all other forms of AA i've seen, but it's quality isn't as great as that of multisampled or supersampled AA, it's quality is however good for a cheap performance price.

Here are some examples of what it does

 

Alternative 3

http://i.imgur.com/biqh5lk.jpg'>Alternative 3 + AA

 

Note: Anti-Aliasing does in fact affect performance, but it just so happens that in warframe it (should) affects it fairly little. After that it's all about whether you like this effect or dislike it. I personally think it's not worth sacrificing performance for since i like it when things are clearly defined just as much as i like them with smoothed edges.

 

-- High Dynamic Range:

http://en.wikipedia.org/wiki/High-dynamic-range_rendering'>HDR similar to bloom is a lighting effect that is designed to preserve details that may otherwise be lost due to limiting contrast ratios

Nvidia's explanation of HDR goes like this: Bright things can be really bright, Dark things can be really dark, And details can be seen in both. This effect is often used to simulate the effect of your eyes re-adjusting to environments (for example, enter a dark room and you'll see badly for a while, go back into a bright area and the light could be blinding)

HDR is said to be a GPU intense feature so disabling it may very well increase performance.

 

-- Local Reflections:

Local Reflections enables reflections, meaning that for example objects sitting in a corner may reflect off the floor depending on the lighting. It also causes lights to reflect off objects they touch. This is an effect you probably wont notice a lot if enabled, but disabling it has been said to slightly increase performance.

 

-- Dynamic Lighting:

Dynamic Lighting is a lighting effect that will mostly be noticed if you've got weapons with elemental effects on them as it allows lighting to actively change. Pictures will explain better.

 

The door turns red in one picture because theres a red panel next to it. Without dynamic lighting panels won't emit a light because panels can have different lights (so if lighting wasn't dynamic the panel could only have 1 color of light. or things would get a bit more complicated and ugly)

http://i.imgur.com/xw1N1dy.jpg?1'>Dynamic Lighting On

http://i.imgur.com/xhIBLyv.jpg?1'>Dynamic Lighting Off

 

Example of elemental effects (this one is taken by dukarriope, thank him for this one. it has DoF and Bloom and Color Correction on.)

 

-- DoF / Motion Blur:

http://en.wikipedia.org/wiki/Depth_of_field'>Depth of Field and https://en.wikipedia.org/wiki/Motion_blur'>Motion Blur are 2 seperate things not to be confused with each other, but this game uses the DoF effect to generate motion blur (i think it might be cool to be able to inable a little bit of DoF without enabling motion blur) Depth of Field is a "focus" effect, it's used commonly in movies to focus one area of the screen and blur the rest. Read up on the wikipedia link for details. Motion Blur should do 2 things

1. Blur Moving Objects

2. Blur your screen when the camera moves (since everything on the screen is moving while the camera moves)

 

This option can have a nasty performance hit and i recommend disabling it regardless of how good your computer is (because it just looks plain ugly in my opinion) an example of it's performance hit is that my friend was playing on his laptop at my place, and i noticed "hey dude why is your game so laggy? i thought you had a decent laptop" and then i saw that he still had this option on, i told him to turn it off. and as soon as it was off his lag quite literally disappeared. If that's not a huge performance hit you tell me what is!

 

-- Bloom:

http://en.wikipedia.org/wiki/Bloom_(shader_effect)'>Bloom is a shader effect that basically makes bright lights in the background bleed over onto objects in the foreground. This is used to create an illusion that a bright spot appears to be brighter than it really is. I don't think this is a very GPU intensive task. But it might have some performance hit. I personally hate this effect because it can be so blinding that's why i recommend it turned off.

 

http://i.imgur.com/VNLNAVQ.jpg'>Bloom ON(Alternative 1)

http://i.imgur.com/IMgtEjJ.jpg'>Bloom OFF(Recommended)

 

-- Color Correction:

Color Correction should have little to no performance hit the way i see it. This effect seems to create an "overlay" of sorts or a "filter" that will change the http://en.wikipedia.org/wiki/Color_temperature'>temperature of your colors, or something alike. A similar technique was commonly used by the http://skyrim.nexusmods.com/mods/11318/?tab=3&navtag=%2Fajax%2Fmodimages%2F%3Fid%3D11318%26user%3D1&pUp=1'>skyrim modding community to make the game look better with a minimal performance hit in it's earlier days. Some still seem to use that, i linked to a mod that emerged from that (the original thing was called post process injector)

 

It's mostly personal preference whether you want to use it or not.

 

Color Correction ON(Recommended)

Color Correction OFF(Alternative 2)

 

-- Character Shadows:

The way i understand this one is that it'll add shadows to moving objects (your character, and your oppponents) whether i also think it adds self-shadowing (you can cast a shadow on yourself) to the game, it's most likely a very intense task for the GPU and i recommend having it disabled unless your computer can handle it. this is the 2nd thing you should disable if you're having performance problems in a game (after anti-aliasing)

 

-- Nvidia PhysX Effects:

http://en.wikipedia.org/wiki/PhysX'>PhysX as the name suggests is an nvidia exclusive (last i checked) realtime physics engine developed by Aegia. It tries to simulate physics. Warframe seems to use it to make all sorts of particle effects and eyecandy. In the spoiler is a video to showcase it.

Note: PhysX is only eyecandy and does not affect gameplay. It will just look awesome.

 

-- Vertical Sync (Vsync):

http://en.wikipedia.org/wiki/Screen_tearing'>Vertical Synchronization is a feature that tries to make the games FPS match your monitors HZ (usually 60hz, the amount of hz can be considered your monitor's max suppored FPS) Triple buffering is an option designed to increase it's performance significantly in the event that you can't handle the desired 60FPS.

 

It's original purpose is to prevent "screen tearing" no matter if you've got a good GPU or bad GPU it's generally a good idea to have this option enabled, since it usually both improves the quality of your image and many people claim it also increases the performance of the game. (having your game run at 80FPS on a 60hz monitor doesn't gain you anything. making the game match your max 60FPS will make the image more fluid and smooth. and it also helps that the framerate isn't as prone to jumping since it's locked to your monitor's max supported framerate.)

 

http://hardforum.com/showthread.php?t=928593'>Complete Details Here according to which if you cannot play the game at 60fps without vsync, you should have no reason to enable vsync. (But feel free to try, remember that triple buffering must be enabled by your GPU though.)

 

-- Texture Memory:

Texture Memory increases the visual quality of the http://en.wikipedia.org/wiki/Texture_mapping'>textures in your game. Games usually stream the textures into your graphic card's RAM (VRAM/GDDR on dedicated graphics cards, intergrated graphics cards use your computers RAM/DDR) The higher you set the texture memory, the more memory it'll consume and the more quality it'll give. Most graphics cards today come with 1-2gb of GDDR which is plenty for this game's high texture memory setting, If you've got a card with 512mb or less it's recommended to set it down to medium, if you've got an intergrated graphics card then it is recommended to set it to low (to save up memory)

 

-- Shadow Quality:

Obviously it through some method increases the quality of your shadows. I don't know how and i haven't tested it but if you do have a description for it, post it and i'll add it here.

Increasing Shadow Quality is known to be a resource hog for your GPU. It will most likely have a very heavy performance hit to hae it on high, and it is recommended if you have a bad GPU to turn shadows off completely in some games. A good example of this is skyrim, run it with shadows on low and even the worst GPUS can handle it with all other settings maxed out. set everything to low but shadows to high and you will lag to pieces if your GPU isn't up for it.

 

----------------------------------------------

 

Thanks for reading, i hope you learned something and i hope more importantly that all this effort helped someone :)

Edited by Rabcor
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I have integrated. Game runs perfectly fine, good cpu. But I am unsure of wether to put texture memory high or low. It is on low at the moment. Also I do not see any blood splatter in-game but on my friend's laptop I see it.

 

 

EDIT: Oops sorry. Forgot to say thanks for making this, not everybody would know exactly what each option does.

Edited by noveltyhero
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personally I have everything just maxed-out, with colour correction being the only thing turned off. 

 

the only time this poses a slight problem is on mobile defense, where I get quite a significant FPS drop, going from 60 stable to 24/25 unstable. 

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I just run the game maxed out. No point in having a good rig if I'm going to turn off all the pretty graphics! :D

Well, in the end of the thread once i've done all the other stuff i'll post comparison pics of maxed out, maxed out with bloom and maxed out with dof+bloom, i forgot to take a pic of dof only though. So when i'm done this thread might be useful even for people like you (to see the diff between those)

 

I run the game maxed out with Bloom and Motion Blur(DoF) off personally.

 

But i'm making this thread for people who don't have badass computers like you and me.

 

And LoRDxDeMoN read what i said about the resolution, that might help with your FPS if nothing else did.

Edited by rabcor
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I have integrated. Game runs perfectly fine, good cpu. But I am unsure of wether to put texture memory high or low. It is on low at the moment. Also I do not see any blood splatter in-game but on my friend's laptop I see it.

 

 

EDIT: Oops sorry. Forgot to say thanks for making this, not everybody would know exactly what each option does.

 

If you run integrated with shared memory (like Intel's or few olders Nvidia and AMD's GPUs), set texture to low. Higher you set it, the more your shared memory got filled and prone to error.

 

Oh, and...

3. Defragment the hard drive Warframe is installed on -This will most likely increase your performance. Especially if you haven't defragmented recently. I recommend using 3rd party software rather than the windows defragmenter to do this. Diskeeper is an excellent choice and i hear Defraggler is good too.

 

Don't do this if you installed it on SSD. It'll shorten your SSD lifetime.

Edited by Athros
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Keep in mind that if you're testing solo and DO NOT have a tippy top of the line machine (mine is not for sure) then you want about 20 or so frames per second higher then you can tolerate, as hosting generally is performance hit. This will also make your client players happy, as they don't have to expericne both your computer struggling to render/run-AI/etc on top of any network latencey.

*edit* Also the current UI has issues going 1280x800 or lower. Stuff will actually be off screen on the planet map. 1366x768 is about as low as you can go and still see all the UI correctly.

Edited by Brasten
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I'd love an explanation of each setting, some of those settings mean absolutely nothing to me.

 

I'd also add:

1. Disable Anti-virus etc auto scans

2. Disable any un-needed problems

3. Use a program such as CCleaner to keep your computer and Registry clean

4. Defragment your HDD, not if you run an SSD. (I know this is a controversial one but I have seen a game or two increase in performance and decrease in errors after defragmenting.)

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Noted on anti-virus thing, and disabling unnecessary programs, the others were already in.

And explanation of each setting is coming up as soon as i finish the graphics card settings section :)

Edited by rabcor
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Any tips for users like me? Running game 800x600 with 20 stable fps.

 

So what's your full specs? For integrated GPUs (regardless brand and model, as long as it uses shared memory with your system), you should set:

 

Antialias : Off. This could really taxes you iGPU, A LOT.

HDR: Off

Local Reflection: Off. Same reason as Antialias.

Dynamic Lighting : On. It shouldn't give your iGPU any burden, and it gives you light that indicates some warning, as in active hack console.

DOF / Motion Blur : Off

Bloom : Off

Color Correction : You don't really need this, but if somehow you prefer the color from this option enabled, do so then.

Character Shadows : Off

Shadow Quality : Low

Texture Memory : Low. As I stated in my previous post, it'll tax your iGPU, because it uses shared memory with your system, i other words less memory for your game.

VSync : Off. A little screen tearing is better than losing a revive to mobs of flashing Ancient...

 

This is the first and basic setup for any iGPU without affecting gameplay too much. You should try test this first before experimenting with any other options.

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But i'm making this thread for people who don't have badass computers like you and me.

 

To be honest, even maxed out, I didn't find this game a problem to run on my older, weaker PC, though I will admit I did notice more instances of lag than I currently do (which I put down to the weaker CPU).

 

What would be a good idea is to try and get a few people together with power differing rigs (old and new) and post their framerates of the game maxed out on their rigs so we can get a decent gauge of what the game can actually be run at. Especially taking into account the +FPS rule for hosting.

 

CPU usages and VRAM usages would be good things to monitor too.

Edited by Lifeshield
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Really? what software did you use to measure that? 

(for example, you can use fraps)

 

Give some numbers if you're gonna say that you don't see a difference.

Edited by rabcor
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I pretty much don't know. but i've noticed sometimes my friend sees blood splatters and i don't, or vice versa.

 

You're not missing out much though since the blood splatter feature is bugged like hell.

 

This is something i imagine the developers will be working on to fix later but theres no reason i can think of why you don't see it, i'm sure you see it sometimes right? for example, try infested missions.

Edited by rabcor
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I think you have vsync enabled taking into account that the FPS is stuck at 61 exactly (not sure what the FPS cap is for vsync in Warframe but in general vsync caps FPS, hence why you would see no improvement upon disabling graphics settings). Check to make sure it is disabled either in-game or via your driver software.

Edited by Lifeshield
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And you also have a good graphics card obviously if you've got 60fps, 60fps is ideal, many people settle with 30 or 40 though. but 60fps means you pretty much means that you're at the limits of your monitors performance. it can't display the game any better (unless you'd have one of those expensive 120hz monitors, or a TV)

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-- Nvidia PhysX Effects:

PhysX as the name suggests is an nvidia exclusive (last i checked) realtime physics engine developed by Aegia. It triest to simulate physics. How Warframe uses it i do not know (i just haven't seen it) but it's purely eyecandy just like Dynamic Lighting and Color Correction. You're not missing out much by disabling it.

 

I would like to respectfully disagree with you on that. Having Nvidia PhysX turned on dramatically changes graphics, at least in my opinion. http://youtu.be/j89kwKfYf5w

 

Some more pics: http://www.geforce.com/whats-new/articles/warframe-physx-enhanced-f2p-co-op-shooter-begins-open-beta

 

Other than that, nice overview! =)

Edited by xxx7
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I'm recording a 28 FPS difference between lowest settings and highest settings without v-sync enabled. Dependant on location we can estimate 30FPS difference between lowest settings and maximum settings.

 

Note: I do not use PhysX as I am unable to run PhysX on my graphics card.

 

 

Lowest Graphics Settings

 

warframe201305132134597.jpg

 

 

Highest Graphics Settings (Idle)

 

warframe201305132135283.jpg

 

 

Highest Graphics Settings (Combat)

 

warframe201305132208164.jpg

 

 

System: Intel i5 3570k @ 4.2ghz, Asus Sabertooth Z77, 8gb Corsair Vengeance @ 1600Mhz, MSI Twin Frozr III R7950 3gb @ 1ghz / 1250Mhz.

Edited by Lifeshield
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I would like to respectfully disagree with you on that. Having Nvidia PhysX turned on dramatically changes graphics, at least in my opinion. http://youtu.be/j89kwKfYf5w

 

Some more pics: http://www.geforce.com/whats-new/articles/warframe-physx-enhanced-f2p-co-op-shooter-begins-open-beta

 

Other than that, nice overview! =)

 

impressive, maybe i should get a intel cpu and nvidia graphics sometime in the future xD it's time for an upgrade

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I would like to respectfully disagree with you on that. Having Nvidia PhysX turned on dramatically changes graphics, at least in my opinion. http://youtu.be/j89kwKfYf5w

 

Some more pics: http://www.geforce.com/whats-new/articles/warframe-physx-enhanced-f2p-co-op-shooter-begins-open-beta

 

Other than that, nice overview! =)

Thank you for that, it helps. i've updated my description of physx, i just didn't know better :)

 

Yes you should upgrade to intel and nvidia dEEkay, i'm sure you wont regret it (the only upgrade i ever regretted was when i decided to try AMD/ATI setup a few years ago instead of the 2 years older intel/nvidia setup, it almost felt like a downgrade)

 

 

That's some pretty hardcore FPS you're getting Lifeshield.

 

30FPS difference is quite a lot actually (even if it may seem small when you're talking about values between 100 and 200). But the difference will vary between cards. I'm not seeing DoF on your "highest settings" image though, are you sure you turned all options on? Thanks for your input :)

Edited by rabcor
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I pretty much don't know. but i've noticed sometimes my friend sees blood splatters and i don't, or vice versa.

 

You're not missing out much though since the blood splatter feature is bugged like hell.

 

This is something i imagine the developers will be working on to fix later but theres no reason i can think of why you don't see it, i'm sure you see it sometimes right? for example, try infested missions.

Well when I cut any enemy in half I see blood coming out then it just dissapears, it is meant to be stuck on walls and floors but nothing. I know it is buggy but I am still concerned as to why I do not see it. Played 100+ hours and no blood splatter, in fact I did not even know there was blood splatter until I play on friend's laptop :/

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