Kadanves Posted April 19, 2015 Share Posted April 19, 2015 Hi everyone There are a tone of abilities with Augment Mods currently in the game. Some are really good and others are meh, but there are also a lot of abilities that don't have an Augment Mod for them yet. I know they are on the way and I am looking forward to seeing what they do but i'd like to take this opportunity to ask all of you guys; out of the abilities currently without Augment mods, which ability would you like to see given an Augment and what would the Augment be? For example: I'd like to see an Augment Mod for Nekros' Terrify ability, which causes 25% of enemies effected to become so terrified that they eliminate themselves. This is all just a bit of fun just to see what everyone can come up with. So if you have an idea for one, just comment in the post the ability and what the augment would do to the ability. Things like Augment mod names can also be added if you really want to put some effort into it. Thanks Link to comment Share on other sites More sharing options...
ChloeSakuna Posted April 19, 2015 Share Posted April 19, 2015 (edited) I would make a mod that fixed hosting... And that everyone could host without lagging. A picture of what warframe hosting augment looks like currently. Edited April 19, 2015 by ChloeSakuna Link to comment Share on other sites More sharing options...
Kthal Posted April 19, 2015 Share Posted April 19, 2015 They already created it. Then made it PVP only. (Kinetic Collision) Link to comment Share on other sites More sharing options...
GunDownGrace Posted April 19, 2015 Share Posted April 19, 2015 my augment mod would be this: Eye of grace normal sight is turned into grace sight,which allows you to see past commonly worn disguises and then knowing my luck it would turn out all of the devs are actually vay hek Link to comment Share on other sites More sharing options...
VKhaun Posted April 19, 2015 Share Posted April 19, 2015 (edited) Mesa / Peacemaker Augment: Dead or Alive Eximus, bosses and invaders take +X% damage from peacemaker. Normal enemies are targeted only once each and take no damage, but are instead disarmed and stunned. Chroma / Effigy Augment: Recurring Nightmare Effigy is now duration based (30sec) and costs 75 power to activate. At the end of it's duration, it goes dormant and remains in place. Pressing 4 again costs 25 power and returns the Effigy to Chroma, striking all enemies along it's path (effect varies with element). The one for Mesa would let her kill high priority targets faster or just use the skill and look awesome without actually kill stealing the whole entire game at low levels. The one for Chroma would allow players to permanently drop the pelt to run around naked without worrying about power drain or special efficiency builds or anything. It would also let you farm credits more actively by lining up and killing lots of guys with the return effect. Sorry for edits. I'm at work and got a phone call. Edited April 19, 2015 by VKhaun Link to comment Share on other sites More sharing options...
Rayzenfloss Posted April 19, 2015 Share Posted April 19, 2015 Dragon Nikana / Nikana - Augment Mod : Frenzy = Increase the Movement Speed of the User Everytime it Deals Crit Damage by 0.05 per Crit, can stack upto 0.40. Example : Excalibur with 1.00 movespeed + rush 0.30 + Frenzy 0.40 = Ninja fast without Volt help. LOL! Link to comment Share on other sites More sharing options...
Siubijeni Posted April 19, 2015 Share Posted April 19, 2015 Wormhole Augment: Recasting Wormhole before the duration expires swaps the entrance and the exit. I'm disappointed by Escape Velocity. So disappointed. Link to comment Share on other sites More sharing options...
Vesiga Posted April 19, 2015 Share Posted April 19, 2015 Saryn - Miasma Enemies hit with miasma, and survive have their speed slowed by 65% and have a Viral proc.Alternative idea; The disease begins melting enemy flesh and melts them to the ground, enemies begin firing in place after screaming in agony for 4 seconds with reduced accuracy. (this could be nice if they do add on to the gore if that's worked on anytime soon, also would give some CC on heavy enemies)Chroma - EffigyGreedy Dragon; Enemies killed by Chroma drop extra credits, enemies killed by effigy drop x4 credits.Alternative; Dragon's Fury; Effigy becomes mobile with an increased auto-target range of 35m total.Mesa; - Shatter ShieldShatter shield now absorbs damage and takes 85% dmg to HP and 10% to shields. Link to comment Share on other sites More sharing options...
Mastikator2 Posted April 19, 2015 Share Posted April 19, 2015 Renewal Protection Removes procs from target, gives the target proc immunity for 4,6,8,10 seconds and any overhealing is instead given as Overshield in a 25%, 50%, 75%, 100% ratio that lasts 15,30,45,60 seconds. Good enough that you could remove a mod for it, not so OP that it becomes mandatory. Link to comment Share on other sites More sharing options...
D1visor Posted April 19, 2015 Share Posted April 19, 2015 No idea what I would call it, but I would want Volt's Shock to be a continuous stream of electricity draining energy. He used to be one of if not favourite frame. Link to comment Share on other sites More sharing options...
Kartumterek Posted April 19, 2015 Share Posted April 19, 2015 (edited) Prime Warframe/full Proto Skin- Venerable Presence Other Tenno/friendly NPC in the vicinity of Prime will turn and face and execute a /bow out of respect for the ancient elder. Excal Prime will not bow to other Primes/Proto Will occur once per instance Edited April 19, 2015 by Kartumterek Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted April 19, 2015 Share Posted April 19, 2015 Angstrum augment mod. Sequence Lock +1 Dead lock +1 Sequence Makes the Angstrum rockets lock on with a secondary fire mode , but they move slower like the bombards rockets. And you still have the normal shotgun like rocket shot, with primary fire. And sequence Link to comment Share on other sites More sharing options...
Rayzenfloss Posted April 19, 2015 Share Posted April 19, 2015 (edited) Prime Warframe/full Proto Skin- Venerable Presence Other Tenno/friendly NPC in the vicinity of Prime will turn and face and execute a /bow out of respect for the ancient elder. Excal Prime will not bow to other Primes/Proto Will occur once per instance VIP Treatment : Enabledbut its kinda cool since excal prime was the first & Excal proto in an Ancient one, Normal frames will bow on the user if they equip primes once in an instance, BUT! people will be quite offended if their character will be forced to bow to that player when he equips excal prime or proto if they know that person to be a complete ******** or hate him. De's already developing 2 player emotes, so that "Respect Emote" will be possible, but through request. it will not affect on people, if you're the only one who will see the bow thingy, "Client Side Visual Effect" Edited April 19, 2015 by Rayzenfloss Link to comment Share on other sites More sharing options...
Xatheon Posted April 19, 2015 Share Posted April 19, 2015 Mesa-Peacemaker/ Roulette Instead of the regulators,mesa now has a 10/15/20/25% chance for every shot to change into a sniper(double range/1.5x damage/2x crit damage), shotgun( 2x damage/ 3/4 range and small spread), dual rifle( hits 6 targets instead of 2) and launcher(5m radius on target) Link to comment Share on other sites More sharing options...
evil_m3nace Posted April 19, 2015 Share Posted April 19, 2015 Roaming Globe allows Frost pick up his globe and move with it. Link to comment Share on other sites More sharing options...
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