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Tymerc

De, Can You Please Allow Everyone To View Their Bonus Objective In Missions?

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Hello everyone,

 

For some reason, only the host can view their bonus objective at any time by simply hitting the escape key, while anyone connected to said host is only allowed to see their bonus objective once upon joining and spawning. It's easy to miss.

 

Please allow everyone to be able to use the escape key to see what their bonus objective is.

That 10,000 bonus affinity helps, and it's a pain having to guess what your bonus objective is by trying different things on enemies and whatnot.

 

Thanks.

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The Bonus objective need a full rework as they stand. They need to take into account the mission type and current equipment / level and of course being able to check what the bonus objective is.

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I whole heartedly agree fellow Tenno!

The bonus objective is in severe need of a rework in my opinion with how they are executed and what not and I would like to be able to view them by going onto the mission progress tab in the escape menu as I feel that would be an appropriate place to put it.

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I see the bonus objective on the progress screen until it is completed, I don't think I am always hosting.

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This is completely unrelated to the topic but do two people in this thread have custom avatars? 

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This is completely unrelated to the topic but do two people in this thread have custom avatars? 

 

The recent update added a Grineer Profile Icon pack that you can buy in the market for 70 Platinum.

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The recent update added a Grineer Profile Icon pack that you can buy in the market for 70 Platinum.

Thanks.

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I was wondering why P for Mission Progress didn't show anything. Thanks. Oddly, I've seen "Get X kills" show up and I kill something and it not count... generally happens with the rifle challenge though, and frequently in Archwing missions. I wonder if that's related.

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I was wondering why P for Mission Progress didn't show anything. Thanks. Oddly, I've seen "Get X kills" show up and I kill something and it not count... generally happens with the rifle challenge though, and frequently in Archwing missions. I wonder if that's related.

 

I noticed that as another issue.

If you die and revive before completing your bonus objective, it seems to completely break and not count any further attempts to make progress.

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i was playing with a friend who was the host and for me to see the precentage i had to do was stun and hack it after he hacked it and it was working, and if i didnt do it i wouldnt get any points, by the way how are the points gained?

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Treasure Hunter and Hacker are also dodgy for me.  I'll spot that's what I've got at the start but it often wont show when pressing ESC or P and when I do pick up a mod/complete a hack I get no notification of bonus affinity received.

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not sure if this is where i say something but i did two missions in a row for the bursa thing ( capture on europa) got to a hundred % and nothing also usually the transferring of funds would turn red but that nvr happened

 

 

 

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i rarely see it as mostly i stay on loading screen till it's already disapeard (and sometimes i spawn downed lol cuz i still on loading screen while for the host i'm there and getting damage)

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Tsk tsk, asking for Stealth kills in Survival and Defense...

 

Asking for 30 Rifle kills when you have no Primary

 

10 Pistol kills when you have no Secondary

 

10 Melee kills with no melee.

 

Asking for your Ult when you have an unranked frame that's ways from lv10 and having it.

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Not being able to check my bonus objective has driven me up a wall for so long, I'm surprised it has yet to be improved. The whole system needs re-working.

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I'm glad people agree with me. Hopefully this thread gets some Dev attention.

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Archwing bonuses are all kinds of messed up.  The main weapon doesn't count as a rifle, there is no secondary, there's no hacking, and despite all this I get those objectives regularly.  I'd like to see DE fix this stuff, but honestly it's on the list well below getting some of their game modes to consistently work.

 

Between the regular need for the /unstuck command (though this seems to be getting better), the need for a /resetfov command (anyone else have the view locked to the back of your frame's head after a hack?), and the general failures of PvP to be balanced, I think they've taken a bite that may be a bit too big.  They'll eventually gnaw it to a reasonable size, but until then losing 5000 xp isn't so bad (when you get 12000 three times from a high level SPy 2.0 mission.

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