XaelathRavenstorm Posted April 9, 2015 Share Posted April 9, 2015 Wth is wrong w/ DE's balancing nowadays? Mastery rank 6 for a melee weapon comparable to Dual Cleavers, Dual Zorens, Dual Ichors and Atterax and it's the weakest of them all despite having a high MR requirement? I like that it has lower status chance just like the other soma weapons but it has to have an upside, a higher crit chance or a higher crit damage but no, they decided the crit damage would be the same as the others and added a little gimmick with the crit chance -5%. I fail to see the objective that they're trying to with whis weapon, does the lower crit chance than those other melee suppose to make it a new type of weapon? If so I think it's a bad concept. Link to comment Share on other sites More sharing options...
Tulzscha Posted April 9, 2015 Share Posted April 9, 2015 Moved to the proper section. Link to comment Share on other sites More sharing options...
Exile23 Posted April 9, 2015 Share Posted April 9, 2015 I am not sure what to think of them either, niche-wise; but these will put me very close to MR19. Link to comment Share on other sites More sharing options...
Stratego89 Posted April 9, 2015 Share Posted April 9, 2015 All for "balanced for pvp" seal of approval ;- -)- Balancing for PvP is seperate than for PvE. Link to comment Share on other sites More sharing options...
XaelathRavenstorm Posted April 9, 2015 Author Share Posted April 9, 2015 All for "balanced for pvp" seal of approval ;- -)- I surely hope that's not the reason oh gawd! I like pvp but it has to be completely separate come on. Link to comment Share on other sites More sharing options...
http404error Posted April 9, 2015 Share Posted April 9, 2015 I surely hope that's not the reason oh gawd! I like pvp but it has to be completely separate come on. Then you'll be happy to know that the post above yours is completely correct. PvP is balanced completely independently from PvE, and all weapons and frames have drastically different stats, and in some cases, different behavior. Link to comment Share on other sites More sharing options...
.Czern Posted April 9, 2015 Share Posted April 9, 2015 Most clantech has MR rank restriction. Link to comment Share on other sites More sharing options...
yles9056 Posted April 9, 2015 Share Posted April 9, 2015 On the good side, Dual Raza has more puncture damage compare to the other two weapon. Link to comment Share on other sites More sharing options...
shut Posted April 9, 2015 Share Posted April 9, 2015 You conveniently left out the fact that it has 37% more base damage per hit than the Ichors. Link to comment Share on other sites More sharing options...
XaelathRavenstorm Posted April 9, 2015 Author Share Posted April 9, 2015 You conveniently left out the fact that it has 37% more base damage per hit than the Ichors. Which is pretty much negligible if you do not crit as much as the other crit based melee weapons. Link to comment Share on other sites More sharing options...
Vaskadar Posted April 9, 2015 Share Posted April 9, 2015 Did you guys even look at the 'ohS#&$' 96.0 damage or are you guys... just... not here mentally? Link to comment Share on other sites More sharing options...
onemoonlight Posted April 9, 2015 Share Posted April 9, 2015 the weapon counts as a dual sword - meaning it's crap from the get-go only thing to make it "okayish" would be mobility from attack speed - but zorens and ichors are faster, so that means it's inferior; also worse crit with less speed = less crits over the same time window, higer base damage means jack at this point vanilla polarity matches snakes, which is worse than tiger in short, it's a crap's crap atop of a pile of crap mastery fodder, carry on Link to comment Share on other sites More sharing options...
shut Posted April 9, 2015 Share Posted April 9, 2015 (edited) Which is pretty much negligible if you do not crit as much as the other crit based melee weapons. You're severely overestimating the effect that -5% crit rate is going to have. The Raza crits, what, 80% as much as an Ichor does? That extra 37% base damage more than makes up for it. It's not like non-crits do no damage or something. Edited April 9, 2015 by SortaRandom Link to comment Share on other sites More sharing options...
taiiat Posted April 9, 2015 Share Posted April 9, 2015 a slower option, with more Physical Damage, and a lower Crit Rate. above average SpinDash Damage. weighted decently towards Slash and Puncture, though it would be preferable to not have Impact at all. Attack Speed might be just a little bit low compared to other Dual Swords that aren't terrible with the lower Crit Rate though. in fact, note Dual Cleavers have a Damage Mod, to help them compensate for being significantly slower than the other notable Dual Swords while having basically the same stats for the rest. so if anything might be a good idea, then removing the 4.8 Impact Damage in favor of 9.8 more Slash would compensate for any possible balance concerns. 51.5% more Physical Damage to compensate for less Crits and a slower Attack Speed. Link to comment Share on other sites More sharing options...
Monolake Posted April 9, 2015 Share Posted April 9, 2015 the weapon counts as a dual sword - meaning it's crap from the get-go Ichors count as dual sword being one of the best weapons in the game period. Akraza ... the damage looks ok on paper, low attack speed is not much of a prob when it's a crit weapon with Berserk. But no status chance means it wont be as good on highlevels. Link to comment Share on other sites More sharing options...
onemoonlight Posted April 9, 2015 Share Posted April 9, 2015 Ichors count as dual sword being one of the best weapons in the game period. Akraza ... the damage looks ok on paper, low attack speed is not much of a prob when it's a crit weapon with Berserk. But no status chance means it wont be as good on highlevels. ...if youd read more youd see i agree with ichors being good - the thing that CAN make dual swords good is the mobility they provide. Razas give worse mobility compared to ichors/zorens, therefore they're inferior and there's no point in using them Link to comment Share on other sites More sharing options...
Monolake Posted April 9, 2015 Share Posted April 9, 2015 ...if youd read more youd see i agree with ichors being good - the thing that CAN make dual swords good is the mobility they provide. Razas give worse mobility compared to ichors/zorens, therefore they're inferior and there's no point in using them Im talking about weapons for killing not coptering Link to comment Share on other sites More sharing options...
SmilingMad Posted April 9, 2015 Share Posted April 9, 2015 (edited) Did you guys even look at the 'ohS#&$' 96.0 damage or are you guys... just... not here mentally? 96.0 on a jump attack. The base damage of the normal attacks is 48.0. Edited April 9, 2015 by SmilingMad Link to comment Share on other sites More sharing options...
Kasumi- Posted April 9, 2015 Share Posted April 9, 2015 the weapon counts as a dual sword - meaning it's crap from the get-go Dex Dakra and Dual Ichor say hello Link to comment Share on other sites More sharing options...
Kutsus Posted April 9, 2015 Share Posted April 9, 2015 Dual Raza need to have their base dmg decreased and crit chance increased, they're supposed to be crit weps and compared to other crit melee weps, they rly aren't. Link to comment Share on other sites More sharing options...
-Vane- Posted April 9, 2015 Share Posted April 9, 2015 So a non op Soma weapon... RAGE!!! Link to comment Share on other sites More sharing options...
Kuestenjung Posted April 9, 2015 Share Posted April 9, 2015 Wth is wrong w/ people nowadays? Fixed it for you. First, why do need everthing to be onpar? Second, the Dual Raza have the highest base damage of all the weapons you listed. Link to comment Share on other sites More sharing options...
Davoodoo Posted April 9, 2015 Share Posted April 9, 2015 (edited) As long as they have enough crit to proc berserker reasonably fast theyre ok, difference in dps will be so marginal that it wont matter which one you use. If you are interested only in coptering then pls get off balance feedback since you arent providing anything worthwile to discussion. Edited April 9, 2015 by Davoodoo Link to comment Share on other sites More sharing options...
Vaskadar Posted April 10, 2015 Share Posted April 10, 2015 96.0 on a jump attack. The base damage of the normal attacks is 48.0. Still adds up to 96.0 on a swing. Dual weapons attacks strike twice per swing. Link to comment Share on other sites More sharing options...
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