Renzey Posted April 10, 2015 Share Posted April 10, 2015 I was doing the tactical alert, Blackout (second time around) when Lotus comes on and changes the objective to "Kill all enemies." Now, at this point, my squad was already starting to handle the hordes of Manics coming our way, so the mission change confused us greatly. Enemy counter went from x/75 to x/40, but soon reverted back to x/75. No problem, we keep killing. The problem arose when the Manics stopped spawning after around 47 of them are gone. We ran around some more to try and get them to spawn, nothing. Tried extracting: "Tenno, there's a large squadron of Grineer Marines." Had to abort and re-do the mission. Not a big setback, but a bug nonetheless. Link to comment Share on other sites More sharing options...
smithf Posted April 10, 2015 Share Posted April 10, 2015 same problem. aborted at 74/75 mission is just so bugged. Link to comment Share on other sites More sharing options...
whytcrow Posted April 10, 2015 Share Posted April 10, 2015 50/107 for us. Nothing new spawning, and while the map only shows the way to extraction, it won't let us extract. Link to comment Share on other sites More sharing options...
[DE]Megan Posted April 10, 2015 Share Posted April 10, 2015 Thank you for reporting this bug. Logged and being fixed! For clarity, the overall issue is Lotus changing the mission objective (which she shouldn't for Tactical Alerts) which results in a bugged mission. Link to comment Share on other sites More sharing options...
Renzey Posted April 10, 2015 Author Share Posted April 10, 2015 Thanks for the reply, Megan! Our squad just completed the third stage of the mission. Awesome alert, guys :D Link to comment Share on other sites More sharing options...
CherryRammer Posted April 10, 2015 Share Posted April 10, 2015 we have an issue where it goes to 75/100 enemies killed and now the mission's stuck? Link to comment Share on other sites More sharing options...
Reidmaster Posted April 10, 2015 Share Posted April 10, 2015 Host migration fixes this issue. Link to comment Share on other sites More sharing options...
Vanblod Posted April 10, 2015 Share Posted April 10, 2015 Anytime I or my brother goes down in the mission the count goes up by two, sometimes Lotus doesn't even change the mission type. Link to comment Share on other sites More sharing options...
SubjectL Posted April 10, 2015 Share Posted April 10, 2015 We had the same problem, i was at 74/75 then nothing happened, but i spawned in some moa's and they killed it for us, and the moa's lv is way to high http://steamcommunity.com/sharedfiles/filedetails/?id=422824300 Link to comment Share on other sites More sharing options...
whytcrow Posted April 10, 2015 Share Posted April 10, 2015 To update, the next two runs were fine, but we put in the deception module before they spawned, so don't know if doing that made a difference. Link to comment Share on other sites More sharing options...
smithf Posted April 10, 2015 Share Posted April 10, 2015 (edited) another new variant. was at 73/75 last ones DO attack but DOES NOT even appear on radar.... not sure if this is intentional. EDIT: just to clarify, these are TOTALLY invisible even when attacking. Edited April 10, 2015 by smithf Link to comment Share on other sites More sharing options...
Lactamid Posted April 10, 2015 Share Posted April 10, 2015 We had the same problem, i was at 74/75 then nothing happened, but i spawned in some moa's and they killed it for us, and the moa's lv is way to high http://steamcommunity.com/sharedfiles/filedetails/?id=422824300 wow that moa XD Link to comment Share on other sites More sharing options...
K_Shiro Posted April 11, 2015 Share Posted April 11, 2015 Had no mission objective change midkilling but our last enemy didn't want to appear either when I helped some guys do the 3rd one (actually I had completed 3rd mission on first try when I did it in public). Actually it seemed (according to our Sonar) that the enemy was on the map, teleporting around. Again, I see a bigger issue in this bug (ext not being finishable because last X enemy is not there) being incredibly old. Why not fixed yet, hmm? It's pretty damn old and well known. Also the manics being invincible is already a Stupid idea to begin with (all invincibility is), but them being even so dmg-ing that they 1 hit practically anyone except maybe Valkyr... that's just ridiculous. Sry DE, stop with your seriously off ideas of "challenge" and stop lying to yourselves - our response is not as "positive" (as you tend to say for some reason). Link to comment Share on other sites More sharing options...
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