Ralens Posted January 16, 2013 Share Posted January 16, 2013 Plasma, sticky, incincidiary you name it. Make it happen! I can't tell you how many times it would have been the perfect moment to toss a grenade. It would add ALOT of variety to gameplay in my opinion and sorely missing. In addition, traps, turrets, bots or other auxilliary weapons would be amazing! Link to comment Share on other sites More sharing options...
Bluntzkrieg420 Posted January 16, 2013 Share Posted January 16, 2013 Traps would actually be really cool considering the amount of backtracking the levels include and the fact that enemy units will spawn behind us. Limited use traps would be pretty sweet. Link to comment Share on other sites More sharing options...
Koxu Posted January 16, 2013 Share Posted January 16, 2013 More input from CBT'ers please on gernades! I truly agree that there are plenty of times gernades of different variations would make a serious impact on the gaming of this game (Positively) Link to comment Share on other sites More sharing options...
V1RTU5 Posted January 16, 2013 Share Posted January 16, 2013 grenades and traps have been used ingame but not by players. i usualy see corpose crewmen using them. as for traps, the turents and the new (anoying) laser doors work quite nicly to unexpecting players. as for player use i wouldnt mind all classes buying diferent types of grenades HE grenade -standard. it goes boom frost grenade- turns all targets in area to ice incendiary grenades- puts a dot on targets in area (efective against infected) as for traps i think a new warframe should revolve around that and the hacking system in the game somthing like he opens the the control pannel and it pops open a window 1)hack turents- creates a pemenate "charm" on turents in that room to attack any bad guys 2)laser trap- puts laser traps on all doors to that room and maby 1 or 2 other hacking abilitys Link to comment Share on other sites More sharing options...
FreshJB2 Posted January 16, 2013 Share Posted January 16, 2013 I definitely like the idea of traps in Warframe. Defense missions would be a lot more interesting. Link to comment Share on other sites More sharing options...
direcyphre Posted January 16, 2013 Share Posted January 16, 2013 Even just a basic sort of proximity mine would be fun, and even useful against tides of infested or defense missions. Either way, a definite lack of ranged AOE, where there are already heavy grineer with napalm grenade launchers. Link to comment Share on other sites More sharing options...
Ralens Posted January 24, 2013 Author Share Posted January 24, 2013 grenades and traps have been used ingame but not by players. i usualy see corpose crewmen using them. as for traps, the turents and the new (anoying) laser doors work quite nicly to unexpecting players. as for player use i wouldnt mind all classes buying diferent types of grenades HE grenade -standard. it goes boom frost grenade- turns all targets in area to ice incendiary grenades- puts a dot on targets in area (efective against infected) as for traps i think a new warframe should revolve around that and the hacking system in the game somthing like he opens the the control pannel and it pops open a window 1)hack turents- creates a pemenate "charm" on turents in that room to attack any bad guys 2)laser trap- puts laser traps on all doors to that room and maby 1 or 2 other hacking abilitys LOVE the ideas for different elemental grenades as well Link to comment Share on other sites More sharing options...
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