--Q--PyralisTT Posted April 20, 2015 Share Posted April 20, 2015 (edited) In U16 they said that "The Excavation scanner has been removed from the mission instead giving 3 dig sites at once" but recently i have only been seeing 2 dig sites. I remember seeing 3 on the ground about a week or 2 ago where we activated 2 and when the first was finished the persons at the first will run to the third but the third isn't appearing until the first excavator disappears. Edited April 20, 2015 by PyralisTT Link to comment Share on other sites More sharing options...
taiiat Posted April 20, 2015 Share Posted April 20, 2015 (edited) it should be three. new Dig Sites are separated by 30 second Timers, so they cannot come any faster than that. if you complete two or three at once, you can end up with times that you have less than three. Edit: there is also a bug that sometimes when you trigger a Excavator, it won't hit the ground for quite some time. this is not intended functionality, but the bug has not been pinned down and resolved yet. Edited April 20, 2015 by taiiat Link to comment Share on other sites More sharing options...
Murasume Posted April 20, 2015 Share Posted April 20, 2015 for some reason my mind had an image where we had an excavation mission~ but not just any Excavation mission, it'll be just one giant drill excavation defense mission~ we still feed it energy cells though, but these cells are size of fomarian cores~ It'll be like the Raid style with 8 players, having to lead the cores to the drill~ Link to comment Share on other sites More sharing options...
Eric1738 Posted April 20, 2015 Share Posted April 20, 2015 it should be three. new Dig Sites are separated by 30 second Timers, so they cannot come any faster than that. if you complete two or three at once, you can end up with times that you have less than three. Edit: there is also a bug that sometimes when you trigger a Excavator, it won't hit the ground for quite some time. this is not intended functionality, but the bug has not been pinned down and resolved yet. i think this is accurate judging from my recent experience in Triton Link to comment Share on other sites More sharing options...
--Q--PyralisTT Posted April 20, 2015 Author Share Posted April 20, 2015 it should be three. new Dig Sites are separated by 30 second Timers, so they cannot come any faster than that. if you complete two or three at once, you can end up with times that you have less than three. Edit: there is also a bug that sometimes when you trigger a Excavator, it won't hit the ground for quite some time. this is not intended functionality, but the bug has not been pinned down and resolved yet. We waited alot longer than 30 seconds between excavators waiting for all 3 to appear but it only had 2 appear. Also there want the bug. It didnt even have the option to activate a third one. Link to comment Share on other sites More sharing options...
taiiat Posted April 20, 2015 Share Posted April 20, 2015 We waited alot longer than 30 seconds between excavators waiting for all 3 to appear but it only had 2 appear. Also there want the bug. It didnt even have the option to activate a third one.if you haven't restarted Warframe since that session, grab the Evolution Engine Log (EE.Log) from your Warframe folder and submit it to Support, explaining what was going on.(Warframe wipes the Log each time you launch it, so if you have done so, the Log is gone) on Vista/7 systems (and probably 8 but i don't remember), you may find this at %localappdata%/Warframe. Link to comment Share on other sites More sharing options...
Kadanves Posted April 20, 2015 Share Posted April 20, 2015 Excavation has been glitchy, last one I did had an excavator constantly spawning in the exact same position as soon as the one currently in that position finished excavating Link to comment Share on other sites More sharing options...
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