Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Invasions Linear Missions With Greate Hidden Potensial


WernerShadow
 Share

Recommended Posts

What if invasions were more dynamic perhaps interesting even they feel just like every other mission just you don't kill everything one the map.

 

some ideas

 

1. Make the maps more open like a battle field

2. give the invaders heavy weapons artillery,tanks maybe mech's? something heavy for a tenno to bring down maybe you can even hijack them

3. after the field of battle is won you could use pods to jump up into the invading armada's mother ship and sabotage it? or even get into your Arch wing and shoot the ship down

4. there might even be some plans flying around team mates can hunt them down with arch wings

 

would make the mission longer but can also bring down the amount of times the run needs to be done.

 

Edit: there is two sides to every war if you pick the assault side you might even be be able to pick a spot on the planet to drop down to lead the assault 

Edited by WernerShadow
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...